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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GeometryMapper_h | 5 #ifndef GeometryMapper_h |
| 6 #define GeometryMapper_h | 6 #define GeometryMapper_h |
| 7 | 7 |
| 8 #include "platform/graphics/paint/FloatClipRect.h" | 8 #include "platform/graphics/paint/FloatClipRect.h" |
| 9 #include "platform/graphics/paint/PropertyTreeState.h" | 9 #include "platform/graphics/paint/PropertyTreeState.h" |
| 10 #include "platform/transforms/TransformationMatrix.h" | 10 #include "platform/transforms/TransformationMatrix.h" |
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| 41 // localToAncestorVisualRect. Otherwise, maps the input rect to the | 41 // localToAncestorVisualRect. Otherwise, maps the input rect to the |
| 42 // transform state which is the lowest common ancestor of | 42 // transform state which is the lowest common ancestor of |
| 43 // |sourceState.transform| and |destinationState.transform|, then multiplies | 43 // |sourceState.transform| and |destinationState.transform|, then multiplies |
| 44 // it by the the inverse transform mapping from the lowest common ancestor to | 44 // it by the the inverse transform mapping from the lowest common ancestor to |
| 45 // |destinationState.transform|. | 45 // |destinationState.transform|. |
| 46 // | 46 // |
| 47 // DCHECK fails if the clip of |destinationState| is not an ancestor of the | 47 // DCHECK fails if the clip of |destinationState| is not an ancestor of the |
| 48 // clip of |sourceState|, or the inverse transform is not invertible. | 48 // clip of |sourceState|, or the inverse transform is not invertible. |
| 49 // | 49 // |
| 50 // |mappingRect| is both input and output. | 50 // |mappingRect| is both input and output. |
| 51 // |
| 52 // The output FloatClipRect may contain false positives for rounded-ness |
| 53 // if a rounded clip is clipped out, and overly conservative results |
| 54 // in the presences of transforms. |
| 55 // |
| 56 // TODO(chrishtr): we should provide a variant of these methods that |
| 57 // guarantees a tight result, or else signals an error. crbug.com/708741 |
| 51 static void sourceToDestinationVisualRect( | 58 static void sourceToDestinationVisualRect( |
| 52 const PropertyTreeState& sourceState, | 59 const PropertyTreeState& sourceState, |
| 53 const PropertyTreeState& destinationState, | 60 const PropertyTreeState& destinationState, |
| 54 FloatRect& mappingRect); | 61 FloatClipRect& mappingRect); |
| 55 | 62 |
| 56 // Same as sourceToDestinationVisualRect() except that only transforms are | 63 // Same as sourceToDestinationVisualRect() except that only transforms are |
| 57 // applied. | 64 // applied. |
| 58 // | 65 // |
| 59 // |mappingRect| is both input and output. | 66 // |mappingRect| is both input and output. |
| 60 static void sourceToDestinationRect( | 67 static void sourceToDestinationRect( |
| 61 const TransformPaintPropertyNode* sourceTransformNode, | 68 const TransformPaintPropertyNode* sourceTransformNode, |
| 62 const TransformPaintPropertyNode* destinationTransformNode, | 69 const TransformPaintPropertyNode* destinationTransformNode, |
| 63 FloatRect& mappingRect); | 70 FloatRect& mappingRect); |
| 64 | 71 |
| 65 // Maps from a rect in |localTransformSpace| to its visual rect in | 72 // Maps from a rect in |localTransformSpace| to its visual rect in |
| 66 // |ancestorState|. This is computed by multiplying the rect by its combined | 73 // |ancestorState|. This is computed by multiplying the rect by its combined |
| 67 // transform between |localTransformSpace| and |ancestorSpace|, then | 74 // transform between |localTransformSpace| and |ancestorSpace|, then |
| 68 // flattening into 2D space, then intersecting by the "clip visual rect" for | 75 // flattening into 2D space, then intersecting by the "clip visual rect" for |
| 69 // |localTransformState|'s clips. See above for the definition of "clip visual | 76 // |localTransformState|'s clips. See above for the definition of "clip visual |
| 70 // rect". | 77 // rect". |
| 71 // | 78 // |
| 72 // Note that the clip of |ancestorState| is *not* applied. | 79 // Note that the clip of |ancestorState| is *not* applied. |
| 73 // | 80 // |
| 74 // DCHECK fails if any of the paint property tree nodes in | 81 // DCHECK fails if any of the paint property tree nodes in |
| 75 // |localTransformState| are not equal to or a descendant of that in | 82 // |localTransformState| are not equal to or a descendant of that in |
| 76 // |ancestorState|. | 83 // |ancestorState|. |
| 77 // | 84 // |
| 78 // |mappingRect| is both input and output. | 85 // |mappingRect| is both input and output. |
| 86 // |
| 87 // The output FloatClipRect may contain false positives for rounded-ness |
| 88 // if a rounded clip is clipped out, and overly conservative results |
| 89 // in the presences of transforms. |
| 79 static void localToAncestorVisualRect( | 90 static void localToAncestorVisualRect( |
| 80 const PropertyTreeState& localTransformState, | 91 const PropertyTreeState& localTransformState, |
| 81 const PropertyTreeState& ancestorState, | 92 const PropertyTreeState& ancestorState, |
| 82 FloatRect& mappingRect); | 93 FloatClipRect& mappingRect); |
| 83 | 94 |
| 84 // Maps from a rect in |localTransformNode| space to its transformed rect in | 95 // Maps from a rect in |localTransformNode| space to its transformed rect in |
| 85 // |ancestorTransformNode| space. This is computed by multiplying the rect by | 96 // |ancestorTransformNode| space. This is computed by multiplying the rect by |
| 86 // the combined transform between |localTransformNode| and | 97 // the combined transform between |localTransformNode| and |
| 87 // |ancestorTransformNode|, then flattening into 2D space. | 98 // |ancestorTransformNode|, then flattening into 2D space. |
| 88 // | 99 // |
| 89 // DCHECK fails if |localTransformNode| is not equal to or a descendant of | 100 // DCHECK fails if |localTransformNode| is not equal to or a descendant of |
| 90 // |ancestorTransformNode|. | 101 // |ancestorTransformNode|. |
| 91 // | 102 // |
| 92 //|mappingRect| is both input and output. | 103 //|mappingRect| is both input and output. |
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| 116 // This matrix may not be flattened. Since GeometryMapper only supports | 127 // This matrix may not be flattened. Since GeometryMapper only supports |
| 117 // flattened ancestor spaces, the returned matrix must be flattened to have | 128 // flattened ancestor spaces, the returned matrix must be flattened to have |
| 118 // the correct semantics (calling mapRect() on it implicitly applies | 129 // the correct semantics (calling mapRect() on it implicitly applies |
| 119 // flattening to the input; flattenTo2d() does it explicitly to tme matrix). | 130 // flattening to the input; flattenTo2d() does it explicitly to tme matrix). |
| 120 static const TransformationMatrix& localToAncestorMatrix( | 131 static const TransformationMatrix& localToAncestorMatrix( |
| 121 const TransformPaintPropertyNode* localTransformNode, | 132 const TransformPaintPropertyNode* localTransformNode, |
| 122 const TransformPaintPropertyNode* ancestorTransformNode); | 133 const TransformPaintPropertyNode* ancestorTransformNode); |
| 123 | 134 |
| 124 // Returns the "clip visual rect" between |localTransformState| and | 135 // Returns the "clip visual rect" between |localTransformState| and |
| 125 // |ancestorState|. See above for the definition of "clip visual rect". | 136 // |ancestorState|. See above for the definition of "clip visual rect". |
| 137 // |
| 138 // The output FloatClipRect may contain false positives for rounded-ness |
| 139 // if a rounded clip is clipped out, and overly conservative results |
| 140 // in the presences of transforms. |
| 126 static FloatClipRect localToAncestorClipRect( | 141 static FloatClipRect localToAncestorClipRect( |
| 127 const PropertyTreeState& localTransformState, | 142 const PropertyTreeState& localTransformState, |
| 128 const PropertyTreeState& ancestorState); | 143 const PropertyTreeState& ancestorState); |
| 129 | 144 |
| 130 // Like localToAncestorClipRect, except it can handle destination transform | 145 // Like localToAncestorClipRect, except it can handle destination transform |
| 131 // spaces which are not direct ancestors of the source transform space. | 146 // spaces which are not direct ancestors of the source transform space. |
| 147 // |
| 148 // The output FloatClipRect may contain false positives for rounded-ness |
| 149 // if a rounded clip is clipped out, and overly conservative results |
| 150 // in the presences of transforms. |
| 132 static const FloatClipRect& sourceToDestinationClipRect( | 151 static const FloatClipRect& sourceToDestinationClipRect( |
| 133 const PropertyTreeState& sourceState, | 152 const PropertyTreeState& sourceState, |
| 134 const PropertyTreeState& destinationState); | 153 const PropertyTreeState& destinationState); |
| 135 | 154 |
| 136 // Returns the lowest common ancestor in the paint property tree. | 155 // Returns the lowest common ancestor in the paint property tree. |
| 137 template <typename NodeType> | 156 template <typename NodeType> |
| 138 static PLATFORM_EXPORT const NodeType* lowestCommonAncestor(const NodeType*, | 157 static PLATFORM_EXPORT const NodeType* lowestCommonAncestor(const NodeType*, |
| 139 const NodeType*); | 158 const NodeType*); |
| 140 | 159 |
| 141 static void clearCache(); | 160 static void clearCache(); |
| 142 | 161 |
| 143 private: | 162 private: |
| 144 // The internal methods do the same things as their public counterparts, but | 163 // The internal methods do the same things as their public counterparts, but |
| 145 // take an extra |success| parameter which indicates if the function is | 164 // take an extra |success| parameter which indicates if the function is |
| 146 // successful on return. See comments of the public functions for failure | 165 // successful on return. See comments of the public functions for failure |
| 147 // conditions. | 166 // conditions. |
| 148 | 167 |
| 149 static void sourceToDestinationVisualRectInternal( | 168 static void sourceToDestinationVisualRectInternal( |
| 150 const PropertyTreeState& sourceState, | 169 const PropertyTreeState& sourceState, |
| 151 const PropertyTreeState& destinationState, | 170 const PropertyTreeState& destinationState, |
| 152 FloatRect& mappingRect, | 171 FloatClipRect& mappingRect, |
| 153 bool& success); | 172 bool& success); |
| 154 | 173 |
| 155 static void localToAncestorVisualRectInternal( | 174 static void localToAncestorVisualRectInternal( |
| 156 const PropertyTreeState& localTransformState, | 175 const PropertyTreeState& localTransformState, |
| 157 const PropertyTreeState& ancestorState, | 176 const PropertyTreeState& ancestorState, |
| 158 FloatRect& mappingRect, | 177 FloatClipRect& mappingRect, |
| 159 bool& success); | 178 bool& success); |
| 160 | 179 |
| 161 static void localToAncestorRectInternal( | 180 static void localToAncestorRectInternal( |
| 162 const TransformPaintPropertyNode* localTransformNode, | 181 const TransformPaintPropertyNode* localTransformNode, |
| 163 const TransformPaintPropertyNode* ancestorTransformNode, | 182 const TransformPaintPropertyNode* ancestorTransformNode, |
| 164 FloatRect&, | 183 FloatRect&, |
| 165 bool& success); | 184 bool& success); |
| 166 | 185 |
| 167 static const TransformationMatrix& localToAncestorMatrixInternal( | 186 static const TransformationMatrix& localToAncestorMatrixInternal( |
| 168 const TransformPaintPropertyNode* localTransformNode, | 187 const TransformPaintPropertyNode* localTransformNode, |
| 169 const TransformPaintPropertyNode* ancestorTransformNode, | 188 const TransformPaintPropertyNode* ancestorTransformNode, |
| 170 bool& success); | 189 bool& success); |
| 171 | 190 |
| 172 static const FloatClipRect& localToAncestorClipRectInternal( | 191 static const FloatClipRect& localToAncestorClipRectInternal( |
| 173 const ClipPaintPropertyNode* descendant, | 192 const ClipPaintPropertyNode* descendant, |
| 174 const ClipPaintPropertyNode* ancestorClip, | 193 const ClipPaintPropertyNode* ancestorClip, |
| 175 const TransformPaintPropertyNode* ancestorTransform, | 194 const TransformPaintPropertyNode* ancestorTransform, |
| 176 bool& success); | 195 bool& success); |
| 177 | 196 |
| 178 static const FloatClipRect& sourceToDestinationClipRectInternal( | 197 static const FloatClipRect& sourceToDestinationClipRectInternal( |
| 179 const PropertyTreeState& sourceState, | 198 const PropertyTreeState& sourceState, |
| 180 const PropertyTreeState& destinationState, | 199 const PropertyTreeState& destinationState, |
| 181 bool& success); | 200 bool& success); |
| 182 | 201 |
| 183 static void slowLocalToAncestorVisualRectWithEffects( | 202 static void slowLocalToAncestorVisualRectWithEffects( |
| 184 const PropertyTreeState& localState, | 203 const PropertyTreeState& localState, |
| 185 const PropertyTreeState& ancestorState, | 204 const PropertyTreeState& ancestorState, |
| 186 FloatRect& mappingRect, | 205 FloatClipRect& mappingRect, |
| 187 bool& success); | 206 bool& success); |
| 188 | 207 |
| 189 static const TransformationMatrix& identityMatrix(); | 208 static const TransformationMatrix& identityMatrix(); |
| 190 static const FloatClipRect& infiniteClip(); | 209 static const FloatClipRect& infiniteClip(); |
| 191 static FloatClipRect& tempRect(); | 210 static FloatClipRect& tempRect(); |
| 192 | 211 |
| 193 friend class GeometryMapperTest; | 212 friend class GeometryMapperTest; |
| 194 friend class PaintLayerClipperTest; | 213 friend class PaintLayerClipperTest; |
| 195 }; | 214 }; |
| 196 | 215 |
| 197 } // namespace blink | 216 } // namespace blink |
| 198 | 217 |
| 199 #endif // GeometryMapper_h | 218 #endif // GeometryMapper_h |
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