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Side by Side Diff: services/ui/gpu/gpu_main.cc

Issue 2802773002: Pick surface lifetime type with arg. (Closed)
Patch Set: Created 3 years, 8 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "services/ui/gpu/gpu_main.h" 5 #include "services/ui/gpu/gpu_main.h"
6 6
7 #include "base/command_line.h" 7 #include "base/command_line.h"
8 #include "base/memory/ptr_util.h" 8 #include "base/memory/ptr_util.h"
9 #include "base/message_loop/message_loop.h" 9 #include "base/message_loop/message_loop.h"
10 #include "base/power_monitor/power_monitor_device_source.h" 10 #include "base/power_monitor/power_monitor_device_source.h"
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205 205
206 gpu_internal_.Bind(std::move(gpu_service_info)); 206 gpu_internal_.Bind(std::move(gpu_service_info));
207 207
208 display_provider_ = base::MakeUnique<MusDisplayProvider>( 208 display_provider_ = base::MakeUnique<MusDisplayProvider>(
209 gpu_command_service_, 209 gpu_command_service_,
210 base::MakeUnique<ServerGpuMemoryBufferManager>(gpu_internal_.get(), 210 base::MakeUnique<ServerGpuMemoryBufferManager>(gpu_internal_.get(),
211 1 /* client_id */), 211 1 /* client_id */),
212 image_factory); 212 image_factory);
213 213
214 frame_sink_manager_ = base::MakeUnique<viz::MojoFrameSinkManager>( 214 frame_sink_manager_ = base::MakeUnique<viz::MojoFrameSinkManager>(
215 display_provider_.get(), std::move(request), std::move(client)); 215 true, display_provider_.get(), std::move(request), std::move(client));
216 } 216 }
217 217
218 void GpuMain::TearDownOnCompositorThread() { 218 void GpuMain::TearDownOnCompositorThread() {
219 frame_sink_manager_.reset(); 219 frame_sink_manager_.reset();
220 display_provider_.reset(); 220 display_provider_.reset();
221 gpu_internal_.reset(); 221 gpu_internal_.reset();
222 } 222 }
223 223
224 void GpuMain::TearDownOnGpuThread() { 224 void GpuMain::TearDownOnGpuThread() {
225 gpu_service_.reset(); 225 gpu_service_.reset();
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254 // TODO(sad): https://crbug.com/645602 254 // TODO(sad): https://crbug.com/645602
255 } 255 }
256 256
257 bool GpuMain::EnsureSandboxInitialized( 257 bool GpuMain::EnsureSandboxInitialized(
258 gpu::GpuWatchdogThread* watchdog_thread) { 258 gpu::GpuWatchdogThread* watchdog_thread) {
259 // TODO(sad): https://crbug.com/645602 259 // TODO(sad): https://crbug.com/645602
260 return true; 260 return true;
261 } 261 }
262 262
263 } // namespace ui 263 } // namespace ui
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