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Unified Diff: cc/base/math_util.h

Issue 2803853007: Ignore rounding error between clip_layer_length_ and scroll_layer_length_ (Closed)
Patch Set: expose IsFloatNearlyTheSame & add comment Created 3 years, 8 months ago
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Index: cc/base/math_util.h
diff --git a/cc/base/math_util.h b/cc/base/math_util.h
index 7bccfea37181ee7e70cb5686a8c0a6f5b5589aff..32e3ad196362a546c597f3908edf945d2db92263 100644
--- a/cc/base/math_util.h
+++ b/cc/base/math_util.h
@@ -296,7 +296,7 @@ class CC_BASE_EXPORT MathUtil {
// Returns vector that y axis (0,1,0) transforms to under given transform.
static gfx::Vector3dF GetYAxis(const gfx::Transform& transform);
- static bool IsNearlyTheSameForTesting(float left, float right);
+ static bool IsFloatNearlyTheSame(float left, float right);
static bool IsNearlyTheSameForTesting(const gfx::PointF& l,
const gfx::PointF& r);
static bool IsNearlyTheSameForTesting(const gfx::Point3F& l,
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