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Side by Side Diff: cc/surfaces/surface_factory.h

Issue 2802023002: Remove SurfaceFactory And SurfaceFactoryClient (Closed)
Patch Set: Rebase SurfaceSynchronizationTest Created 3 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CC_SURFACES_SURFACE_FACTORY_H_
6 #define CC_SURFACES_SURFACE_FACTORY_H_
7
8 #include <memory>
9 #include <set>
10
11 #include "base/callback_forward.h"
12 #include "base/macros.h"
13 #include "base/memory/weak_ptr.h"
14 #include "base/observer_list.h"
15 #include "cc/output/compositor_frame.h"
16 #include "cc/surfaces/pending_frame_observer.h"
17 #include "cc/surfaces/surface_id.h"
18 #include "cc/surfaces/surface_resource_holder.h"
19 #include "cc/surfaces/surface_sequence.h"
20 #include "cc/surfaces/surfaces_export.h"
21
22 namespace cc {
23 class CopyOutputRequest;
24 class Surface;
25 class SurfaceFactoryClient;
26 class SurfaceManager;
27
28 // This class is used for creating surfaces and submitting compositor frames to
29 // them. Surfaces are created lazily each time SubmitCompositorFrame is
30 // called with a local frame id that is different from the last call. Only one
31 // surface is owned by this class at a time, and upon constructing a new surface
32 // the old one will be destructed. Resources submitted to surfaces created by a
33 // particular factory will be returned to that factory's client when they are no
34 // longer being used. This is the only class most users of surfaces will need to
35 // directly interact with.
36 class CC_SURFACES_EXPORT SurfaceFactory : public PendingFrameObserver {
37 public:
38 using DrawCallback = base::Callback<void()>;
39 using WillDrawCallback =
40 base::RepeatingCallback<void(const LocalSurfaceId&, const gfx::Rect&)>;
41
42 SurfaceFactory(const FrameSinkId& frame_sink_id,
43 SurfaceManager* manager,
44 SurfaceFactoryClient* client,
45 SurfaceResourceHolderClient* resource_holder_client);
46 ~SurfaceFactory() override;
47
48 const FrameSinkId& frame_sink_id() const { return frame_sink_id_; }
49
50 // Destroys the current surface. You need to call this method before the
51 // factory is destroyed, or when you would like to get rid of the surface as
52 // soon as possible (otherwise, the next time you call SubmitCompositorFrame
53 // the old surface will be dealt with).
54 void EvictSurface();
55
56 // Submits the frame to the current surface being managed by the factory if
57 // the local frame ids match, or creates a new surface with the given local
58 // frame id, destroys the old one, and submits the frame to this new surface.
59 // The frame can contain references to any surface, regardless of which
60 // factory owns it. The callback is called the first time this frame is used
61 // to draw, or if the frame is discarded.
62 void SubmitCompositorFrame(const LocalSurfaceId& local_surface_id,
63 CompositorFrame frame,
64 const DrawCallback& callback,
65 const WillDrawCallback& will_draw_callback);
66 void RequestCopyOfSurface(std::unique_ptr<CopyOutputRequest> copy_request);
67
68 SurfaceFactoryClient* client() { return client_; }
69
70 SurfaceResourceHolderClient* resource_holder_client() {
71 return resource_holder_client_;
72 }
73
74 void ReceiveFromChild(const TransferableResourceArray& resources);
75 void RefResources(const TransferableResourceArray& resources);
76 void UnrefResources(const ReturnedResourceArray& resources);
77
78 SurfaceManager* manager() { return manager_; }
79
80 Surface* current_surface_for_testing() { return current_surface_.get(); }
81
82 // This can be set to false if resources from this SurfaceFactory don't need
83 // to have sync points set on them when returned from the Display, for
84 // example if the Display shares a context with the creator.
85 bool needs_sync_points() const { return needs_sync_points_; }
86 void set_needs_sync_points(bool needs) { needs_sync_points_ = needs; }
87
88 private:
89 // PendingFrameObserver implementation.
90 void OnSurfaceActivated(Surface* surface) override;
91 void OnSurfaceDependenciesChanged(
92 Surface* surface,
93 const base::flat_set<SurfaceId>& added_dependencies,
94 const base::flat_set<SurfaceId>& removed_dependencies) override;
95 void OnSurfaceDiscarded(Surface* surface) override;
96
97 std::unique_ptr<Surface> Create(const LocalSurfaceId& local_surface_id);
98 void Destroy(std::unique_ptr<Surface> surface);
99
100 const FrameSinkId frame_sink_id_;
101 SurfaceManager* manager_;
102 SurfaceFactoryClient* client_;
103 SurfaceResourceHolderClient* resource_holder_client_;
104 SurfaceResourceHolder holder_;
105 bool needs_sync_points_;
106 bool seen_first_frame_activation_ = false;
107 std::unique_ptr<Surface> current_surface_;
108 base::WeakPtrFactory<SurfaceFactory> weak_factory_;
109
110 DISALLOW_COPY_AND_ASSIGN(SurfaceFactory);
111 };
112
113 } // namespace cc
114
115 #endif // CC_SURFACES_SURFACE_FACTORY_H_
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