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Issue 2804005: [Isolates] Removal of miscellaneous statics from the backend. (Closed) Base URL: http://v8.googlecode.com/svn/branches/experimental/isolates/
Patch Set: '' Created 10 years, 6 months ago
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1 // Copyright 2009 the V8 project authors. All rights reserved. 1 // Copyright 2009 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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406 // be adjusted. 406 // be adjusted.
407 const VirtualFrame::TopOfStack VirtualFrame::kStateAfterPop[TOS_STATES] = 407 const VirtualFrame::TopOfStack VirtualFrame::kStateAfterPop[TOS_STATES] =
408 { NO_TOS_REGISTERS, NO_TOS_REGISTERS, NO_TOS_REGISTERS, R0_TOS, R1_TOS }; 408 { NO_TOS_REGISTERS, NO_TOS_REGISTERS, NO_TOS_REGISTERS, R0_TOS, R1_TOS };
409 // Pushing is done by the transition implied by kStateAfterPush. Of course if 409 // Pushing is done by the transition implied by kStateAfterPush. Of course if
410 // the maximum number of registers was already allocated to the top of stack 410 // the maximum number of registers was already allocated to the top of stack
411 // slots then one register must be physically pushed onto the stack. 411 // slots then one register must be physically pushed onto the stack.
412 const VirtualFrame::TopOfStack VirtualFrame::kStateAfterPush[TOS_STATES] = 412 const VirtualFrame::TopOfStack VirtualFrame::kStateAfterPush[TOS_STATES] =
413 { R0_TOS, R1_R0_TOS, R0_R1_TOS, R0_R1_TOS, R1_R0_TOS }; 413 { R0_TOS, R1_R0_TOS, R0_R1_TOS, R0_R1_TOS, R1_R0_TOS };
414 414
415 415
416 bool VirtualFrame::SpilledScope::is_spilled_ = false;
417
418
419 void VirtualFrame::Drop(int count) { 416 void VirtualFrame::Drop(int count) {
420 ASSERT(count >= 0); 417 ASSERT(count >= 0);
421 ASSERT(height() >= count); 418 ASSERT(height() >= count);
422 // Discard elements from the virtual frame and free any registers. 419 // Discard elements from the virtual frame and free any registers.
423 int num_virtual_elements = kVirtualElements[top_of_stack_state_]; 420 int num_virtual_elements = kVirtualElements[top_of_stack_state_];
424 while (num_virtual_elements > 0) { 421 while (num_virtual_elements > 0) {
425 Pop(); 422 Pop();
426 num_virtual_elements--; 423 num_virtual_elements--;
427 count--; 424 count--;
428 if (count == 0) return; 425 if (count == 0) return;
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780 break; 777 break;
781 } 778 }
782 ASSERT(register_allocation_map_ == 0); // Not yet implemented. 779 ASSERT(register_allocation_map_ == 0); // Not yet implemented.
783 } 780 }
784 781
785 #undef __ 782 #undef __
786 783
787 } } // namespace v8::internal 784 } } // namespace v8::internal
788 785
789 #endif // V8_TARGET_ARCH_ARM 786 #endif // V8_TARGET_ARCH_ARM
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