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Side by Side Diff: services/ui/ws/gpu_host.cc

Issue 2804373002: Eliminate Connector::Connect(), Connection, etc. (Closed)
Patch Set: . Created 3 years, 8 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "services/ui/ws/gpu_host.h" 5 #include "services/ui/ws/gpu_host.h"
6 6
7 #include "base/memory/ptr_util.h" 7 #include "base/memory/ptr_util.h"
8 #include "base/memory/shared_memory.h" 8 #include "base/memory/shared_memory.h"
9 #include "base/message_loop/message_loop.h" 9 #include "base/message_loop/message_loop.h"
10 #include "base/run_loop.h" 10 #include "base/run_loop.h"
11 #include "base/threading/thread_task_runner_handle.h" 11 #include "base/threading/thread_task_runner_handle.h"
12 #include "gpu/ipc/client/gpu_channel_host.h" 12 #include "gpu/ipc/client/gpu_channel_host.h"
13 #include "gpu/ipc/client/gpu_memory_buffer_impl_shared_memory.h" 13 #include "gpu/ipc/client/gpu_memory_buffer_impl_shared_memory.h"
14 #include "mojo/public/cpp/bindings/strong_binding.h" 14 #include "mojo/public/cpp/bindings/strong_binding.h"
15 #include "mojo/public/cpp/system/buffer.h" 15 #include "mojo/public/cpp/system/buffer.h"
16 #include "mojo/public/cpp/system/platform_handle.h" 16 #include "mojo/public/cpp/system/platform_handle.h"
17 #include "services/service_manager/public/cpp/connection.h"
18 #include "services/ui/common/server_gpu_memory_buffer_manager.h" 17 #include "services/ui/common/server_gpu_memory_buffer_manager.h"
19 #include "services/ui/ws/gpu_client.h" 18 #include "services/ui/ws/gpu_client.h"
20 #include "services/ui/ws/gpu_host_delegate.h" 19 #include "services/ui/ws/gpu_host_delegate.h"
21 #include "ui/gfx/buffer_format_util.h" 20 #include "ui/gfx/buffer_format_util.h"
22 21
23 #if defined(OS_WIN) 22 #if defined(OS_WIN)
24 #include "ui/gfx/win/rendering_window_manager.h" 23 #include "ui/gfx/win/rendering_window_manager.h"
25 #endif 24 #endif
26 25
27 namespace ui { 26 namespace ui {
(...skipping 108 matching lines...) Expand 10 before | Expand all | Expand 10 after
136 void GpuHost::StoreShaderToDisk(int32_t client_id, 135 void GpuHost::StoreShaderToDisk(int32_t client_id,
137 const std::string& key, 136 const std::string& key,
138 const std::string& shader) {} 137 const std::string& shader) {}
139 138
140 void GpuHost::RecordLogMessage(int32_t severity, 139 void GpuHost::RecordLogMessage(int32_t severity,
141 const std::string& header, 140 const std::string& header,
142 const std::string& message) {} 141 const std::string& message) {}
143 142
144 } // namespace ws 143 } // namespace ws
145 } // namespace ui 144 } // namespace ui
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