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Side by Side Diff: Source/modules/gamepad/GamepadButton.h

Issue 280393004: Update Gamepad.axes / GamepadButton.value to match the latest specification (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Add back #ifdefs Created 6 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GamepadButton_h 5 #ifndef GamepadButton_h
6 #define GamepadButton_h 6 #define GamepadButton_h
7 7
8 #include "bindings/v8/ScriptWrappable.h" 8 #include "bindings/v8/ScriptWrappable.h"
9 #include "platform/heap/Handle.h" 9 #include "platform/heap/Handle.h"
10 #include "wtf/RefCounted.h" 10 #include "wtf/RefCounted.h"
11 #include "wtf/Vector.h" 11 #include "wtf/Vector.h"
12 12
13 namespace WebCore { 13 namespace WebCore {
14 14
15 class GamepadButton FINAL : public GarbageCollectedFinalized<GamepadButton>, pub lic ScriptWrappable { 15 class GamepadButton FINAL : public GarbageCollectedFinalized<GamepadButton>, pub lic ScriptWrappable {
16 public: 16 public:
17 static GamepadButton* create(); 17 static GamepadButton* create();
18 ~GamepadButton(); 18 ~GamepadButton();
19 19
20 float value() const { return m_value; } 20 double value() const { return m_value; }
21 void setValue(float val) { m_value = val; } 21 void setValue(double val) { m_value = val; }
22 22
23 bool pressed() const { return m_pressed; } 23 bool pressed() const { return m_pressed; }
24 void setPressed(bool val) { m_pressed = val; } 24 void setPressed(bool val) { m_pressed = val; }
25 25
26 void trace(Visitor*); 26 void trace(Visitor*);
27 27
28 private: 28 private:
29 GamepadButton(); 29 GamepadButton();
30 float m_value; 30 double m_value;
31 bool m_pressed; 31 bool m_pressed;
32 }; 32 };
33 33
34 typedef HeapVector<Member<GamepadButton> > GamepadButtonVector; 34 typedef HeapVector<Member<GamepadButton> > GamepadButtonVector;
35 35
36 } // namespace WebCore 36 } // namespace WebCore
37 37
38 #endif // GamepadButton_h 38 #endif // GamepadButton_h
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