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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "components/filesystem/file_system_app.h" | 5 #include "components/filesystem/file_system_app.h" |
6 | 6 |
7 #include <memory> | 7 #include <memory> |
8 | 8 |
9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
10 #include "base/files/file_path.h" | 10 #include "base/files/file_path.h" |
11 #include "base/files/file_util.h" | 11 #include "base/files/file_util.h" |
12 #include "base/memory/ptr_util.h" | 12 #include "base/memory/ptr_util.h" |
13 #include "mojo/public/cpp/bindings/strong_binding.h" | 13 #include "mojo/public/cpp/bindings/strong_binding.h" |
14 #include "services/service_manager/public/cpp/connection.h" | |
15 #include "services/service_manager/public/cpp/connector.h" | 14 #include "services/service_manager/public/cpp/connector.h" |
16 #include "services/service_manager/public/cpp/interface_registry.h" | 15 #include "services/service_manager/public/cpp/interface_registry.h" |
17 #include "services/service_manager/public/cpp/service_context.h" | 16 #include "services/service_manager/public/cpp/service_context.h" |
18 | 17 |
19 #if defined(OS_WIN) | 18 #if defined(OS_WIN) |
20 #include "base/base_paths_win.h" | 19 #include "base/base_paths_win.h" |
21 #include "base/path_service.h" | 20 #include "base/path_service.h" |
22 #include "base/strings/utf_string_conversions.h" | 21 #include "base/strings/utf_string_conversions.h" |
23 #elif defined(OS_ANDROID) | 22 #elif defined(OS_ANDROID) |
24 #include "base/base_paths_android.h" | 23 #include "base/base_paths_android.h" |
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90 path = path.Append(FILE_PATH_LITERAL("filesystem")); | 89 path = path.Append(FILE_PATH_LITERAL("filesystem")); |
91 } | 90 } |
92 | 91 |
93 if (!base::PathExists(path)) | 92 if (!base::PathExists(path)) |
94 base::CreateDirectory(path); | 93 base::CreateDirectory(path); |
95 | 94 |
96 return path; | 95 return path; |
97 } | 96 } |
98 | 97 |
99 } // namespace filesystem | 98 } // namespace filesystem |
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