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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "services/ui/gpu/gpu_main.h" | 5 #include "services/ui/gpu/gpu_main.h" |
| 6 | 6 |
| 7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
| 8 #include "base/memory/ptr_util.h" | 8 #include "base/memory/ptr_util.h" |
| 9 #include "base/message_loop/message_loop.h" | 9 #include "base/message_loop/message_loop.h" |
| 10 #include "base/power_monitor/power_monitor_device_source.h" | 10 #include "base/power_monitor/power_monitor_device_source.h" |
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| 205 | 205 |
| 206 gpu_internal_.Bind(std::move(gpu_service_info)); | 206 gpu_internal_.Bind(std::move(gpu_service_info)); |
| 207 | 207 |
| 208 display_provider_ = base::MakeUnique<MusDisplayProvider>( | 208 display_provider_ = base::MakeUnique<MusDisplayProvider>( |
| 209 gpu_command_service_, | 209 gpu_command_service_, |
| 210 base::MakeUnique<ServerGpuMemoryBufferManager>(gpu_internal_.get(), | 210 base::MakeUnique<ServerGpuMemoryBufferManager>(gpu_internal_.get(), |
| 211 1 /* client_id */), | 211 1 /* client_id */), |
| 212 image_factory); | 212 image_factory); |
| 213 | 213 |
| 214 frame_sink_manager_ = base::MakeUnique<viz::MojoFrameSinkManager>( | 214 frame_sink_manager_ = base::MakeUnique<viz::MojoFrameSinkManager>( |
| 215 display_provider_.get(), std::move(request), std::move(client)); | 215 true, display_provider_.get(), std::move(request), std::move(client)); |
| 216 } | 216 } |
| 217 | 217 |
| 218 void GpuMain::TearDownOnCompositorThread() { | 218 void GpuMain::TearDownOnCompositorThread() { |
| 219 frame_sink_manager_.reset(); | 219 frame_sink_manager_.reset(); |
| 220 display_provider_.reset(); | 220 display_provider_.reset(); |
| 221 gpu_internal_.reset(); | 221 gpu_internal_.reset(); |
| 222 } | 222 } |
| 223 | 223 |
| 224 void GpuMain::TearDownOnGpuThread() { | 224 void GpuMain::TearDownOnGpuThread() { |
| 225 gpu_service_.reset(); | 225 gpu_service_.reset(); |
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| 254 // TODO(sad): https://crbug.com/645602 | 254 // TODO(sad): https://crbug.com/645602 |
| 255 } | 255 } |
| 256 | 256 |
| 257 bool GpuMain::EnsureSandboxInitialized( | 257 bool GpuMain::EnsureSandboxInitialized( |
| 258 gpu::GpuWatchdogThread* watchdog_thread) { | 258 gpu::GpuWatchdogThread* watchdog_thread) { |
| 259 // TODO(sad): https://crbug.com/645602 | 259 // TODO(sad): https://crbug.com/645602 |
| 260 return true; | 260 return true; |
| 261 } | 261 } |
| 262 | 262 |
| 263 } // namespace ui | 263 } // namespace ui |
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