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| 1 /** | 1 /** |
| 2 * Copyright (c) 2012 The Chromium Authors. All rights reserved. | 2 * Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 3 * Use of this source code is governed by a BSD-style license that can be | 3 * Use of this source code is governed by a BSD-style license that can be |
| 4 * found in the LICENSE file. | 4 * found in the LICENSE file. |
| 5 */ | 5 */ |
| 6 | 6 |
| 7 /** | 7 /** |
| 8 * The ID of the video tag from which frames are captured. | |
| 9 * @private | |
| 10 */ | |
| 11 var gVideoId = 'remote-view'; | |
| 12 | |
| 13 /** | |
| 14 * The ID of the canvas tag from which the frames are captured. | |
| 15 * @private | |
| 16 */ | |
| 17 var gCanvasId = 'remote-canvas'; | |
| 18 | |
| 19 /** | |
| 20 * Counts the number of frames that have been captured. Used in timeout | 8 * Counts the number of frames that have been captured. Used in timeout |
| 21 * adjustments. | 9 * adjustments. |
| 22 * @private | 10 * @private |
| 23 */ | 11 */ |
| 24 var gFrameCounter = 0; | 12 var gFrameCounter = 0; |
| 25 | 13 |
| 26 /** | 14 /** |
| 27 * The gStartOfTime when the capturing begins. Used for timeout adjustments. | 15 * The gStartOfTime when the capturing begins. Used for timeout adjustments. |
| 28 * @private | 16 * @private |
| 29 */ | 17 */ |
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| 93 gFrameCaptureInterval = 1000/frame_rate; | 81 gFrameCaptureInterval = 1000/frame_rate; |
| 94 gCaptureDuration = 1000 * duration; | 82 gCaptureDuration = 1000 * duration; |
| 95 var width = videoTag.videoWidth; | 83 var width = videoTag.videoWidth; |
| 96 var height = videoTag.videoHeight; | 84 var height = videoTag.videoHeight; |
| 97 | 85 |
| 98 if (width == 0 || height == 0) { | 86 if (width == 0 || height == 0) { |
| 99 throw failTest('Trying to capture from ' + videoTag.id + | 87 throw failTest('Trying to capture from ' + videoTag.id + |
| 100 ' but it is not playing any video.'); | 88 ' but it is not playing any video.'); |
| 101 } | 89 } |
| 102 | 90 |
| 103 setCanvasDimensions_(width, height); | |
| 104 | |
| 105 console.log('Received width is: ' + width + ', received height is: ' + height | 91 console.log('Received width is: ' + width + ', received height is: ' + height |
| 106 + ', capture interval is: ' + gFrameCaptureInterval + | 92 + ', capture interval is: ' + gFrameCaptureInterval + |
| 107 ', duration is: ' + gCaptureDuration); | 93 ', duration is: ' + gCaptureDuration); |
| 108 | 94 |
| 95 var remoteCanvas = document.createElement('canvas'); |
| 96 remoteCanvas.width = width; |
| 97 remoteCanvas.height = height; |
| 98 document.body.appendChild(remoteCanvas); |
| 99 |
| 109 gStartOfTime = new Date().getTime(); | 100 gStartOfTime = new Date().getTime(); |
| 110 setTimeout(function() { shoot(width, height); }, | 101 setTimeout(function() { shoot(videoTag, remoteCanvas, width, height); }, |
| 111 gFrameCaptureInterval); | 102 gFrameCaptureInterval); |
| 112 } | 103 } |
| 113 | 104 |
| 114 /** | 105 /** |
| 115 * Sets the canvas dimensions. | |
| 116 * @private | |
| 117 * @param {Number} The width of the canvas. | |
| 118 * @param {Number} The height of the canvas. | |
| 119 */ | |
| 120 function setCanvasDimensions_(width, height) { | |
| 121 var canvas = document.getElementById(gCanvasId); | |
| 122 canvas.width = width; | |
| 123 canvas.height = height; | |
| 124 } | |
| 125 | |
| 126 /** | |
| 127 * Captures an image frame from the provided video element. | 106 * Captures an image frame from the provided video element. |
| 128 * | 107 * |
| 108 * @private |
| 129 * @param {Video} video HTML5 video element from where the image frame will | 109 * @param {Video} video HTML5 video element from where the image frame will |
| 130 * be captured. | 110 * be captured. |
| 111 * @param {!Object} 2d context of the canvas on which the image frame will be |
| 112 * captured. |
| 131 * @param {Number} The width of the video/canvas area to be captured. | 113 * @param {Number} The width of the video/canvas area to be captured. |
| 132 * @param {Number} The height of the video/canvas area to be captured. | 114 * @param {Number} The height of the video/canvas area to be captured. |
| 133 * | 115 * |
| 134 * @return {Canvas} | 116 * @return {Object} Returns the ImageData object. |
| 135 */ | 117 */ |
| 136 function capture(video, width, height) { | 118 function captureFrame_(video, context, width, height) { |
| 137 var canvas = document.getElementById(gCanvasId); | 119 context.drawImage(video, 0, 0, width, height); |
| 138 var ctx = canvas.getContext('2d'); | 120 return context.getImageData(0, 0, width, height); |
| 139 ctx.drawImage(video, 0, 0, width, height); | |
| 140 return canvas; | |
| 141 } | 121 } |
| 142 | 122 |
| 143 /** | 123 /** |
| 144 * The function which is called at the end of every gFrameCaptureInterval. Gets | 124 * The function which is called at the end of every gFrameCaptureInterval. Gets |
| 145 * the current frame from the video and extracts the data from it. Then it saves | 125 * the current frame from the video and extracts the data from it. Then it saves |
| 146 * it in the frames array and adjusts the capture interval (timers in JavaScript | 126 * it in the frames array and adjusts the capture interval (timers in JavaScript |
| 147 * aren't precise). | 127 * aren't precise). |
| 148 * | 128 * |
| 129 * @param {!Object} The video whose frames are to be captured. |
| 130 * @param {Canvas} The canvas on which the image will be captured. |
| 149 * @param {Number} The width of the video/canvas area to be captured. | 131 * @param {Number} The width of the video/canvas area to be captured. |
| 150 * @param {Number} The height of the video area to be captured. | 132 * @param {Number} The height of the video area to be captured. |
| 151 */ | 133 */ |
| 152 function shoot(width, height) { | 134 function shoot(video, canvas, width, height) { |
| 153 // The first two captured frames have big difference between the ideal time | 135 // The first two captured frames have big difference between the ideal time |
| 154 // interval between two frames and the real one. As a consequence this affects | 136 // interval between two frames and the real one. As a consequence this affects |
| 155 // enormously the interval adjustment for subsequent frames. That's why we | 137 // enormously the interval adjustment for subsequent frames. That's why we |
| 156 // have to reset the time after the first two frames and get rid of these two | 138 // have to reset the time after the first two frames and get rid of these two |
| 157 // frames. | 139 // frames. |
| 158 if (gFrameCounter == 1 && !gFrameIntervalAdjustment) { | 140 if (gFrameCounter == 1 && !gFrameIntervalAdjustment) { |
| 159 gStartOfTime = new Date().getTime(); | 141 gStartOfTime = new Date().getTime(); |
| 160 gFrameCounter = 0; | 142 gFrameCounter = 0; |
| 161 gFrameIntervalAdjustment = true; | 143 gFrameIntervalAdjustment = true; |
| 162 gFrames.pop(); | 144 gFrames.pop(); |
| 163 gFrames.pop(); | 145 gFrames.pop(); |
| 164 } | 146 } |
| 165 var video = document.getElementById(gVideoId); | |
| 166 var canvas = capture(video, width, height); | |
| 167 | 147 |
| 168 // Extract the data from the canvas. | |
| 169 var ctx = canvas.getContext('2d'); | |
| 170 // We capture the whole video frame. | 148 // We capture the whole video frame. |
| 171 var img = ctx.getImageData(0, 0, width, height); | 149 var img = captureFrame_(video, canvas.getContext('2d'), width, height); |
| 172 gFrames.push(img.data.buffer); | 150 gFrames.push(img.data.buffer); |
| 173 gFrameCounter++; | 151 gFrameCounter++; |
| 174 | 152 |
| 175 // Adjust the timer. | 153 // Adjust the timer. |
| 176 var current_time = new Date().getTime(); | 154 var current_time = new Date().getTime(); |
| 177 var ideal_time = gFrameCounter*gFrameCaptureInterval; | 155 var ideal_time = gFrameCounter*gFrameCaptureInterval; |
| 178 var real_time_elapsed = current_time - gStartOfTime; | 156 var real_time_elapsed = current_time - gStartOfTime; |
| 179 var diff = real_time_elapsed - ideal_time; | 157 var diff = real_time_elapsed - ideal_time; |
| 180 | 158 |
| 181 if (real_time_elapsed < gCaptureDuration) { | 159 if (real_time_elapsed < gCaptureDuration) { |
| 182 // If duration isn't over shoot again | 160 // If duration isn't over shoot again |
| 183 setTimeout(function() { shoot(width, height); }, | 161 setTimeout(function() { shoot(video, canvas, width, height); }, |
| 184 gFrameCaptureInterval - diff); | 162 gFrameCaptureInterval - diff); |
| 185 } else { // Else reset gFrameCounter and send the frames | 163 } else { // Else reset gFrameCounter and send the frames |
| 186 dDoneFrameCapturing = true; | 164 dDoneFrameCapturing = true; |
| 187 gFrameCounter = 0; | 165 gFrameCounter = 0; |
| 188 clearPage_(); | 166 clearPage_(); |
| 189 prepareProgressBar_(); | 167 prepareProgressBar_(); |
| 190 sendFrames(); | 168 sendFrames(); |
| 191 } | 169 } |
| 192 } | 170 } |
| 193 | 171 |
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| 285 /** | 263 /** |
| 286 * @private | 264 * @private |
| 287 */ | 265 */ |
| 288 function prepareProgressBar_() { | 266 function prepareProgressBar_() { |
| 289 document.body.innerHTML = | 267 document.body.innerHTML = |
| 290 '<html><body>' + | 268 '<html><body>' + |
| 291 '<p id="progress-bar" style="position: absolute; top: 50%; left: 40%;">' + | 269 '<p id="progress-bar" style="position: absolute; top: 50%; left: 40%;">' + |
| 292 'Preparing to send frames.</p>' + | 270 'Preparing to send frames.</p>' + |
| 293 '</body></html>'; | 271 '</body></html>'; |
| 294 } | 272 } |
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