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Unified Diff: ui/app_list/views/app_list_view.h

Issue 2802903003: Implementation of a full screen app list and re-alphabetized switches (Closed)
Patch Set: Cleaned up some old variables and spacing changes Created 3 years, 8 months ago
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Index: ui/app_list/views/app_list_view.h
diff --git a/ui/app_list/views/app_list_view.h b/ui/app_list/views/app_list_view.h
index fb3b061ebef8785d33a8e979000d097a1cbf251c..46e4128f668bd4de430c02ebdbd690722fdcdbc4 100644
--- a/ui/app_list/views/app_list_view.h
+++ b/ui/app_list/views/app_list_view.h
@@ -34,13 +34,20 @@ class AppListViewTestApi;
class APP_LIST_EXPORT AppListView : public views::BubbleDialogDelegateView,
public SpeechUIModelObserver {
public:
+ const char* GetClassName() const override;
sky 2017/04/07 03:28:19 Group overrides of the same type together (in othe
newcomer 2017/04/10 16:34:53 Done.
+
// Does not take ownership of |delegate|.
explicit AppListView(AppListViewDelegate* delegate);
~AppListView() override;
- // Initializes the widget.
+ // Initializes the widget with a frame.
void InitAsBubble(gfx::NativeView parent, int initial_apps_page);
+ // Initializes the widget to appear frameless.
+ void InitAsFramelessWindow(gfx::NativeView parent,
+ int initial_apps_page,
+ gfx::Rect bounds);
sky 2017/04/07 03:28:19 const gfx::Rect& bounds
newcomer 2017/04/10 16:34:53 Done.
+
void SetBubbleArrow(views::BubbleBorder::Arrow arrow);
void SetAnchorPoint(const gfx::Point& anchor_point);

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