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Side by Side Diff: ui/gl/gl_bindings_autogen_gl.cc

Issue 2802613006: Revert ANGLE rolls back to fe48632 (Closed)
Patch Set: Created 3 years, 8 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // ui/gl/generate_bindings.py 6 // ui/gl/generate_bindings.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
(...skipping 4229 matching lines...) Expand 10 before | Expand all | Expand 10 after
4240 } 4240 }
4241 4241
4242 void GLApiBase::glReadnPixelsRobustANGLEFn(GLint x, 4242 void GLApiBase::glReadnPixelsRobustANGLEFn(GLint x,
4243 GLint y, 4243 GLint y,
4244 GLsizei width, 4244 GLsizei width,
4245 GLsizei height, 4245 GLsizei height,
4246 GLenum format, 4246 GLenum format,
4247 GLenum type, 4247 GLenum type,
4248 GLsizei bufSize, 4248 GLsizei bufSize,
4249 GLsizei* length, 4249 GLsizei* length,
4250 GLsizei* columns,
4251 GLsizei* rows,
4252 void* data) { 4250 void* data) {
4253 driver_->fn.glReadnPixelsRobustANGLEFn(x, y, width, height, format, type, 4251 driver_->fn.glReadnPixelsRobustANGLEFn(x, y, width, height, format, type,
4254 bufSize, length, columns, rows, data); 4252 bufSize, length, data);
4255 } 4253 }
4256 4254
4257 void GLApiBase::glReadPixelsFn(GLint x, 4255 void GLApiBase::glReadPixelsFn(GLint x,
4258 GLint y, 4256 GLint y,
4259 GLsizei width, 4257 GLsizei width,
4260 GLsizei height, 4258 GLsizei height,
4261 GLenum format, 4259 GLenum format,
4262 GLenum type, 4260 GLenum type,
4263 void* pixels) { 4261 void* pixels) {
4264 driver_->fn.glReadPixelsFn(x, y, width, height, format, type, pixels); 4262 driver_->fn.glReadPixelsFn(x, y, width, height, format, type, pixels);
4265 } 4263 }
4266 4264
4267 void GLApiBase::glReadPixelsRobustANGLEFn(GLint x, 4265 void GLApiBase::glReadPixelsRobustANGLEFn(GLint x,
4268 GLint y, 4266 GLint y,
4269 GLsizei width, 4267 GLsizei width,
4270 GLsizei height, 4268 GLsizei height,
4271 GLenum format, 4269 GLenum format,
4272 GLenum type, 4270 GLenum type,
4273 GLsizei bufSize, 4271 GLsizei bufSize,
4274 GLsizei* length, 4272 GLsizei* length,
4275 GLsizei* columns,
4276 GLsizei* rows,
4277 void* pixels) { 4273 void* pixels) {
4278 driver_->fn.glReadPixelsRobustANGLEFn(x, y, width, height, format, type, 4274 driver_->fn.glReadPixelsRobustANGLEFn(x, y, width, height, format, type,
4279 bufSize, length, columns, rows, pixels); 4275 bufSize, length, pixels);
4280 } 4276 }
4281 4277
4282 void GLApiBase::glReleaseShaderCompilerFn(void) { 4278 void GLApiBase::glReleaseShaderCompilerFn(void) {
4283 driver_->fn.glReleaseShaderCompilerFn(); 4279 driver_->fn.glReleaseShaderCompilerFn();
4284 } 4280 }
4285 4281
4286 void GLApiBase::glRenderbufferStorageEXTFn(GLenum target, 4282 void GLApiBase::glRenderbufferStorageEXTFn(GLenum target,
4287 GLenum internalformat, 4283 GLenum internalformat,
4288 GLsizei width, 4284 GLsizei width,
4289 GLsizei height) { 4285 GLsizei height) {
(...skipping 2853 matching lines...) Expand 10 before | Expand all | Expand 10 after
7143 } 7139 }
7144 7140
7145 void TraceGLApi::glReadnPixelsRobustANGLEFn(GLint x, 7141 void TraceGLApi::glReadnPixelsRobustANGLEFn(GLint x,
7146 GLint y, 7142 GLint y,
7147 GLsizei width, 7143 GLsizei width,
7148 GLsizei height, 7144 GLsizei height,
7149 GLenum format, 7145 GLenum format,
7150 GLenum type, 7146 GLenum type,
7151 GLsizei bufSize, 7147 GLsizei bufSize,
7152 GLsizei* length, 7148 GLsizei* length,
7153 GLsizei* columns,
7154 GLsizei* rows,
7155 void* data) { 7149 void* data) {
7156 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glReadnPixelsRobustANGLE") 7150 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glReadnPixelsRobustANGLE")
7157 gl_api_->glReadnPixelsRobustANGLEFn(x, y, width, height, format, type, 7151 gl_api_->glReadnPixelsRobustANGLEFn(x, y, width, height, format, type,
7158 bufSize, length, columns, rows, data); 7152 bufSize, length, data);
7159 } 7153 }
7160 7154
7161 void TraceGLApi::glReadPixelsFn(GLint x, 7155 void TraceGLApi::glReadPixelsFn(GLint x,
7162 GLint y, 7156 GLint y,
7163 GLsizei width, 7157 GLsizei width,
7164 GLsizei height, 7158 GLsizei height,
7165 GLenum format, 7159 GLenum format,
7166 GLenum type, 7160 GLenum type,
7167 void* pixels) { 7161 void* pixels) {
7168 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glReadPixels") 7162 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glReadPixels")
7169 gl_api_->glReadPixelsFn(x, y, width, height, format, type, pixels); 7163 gl_api_->glReadPixelsFn(x, y, width, height, format, type, pixels);
7170 } 7164 }
7171 7165
7172 void TraceGLApi::glReadPixelsRobustANGLEFn(GLint x, 7166 void TraceGLApi::glReadPixelsRobustANGLEFn(GLint x,
7173 GLint y, 7167 GLint y,
7174 GLsizei width, 7168 GLsizei width,
7175 GLsizei height, 7169 GLsizei height,
7176 GLenum format, 7170 GLenum format,
7177 GLenum type, 7171 GLenum type,
7178 GLsizei bufSize, 7172 GLsizei bufSize,
7179 GLsizei* length, 7173 GLsizei* length,
7180 GLsizei* columns,
7181 GLsizei* rows,
7182 void* pixels) { 7174 void* pixels) {
7183 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glReadPixelsRobustANGLE") 7175 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glReadPixelsRobustANGLE")
7184 gl_api_->glReadPixelsRobustANGLEFn(x, y, width, height, format, type, bufSize, 7176 gl_api_->glReadPixelsRobustANGLEFn(x, y, width, height, format, type, bufSize,
7185 length, columns, rows, pixels); 7177 length, pixels);
7186 } 7178 }
7187 7179
7188 void TraceGLApi::glReleaseShaderCompilerFn(void) { 7180 void TraceGLApi::glReleaseShaderCompilerFn(void) {
7189 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glReleaseShaderCompiler") 7181 TRACE_EVENT_BINARY_EFFICIENT0("gpu", "TraceGLAPI::glReleaseShaderCompiler")
7190 gl_api_->glReleaseShaderCompilerFn(); 7182 gl_api_->glReleaseShaderCompilerFn();
7191 } 7183 }
7192 7184
7193 void TraceGLApi::glRenderbufferStorageEXTFn(GLenum target, 7185 void TraceGLApi::glRenderbufferStorageEXTFn(GLenum target,
7194 GLenum internalformat, 7186 GLenum internalformat,
7195 GLsizei width, 7187 GLsizei width,
(...skipping 3664 matching lines...) Expand 10 before | Expand all | Expand 10 after
10860 } 10852 }
10861 10853
10862 void DebugGLApi::glReadnPixelsRobustANGLEFn(GLint x, 10854 void DebugGLApi::glReadnPixelsRobustANGLEFn(GLint x,
10863 GLint y, 10855 GLint y,
10864 GLsizei width, 10856 GLsizei width,
10865 GLsizei height, 10857 GLsizei height,
10866 GLenum format, 10858 GLenum format,
10867 GLenum type, 10859 GLenum type,
10868 GLsizei bufSize, 10860 GLsizei bufSize,
10869 GLsizei* length, 10861 GLsizei* length,
10870 GLsizei* columns,
10871 GLsizei* rows,
10872 void* data) { 10862 void* data) {
10873 GL_SERVICE_LOG("glReadnPixelsRobustANGLE" 10863 GL_SERVICE_LOG("glReadnPixelsRobustANGLE"
10874 << "(" << x << ", " << y << ", " << width << ", " << height 10864 << "(" << x << ", " << y << ", " << width << ", " << height
10875 << ", " << GLEnums::GetStringEnum(format) << ", " 10865 << ", " << GLEnums::GetStringEnum(format) << ", "
10876 << GLEnums::GetStringEnum(type) << ", " << bufSize << ", " 10866 << GLEnums::GetStringEnum(type) << ", " << bufSize << ", "
10877 << static_cast<const void*>(length) << ", " 10867 << static_cast<const void*>(length) << ", "
10878 << static_cast<const void*>(columns) << ", "
10879 << static_cast<const void*>(rows) << ", "
10880 << static_cast<const void*>(data) << ")"); 10868 << static_cast<const void*>(data) << ")");
10881 gl_api_->glReadnPixelsRobustANGLEFn(x, y, width, height, format, type, 10869 gl_api_->glReadnPixelsRobustANGLEFn(x, y, width, height, format, type,
10882 bufSize, length, columns, rows, data); 10870 bufSize, length, data);
10883 } 10871 }
10884 10872
10885 void DebugGLApi::glReadPixelsFn(GLint x, 10873 void DebugGLApi::glReadPixelsFn(GLint x,
10886 GLint y, 10874 GLint y,
10887 GLsizei width, 10875 GLsizei width,
10888 GLsizei height, 10876 GLsizei height,
10889 GLenum format, 10877 GLenum format,
10890 GLenum type, 10878 GLenum type,
10891 void* pixels) { 10879 void* pixels) {
10892 GL_SERVICE_LOG("glReadPixels" 10880 GL_SERVICE_LOG("glReadPixels"
10893 << "(" << x << ", " << y << ", " << width << ", " << height 10881 << "(" << x << ", " << y << ", " << width << ", " << height
10894 << ", " << GLEnums::GetStringEnum(format) << ", " 10882 << ", " << GLEnums::GetStringEnum(format) << ", "
10895 << GLEnums::GetStringEnum(type) << ", " 10883 << GLEnums::GetStringEnum(type) << ", "
10896 << static_cast<const void*>(pixels) << ")"); 10884 << static_cast<const void*>(pixels) << ")");
10897 gl_api_->glReadPixelsFn(x, y, width, height, format, type, pixels); 10885 gl_api_->glReadPixelsFn(x, y, width, height, format, type, pixels);
10898 } 10886 }
10899 10887
10900 void DebugGLApi::glReadPixelsRobustANGLEFn(GLint x, 10888 void DebugGLApi::glReadPixelsRobustANGLEFn(GLint x,
10901 GLint y, 10889 GLint y,
10902 GLsizei width, 10890 GLsizei width,
10903 GLsizei height, 10891 GLsizei height,
10904 GLenum format, 10892 GLenum format,
10905 GLenum type, 10893 GLenum type,
10906 GLsizei bufSize, 10894 GLsizei bufSize,
10907 GLsizei* length, 10895 GLsizei* length,
10908 GLsizei* columns,
10909 GLsizei* rows,
10910 void* pixels) { 10896 void* pixels) {
10911 GL_SERVICE_LOG("glReadPixelsRobustANGLE" 10897 GL_SERVICE_LOG("glReadPixelsRobustANGLE"
10912 << "(" << x << ", " << y << ", " << width << ", " << height 10898 << "(" << x << ", " << y << ", " << width << ", " << height
10913 << ", " << GLEnums::GetStringEnum(format) << ", " 10899 << ", " << GLEnums::GetStringEnum(format) << ", "
10914 << GLEnums::GetStringEnum(type) << ", " << bufSize << ", " 10900 << GLEnums::GetStringEnum(type) << ", " << bufSize << ", "
10915 << static_cast<const void*>(length) << ", " 10901 << static_cast<const void*>(length) << ", "
10916 << static_cast<const void*>(columns) << ", "
10917 << static_cast<const void*>(rows) << ", "
10918 << static_cast<const void*>(pixels) << ")"); 10902 << static_cast<const void*>(pixels) << ")");
10919 gl_api_->glReadPixelsRobustANGLEFn(x, y, width, height, format, type, bufSize, 10903 gl_api_->glReadPixelsRobustANGLEFn(x, y, width, height, format, type, bufSize,
10920 length, columns, rows, pixels); 10904 length, pixels);
10921 } 10905 }
10922 10906
10923 void DebugGLApi::glReleaseShaderCompilerFn(void) { 10907 void DebugGLApi::glReleaseShaderCompilerFn(void) {
10924 GL_SERVICE_LOG("glReleaseShaderCompiler" 10908 GL_SERVICE_LOG("glReleaseShaderCompiler"
10925 << "(" 10909 << "("
10926 << ")"); 10910 << ")");
10927 gl_api_->glReleaseShaderCompilerFn(); 10911 gl_api_->glReleaseShaderCompilerFn();
10928 } 10912 }
10929 10913
10930 void DebugGLApi::glRenderbufferStorageEXTFn(GLenum target, 10914 void DebugGLApi::glRenderbufferStorageEXTFn(GLenum target,
(...skipping 3552 matching lines...) Expand 10 before | Expand all | Expand 10 after
14483 } 14467 }
14484 14468
14485 void NoContextGLApi::glReadnPixelsRobustANGLEFn(GLint x, 14469 void NoContextGLApi::glReadnPixelsRobustANGLEFn(GLint x,
14486 GLint y, 14470 GLint y,
14487 GLsizei width, 14471 GLsizei width,
14488 GLsizei height, 14472 GLsizei height,
14489 GLenum format, 14473 GLenum format,
14490 GLenum type, 14474 GLenum type,
14491 GLsizei bufSize, 14475 GLsizei bufSize,
14492 GLsizei* length, 14476 GLsizei* length,
14493 GLsizei* columns,
14494 GLsizei* rows,
14495 void* data) { 14477 void* data) {
14496 NOTREACHED() 14478 NOTREACHED()
14497 << "Trying to call glReadnPixelsRobustANGLE() without current GL context"; 14479 << "Trying to call glReadnPixelsRobustANGLE() without current GL context";
14498 LOG(ERROR) 14480 LOG(ERROR)
14499 << "Trying to call glReadnPixelsRobustANGLE() without current GL context"; 14481 << "Trying to call glReadnPixelsRobustANGLE() without current GL context";
14500 } 14482 }
14501 14483
14502 void NoContextGLApi::glReadPixelsFn(GLint x, 14484 void NoContextGLApi::glReadPixelsFn(GLint x,
14503 GLint y, 14485 GLint y,
14504 GLsizei width, 14486 GLsizei width,
14505 GLsizei height, 14487 GLsizei height,
14506 GLenum format, 14488 GLenum format,
14507 GLenum type, 14489 GLenum type,
14508 void* pixels) { 14490 void* pixels) {
14509 NOTREACHED() << "Trying to call glReadPixels() without current GL context"; 14491 NOTREACHED() << "Trying to call glReadPixels() without current GL context";
14510 LOG(ERROR) << "Trying to call glReadPixels() without current GL context"; 14492 LOG(ERROR) << "Trying to call glReadPixels() without current GL context";
14511 } 14493 }
14512 14494
14513 void NoContextGLApi::glReadPixelsRobustANGLEFn(GLint x, 14495 void NoContextGLApi::glReadPixelsRobustANGLEFn(GLint x,
14514 GLint y, 14496 GLint y,
14515 GLsizei width, 14497 GLsizei width,
14516 GLsizei height, 14498 GLsizei height,
14517 GLenum format, 14499 GLenum format,
14518 GLenum type, 14500 GLenum type,
14519 GLsizei bufSize, 14501 GLsizei bufSize,
14520 GLsizei* length, 14502 GLsizei* length,
14521 GLsizei* columns,
14522 GLsizei* rows,
14523 void* pixels) { 14503 void* pixels) {
14524 NOTREACHED() 14504 NOTREACHED()
14525 << "Trying to call glReadPixelsRobustANGLE() without current GL context"; 14505 << "Trying to call glReadPixelsRobustANGLE() without current GL context";
14526 LOG(ERROR) 14506 LOG(ERROR)
14527 << "Trying to call glReadPixelsRobustANGLE() without current GL context"; 14507 << "Trying to call glReadPixelsRobustANGLE() without current GL context";
14528 } 14508 }
14529 14509
14530 void NoContextGLApi::glReleaseShaderCompilerFn(void) { 14510 void NoContextGLApi::glReleaseShaderCompilerFn(void) {
14531 NOTREACHED() 14511 NOTREACHED()
14532 << "Trying to call glReleaseShaderCompiler() without current GL context"; 14512 << "Trying to call glReleaseShaderCompiler() without current GL context";
(...skipping 975 matching lines...) Expand 10 before | Expand all | Expand 10 after
15508 15488
15509 GLenum NoContextGLApi::glWaitSyncFn(GLsync sync, 15489 GLenum NoContextGLApi::glWaitSyncFn(GLsync sync,
15510 GLbitfield flags, 15490 GLbitfield flags,
15511 GLuint64 timeout) { 15491 GLuint64 timeout) {
15512 NOTREACHED() << "Trying to call glWaitSync() without current GL context"; 15492 NOTREACHED() << "Trying to call glWaitSync() without current GL context";
15513 LOG(ERROR) << "Trying to call glWaitSync() without current GL context"; 15493 LOG(ERROR) << "Trying to call glWaitSync() without current GL context";
15514 return static_cast<GLenum>(0); 15494 return static_cast<GLenum>(0);
15515 } 15495 }
15516 15496
15517 } // namespace gl 15497 } // namespace gl
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