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1 /* | 1 /* |
2 * Copyright (C) 2011, Google Inc. All rights reserved. | 2 * Copyright (C) 2011, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are met: | 5 * modification, are permitted provided that the following conditions are met: |
6 * | 6 * |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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24 */ | 24 */ |
25 | 25 |
26 [ | 26 [ |
27 GarbageCollected, | 27 GarbageCollected, |
28 ] interface Gamepad { | 28 ] interface Gamepad { |
29 readonly attribute DOMString id; | 29 readonly attribute DOMString id; |
30 readonly attribute unsigned long index; | 30 readonly attribute unsigned long index; |
31 readonly attribute boolean connected; | 31 readonly attribute boolean connected; |
32 readonly attribute unsigned long long timestamp; | 32 readonly attribute unsigned long long timestamp; |
33 readonly attribute DOMString mapping; | 33 readonly attribute DOMString mapping; |
34 readonly attribute float[] axes; | 34 readonly attribute double[] axes; |
35 readonly attribute GamepadButton[] buttons; | 35 readonly attribute GamepadButton[] buttons; |
36 }; | 36 }; |
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