Chromium Code Reviews| Index: third_party/WebKit/LayoutTests/fast/canvas/canvas-createImageBitmap-svg-image.html |
| diff --git a/third_party/WebKit/LayoutTests/fast/canvas/canvas-createImageBitmap-svg-image.html b/third_party/WebKit/LayoutTests/fast/canvas/canvas-createImageBitmap-svg-image.html |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..6a581d73889bf3b0c604a9ee82fa72298133772d |
| --- /dev/null |
| +++ b/third_party/WebKit/LayoutTests/fast/canvas/canvas-createImageBitmap-svg-image.html |
| @@ -0,0 +1,42 @@ |
| +<!doctype html> |
| +<style> |
| +svg { |
| + display: none; |
| +} |
| +canvas { |
| + border: 1px solid black; |
| +} |
| +</style> |
| + |
| +<svg id="s1" width="200px" height="20px"> |
| + <image id="img1" href="resources/pattern.png" x="0" y="0" width="20px" height="20px" /> |
| + <image id="img2" href="resources/pattern.png" x="20" y="0" width="40px" height="40px" /> |
| + <image id="img3" href="resources/pattern.png" x="40" y="0" width="40px" height="40px" /> |
| + <image id="img4" href="invalid" x="60" y="0" width="20px" height="20px" /> |
| + <image id="img5" href="resources/pattern.png" x="80" y="0" width="20px" height="20px" /> |
| +</svg> |
| + |
| +<canvas id="c1" width="20" height="20"></canvas> |
| +<canvas id="c2" width="20" height="20"></canvas> |
| +<canvas id="c3" width="20" height="20"></canvas> |
| +<canvas id="c4" width="20" height="20"></canvas> |
| +<canvas id="c5" width="20" height="20"></canvas> |
| + |
| +<script> |
| +var draw = function(target, img, x, y) { |
| + document.getElementById(img).addEventListener("load", function() { |
| + createImageBitmap(this).then((ib) => { |
|
fs
2017/04/06 16:48:12
Do we have any tests for resizeWidth/Height? (I'm
fserb
2017/04/06 20:06:16
I've added one simple example with resizeWidth. Bu
fs
2017/04/06 20:27:54
The "intrinsic size" (not "inherit" size, but more
|
| + document.getElementById(target).getContext("2d").drawImage( |
| + ib, x || 0, y || 0); |
| + }); |
| + }); |
| +} |
| + |
| +draw("c1", "img1"); |
| +draw("c2", "img2", 10, 10); |
| +draw("c3", "img3"); |
| +draw("c4", "img4"); |
| +document.getElementById("c5").getContext("2d").drawImage( |
| + document.getElementById("img5"), 0, 0); |
| + |
| +</script> |