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Issue 2802613006: Revert ANGLE rolls back to fe48632 (Closed)
Patch Set: Created 3 years, 8 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // ui/gl/generate_bindings.py 6 // ui/gl/generate_bindings.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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2844 2844
2845 void GL_BINDING_CALL 2845 void GL_BINDING_CALL
2846 MockGLInterface::Mock_glReadPixelsRobustANGLE(GLint x, 2846 MockGLInterface::Mock_glReadPixelsRobustANGLE(GLint x,
2847 GLint y, 2847 GLint y,
2848 GLsizei width, 2848 GLsizei width,
2849 GLsizei height, 2849 GLsizei height,
2850 GLenum format, 2850 GLenum format,
2851 GLenum type, 2851 GLenum type,
2852 GLsizei bufSize, 2852 GLsizei bufSize,
2853 GLsizei* length, 2853 GLsizei* length,
2854 GLsizei* columns,
2855 GLsizei* rows,
2856 void* pixels) { 2854 void* pixels) {
2857 MakeFunctionUnique("glReadPixelsRobustANGLE"); 2855 MakeFunctionUnique("glReadPixelsRobustANGLE");
2858 interface_->ReadPixelsRobustANGLE(x, y, width, height, format, type, bufSize, 2856 interface_->ReadPixelsRobustANGLE(x, y, width, height, format, type, bufSize,
2859 length, columns, rows, pixels); 2857 length, pixels);
2860 } 2858 }
2861 2859
2862 void GL_BINDING_CALL 2860 void GL_BINDING_CALL
2863 MockGLInterface::Mock_glReadnPixelsRobustANGLE(GLint x, 2861 MockGLInterface::Mock_glReadnPixelsRobustANGLE(GLint x,
2864 GLint y, 2862 GLint y,
2865 GLsizei width, 2863 GLsizei width,
2866 GLsizei height, 2864 GLsizei height,
2867 GLenum format, 2865 GLenum format,
2868 GLenum type, 2866 GLenum type,
2869 GLsizei bufSize, 2867 GLsizei bufSize,
2870 GLsizei* length, 2868 GLsizei* length,
2871 GLsizei* columns,
2872 GLsizei* rows,
2873 void* data) { 2869 void* data) {
2874 MakeFunctionUnique("glReadnPixelsRobustANGLE"); 2870 MakeFunctionUnique("glReadnPixelsRobustANGLE");
2875 interface_->ReadnPixelsRobustANGLE(x, y, width, height, format, type, bufSize, 2871 interface_->ReadnPixelsRobustANGLE(x, y, width, height, format, type, bufSize,
2876 length, columns, rows, data); 2872 length, data);
2877 } 2873 }
2878 2874
2879 void GL_BINDING_CALL MockGLInterface::Mock_glReleaseShaderCompiler(void) { 2875 void GL_BINDING_CALL MockGLInterface::Mock_glReleaseShaderCompiler(void) {
2880 MakeFunctionUnique("glReleaseShaderCompiler"); 2876 MakeFunctionUnique("glReleaseShaderCompiler");
2881 interface_->ReleaseShaderCompiler(); 2877 interface_->ReleaseShaderCompiler();
2882 } 2878 }
2883 2879
2884 void GL_BINDING_CALL 2880 void GL_BINDING_CALL
2885 MockGLInterface::Mock_glRenderbufferStorage(GLenum target, 2881 MockGLInterface::Mock_glRenderbufferStorage(GLenum target,
2886 GLenum internalformat, 2882 GLenum internalformat,
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4981 if (strcmp(name, "glVertexAttribPointer") == 0) 4977 if (strcmp(name, "glVertexAttribPointer") == 0)
4982 return reinterpret_cast<GLFunctionPointerType>(Mock_glVertexAttribPointer); 4978 return reinterpret_cast<GLFunctionPointerType>(Mock_glVertexAttribPointer);
4983 if (strcmp(name, "glViewport") == 0) 4979 if (strcmp(name, "glViewport") == 0)
4984 return reinterpret_cast<GLFunctionPointerType>(Mock_glViewport); 4980 return reinterpret_cast<GLFunctionPointerType>(Mock_glViewport);
4985 if (strcmp(name, "glWaitSync") == 0) 4981 if (strcmp(name, "glWaitSync") == 0)
4986 return reinterpret_cast<GLFunctionPointerType>(Mock_glWaitSync); 4982 return reinterpret_cast<GLFunctionPointerType>(Mock_glWaitSync);
4987 return reinterpret_cast<GLFunctionPointerType>(&MockInvalidFunction); 4983 return reinterpret_cast<GLFunctionPointerType>(&MockInvalidFunction);
4988 } 4984 }
4989 4985
4990 } // namespace gl 4986 } // namespace gl
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