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Side by Side Diff: cc/layers/render_surface_impl.h

Issue 2803913004: cc: Introduce embedded_surfaces in metadata for surface Ids in draw quads (Closed)
Patch Set: Addressed Dana's comments Created 3 years, 8 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYERS_RENDER_SURFACE_IMPL_H_ 5 #ifndef CC_LAYERS_RENDER_SURFACE_IMPL_H_
6 #define CC_LAYERS_RENDER_SURFACE_IMPL_H_ 6 #define CC_LAYERS_RENDER_SURFACE_IMPL_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 9
10 #include <memory> 10 #include <memory>
11 #include <string> 11 #include <string>
12 #include <vector> 12 #include <vector>
13 13
14 #include "base/macros.h" 14 #include "base/macros.h"
15 #include "cc/cc_export.h" 15 #include "cc/cc_export.h"
16 #include "cc/layers/layer_collections.h" 16 #include "cc/layers/layer_collections.h"
17 #include "cc/quads/render_pass.h" 17 #include "cc/quads/render_pass.h"
18 #include "cc/quads/shared_quad_state.h" 18 #include "cc/quads/shared_quad_state.h"
19 #include "cc/trees/occlusion.h" 19 #include "cc/trees/occlusion.h"
20 #include "cc/trees/property_tree.h" 20 #include "cc/trees/property_tree.h"
21 #include "ui/gfx/geometry/rect.h" 21 #include "ui/gfx/geometry/rect.h"
22 #include "ui/gfx/geometry/rect_f.h" 22 #include "ui/gfx/geometry/rect_f.h"
23 #include "ui/gfx/transform.h" 23 #include "ui/gfx/transform.h"
24 24
25 namespace cc { 25 namespace cc {
26 26
27 class AppendQuadsData;
27 class DamageTracker; 28 class DamageTracker;
28 class FilterOperations; 29 class FilterOperations;
29 class Occlusion; 30 class Occlusion;
30 class LayerImpl; 31 class LayerImpl;
31 class LayerTreeImpl; 32 class LayerTreeImpl;
32 33
33 struct AppendQuadsData;
34
35 class CC_EXPORT RenderSurfaceImpl { 34 class CC_EXPORT RenderSurfaceImpl {
36 public: 35 public:
37 RenderSurfaceImpl(LayerTreeImpl* layer_tree_impl, int stable_effect_id); 36 RenderSurfaceImpl(LayerTreeImpl* layer_tree_impl, int stable_effect_id);
38 virtual ~RenderSurfaceImpl(); 37 virtual ~RenderSurfaceImpl();
39 38
40 // Returns the RenderSurfaceImpl that this render surface contributes to. Root 39 // Returns the RenderSurfaceImpl that this render surface contributes to. Root
41 // render surface's render_target is itself. 40 // render surface's render_target is itself.
42 RenderSurfaceImpl* render_target(); 41 RenderSurfaceImpl* render_target();
43 const RenderSurfaceImpl* render_target() const; 42 const RenderSurfaceImpl* render_target() const;
44 43
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219 // surface, and that ignores outside occlusion. This can point to itself. 218 // surface, and that ignores outside occlusion. This can point to itself.
220 const RenderSurfaceImpl* nearest_occlusion_immune_ancestor_; 219 const RenderSurfaceImpl* nearest_occlusion_immune_ancestor_;
221 220
222 std::unique_ptr<DamageTracker> damage_tracker_; 221 std::unique_ptr<DamageTracker> damage_tracker_;
223 222
224 DISALLOW_COPY_AND_ASSIGN(RenderSurfaceImpl); 223 DISALLOW_COPY_AND_ASSIGN(RenderSurfaceImpl);
225 }; 224 };
226 225
227 } // namespace cc 226 } // namespace cc
228 #endif // CC_LAYERS_RENDER_SURFACE_IMPL_H_ 227 #endif // CC_LAYERS_RENDER_SURFACE_IMPL_H_
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