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Side by Side Diff: cc/surfaces/surface.h

Issue 2802023002: Remove SurfaceFactory And SurfaceFactoryClient (Closed)
Patch Set: Rebase SurfaceSynchronizationTest Created 3 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_SURFACES_SURFACE_H_ 5 #ifndef CC_SURFACES_SURFACE_H_
6 #define CC_SURFACES_SURFACE_H_ 6 #define CC_SURFACES_SURFACE_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
11 #include <map> 11 #include <map>
12 #include <memory> 12 #include <memory>
13 #include <set> 13 #include <set>
14 #include <unordered_set> 14 #include <unordered_set>
15 #include <vector> 15 #include <vector>
16 16
17 #include "base/callback.h" 17 #include "base/callback.h"
18 #include "base/macros.h" 18 #include "base/macros.h"
19 #include "base/memory/weak_ptr.h" 19 #include "base/memory/weak_ptr.h"
20 #include "base/optional.h" 20 #include "base/optional.h"
21 #include "cc/output/copy_output_request.h" 21 #include "cc/output/copy_output_request.h"
22 #include "cc/surfaces/compositor_frame_sink_support.h"
22 #include "cc/surfaces/frame_sink_id.h" 23 #include "cc/surfaces/frame_sink_id.h"
23 #include "cc/surfaces/pending_frame_observer.h" 24 #include "cc/surfaces/pending_frame_observer.h"
24 #include "cc/surfaces/surface_factory.h"
25 #include "cc/surfaces/surface_id.h" 25 #include "cc/surfaces/surface_id.h"
26 #include "cc/surfaces/surface_sequence.h" 26 #include "cc/surfaces/surface_sequence.h"
27 #include "cc/surfaces/surfaces_export.h" 27 #include "cc/surfaces/surfaces_export.h"
28 #include "ui/gfx/geometry/size.h" 28 #include "ui/gfx/geometry/size.h"
29 29
30 namespace ui { 30 namespace ui {
31 class LatencyInfo; 31 class LatencyInfo;
32 } 32 }
33 33
34 namespace cc { 34 namespace cc {
35 35
36 class CompositorFrame; 36 class CompositorFrame;
37 class CopyOutputRequest; 37 class CopyOutputRequest;
38 class SurfaceFactory;
39 38
40 class CC_SURFACES_EXPORT Surface { 39 class CC_SURFACES_EXPORT Surface {
41 public: 40 public:
42 using DrawCallback = SurfaceFactory::DrawCallback; 41 using WillDrawCallback =
43 using WillDrawCallback = SurfaceFactory::WillDrawCallback; 42 base::RepeatingCallback<void(const LocalSurfaceId&, const gfx::Rect&)>;
44 43
45 Surface(const SurfaceId& id, base::WeakPtr<SurfaceFactory> factory); 44 Surface(
45 const SurfaceId& id,
46 base::WeakPtr<CompositorFrameSinkSupport> compositor_frame_sink_support);
46 ~Surface(); 47 ~Surface();
47 48
48 const SurfaceId& surface_id() const { return surface_id_; } 49 const SurfaceId& surface_id() const { return surface_id_; }
49 const SurfaceId& previous_frame_surface_id() const { 50 const SurfaceId& previous_frame_surface_id() const {
50 return previous_frame_surface_id_; 51 return previous_frame_surface_id_;
51 } 52 }
52 53
53 void SetPreviousFrameSurface(Surface* surface); 54 void SetPreviousFrameSurface(Surface* surface);
54 55
55 // |draw_callback| is called once to notify the client that the previously 56 // |draw_callback| is called once to notify the client that the previously
56 // submitted CompositorFrame is processed and that another frame can be 57 // submitted CompositorFrame is processed and that another frame can be
57 // submitted. 58 // submitted.
58 // |will_draw_callback| is called when |surface| is scheduled for a draw and 59 // |will_draw_callback| is called when |surface| is scheduled for a draw and
59 // there is visible damage. 60 // there is visible damage.
60 void QueueFrame(CompositorFrame frame, 61 void QueueFrame(CompositorFrame frame,
61 const DrawCallback& draw_callback, 62 const base::Closure& draw_callback,
62 const WillDrawCallback& will_draw_callback); 63 const WillDrawCallback& will_draw_callback);
63 void RequestCopyOfOutput(std::unique_ptr<CopyOutputRequest> copy_request); 64 void RequestCopyOfOutput(std::unique_ptr<CopyOutputRequest> copy_request);
64 65
65 // Notifies the Surface that a blocking SurfaceId now has an active frame. 66 // Notifies the Surface that a blocking SurfaceId now has an active frame.
66 void NotifySurfaceIdAvailable(const SurfaceId& surface_id); 67 void NotifySurfaceIdAvailable(const SurfaceId& surface_id);
67 68
68 void AddObserver(PendingFrameObserver* observer); 69 void AddObserver(PendingFrameObserver* observer);
69 void RemoveObserver(PendingFrameObserver* observer); 70 void RemoveObserver(PendingFrameObserver* observer);
70 71
71 // Called if a deadline has been hit and this surface is not yet active but 72 // Called if a deadline has been hit and this surface is not yet active but
(...skipping 14 matching lines...) Expand all
86 // returns true before calling this method. 87 // returns true before calling this method.
87 const CompositorFrame& GetPendingFrame(); 88 const CompositorFrame& GetPendingFrame();
88 89
89 // Returns a number that increments by 1 every time a new frame is enqueued. 90 // Returns a number that increments by 1 every time a new frame is enqueued.
90 int frame_index() const { return frame_index_; } 91 int frame_index() const { return frame_index_; }
91 92
92 void TakeLatencyInfo(std::vector<ui::LatencyInfo>* latency_info); 93 void TakeLatencyInfo(std::vector<ui::LatencyInfo>* latency_info);
93 void RunDrawCallback(); 94 void RunDrawCallback();
94 void RunWillDrawCallback(const gfx::Rect& damage_rect); 95 void RunWillDrawCallback(const gfx::Rect& damage_rect);
95 96
96 base::WeakPtr<SurfaceFactory> factory() { return factory_; } 97 base::WeakPtr<CompositorFrameSinkSupport> compositor_frame_sink_support() {
98 return compositor_frame_sink_support_;
99 }
97 100
98 // Add a SurfaceSequence that must be satisfied before the Surface is 101 // Add a SurfaceSequence that must be satisfied before the Surface is
99 // destroyed. 102 // destroyed.
100 void AddDestructionDependency(SurfaceSequence sequence); 103 void AddDestructionDependency(SurfaceSequence sequence);
101 104
102 // Satisfy all destruction dependencies that are contained in sequences, and 105 // Satisfy all destruction dependencies that are contained in sequences, and
103 // remove them from sequences. 106 // remove them from sequences.
104 void SatisfyDestructionDependencies( 107 void SatisfyDestructionDependencies(
105 std::unordered_set<SurfaceSequence, SurfaceSequenceHash>* sequences, 108 std::unordered_set<SurfaceSequence, SurfaceSequenceHash>* sequences,
106 std::unordered_set<FrameSinkId, FrameSinkIdHash>* valid_id_namespaces); 109 std::unordered_set<FrameSinkId, FrameSinkIdHash>* valid_id_namespaces);
(...skipping 13 matching lines...) Expand all
120 123
121 bool HasActiveFrame() const { return active_frame_data_.has_value(); } 124 bool HasActiveFrame() const { return active_frame_data_.has_value(); }
122 bool HasPendingFrame() const { return pending_frame_data_.has_value(); } 125 bool HasPendingFrame() const { return pending_frame_data_.has_value(); }
123 126
124 bool destroyed() const { return destroyed_; } 127 bool destroyed() const { return destroyed_; }
125 void set_destroyed(bool destroyed) { destroyed_ = destroyed; } 128 void set_destroyed(bool destroyed) { destroyed_ = destroyed; }
126 129
127 private: 130 private:
128 struct FrameData { 131 struct FrameData {
129 FrameData(CompositorFrame&& frame, 132 FrameData(CompositorFrame&& frame,
130 const DrawCallback& draw_callback, 133 const base::Closure& draw_callback,
131 const WillDrawCallback& will_draw_callback); 134 const WillDrawCallback& will_draw_callback);
132 FrameData(FrameData&& other); 135 FrameData(FrameData&& other);
133 ~FrameData(); 136 ~FrameData();
134 FrameData& operator=(FrameData&& other); 137 FrameData& operator=(FrameData&& other);
135 CompositorFrame frame; 138 CompositorFrame frame;
136 DrawCallback draw_callback; 139 base::Closure draw_callback;
137 WillDrawCallback will_draw_callback; 140 WillDrawCallback will_draw_callback;
138 }; 141 };
139 142
140 // Called to prevent additional CompositorFrames from being accepted into this 143 // Called to prevent additional CompositorFrames from being accepted into this
141 // surface. Once a Surface is closed, it cannot accept CompositorFrames again. 144 // surface. Once a Surface is closed, it cannot accept CompositorFrames again.
142 void Close(); 145 void Close();
143 146
144 void ActivatePendingFrame(); 147 void ActivatePendingFrame();
145 // Called when all of the surface's dependencies have been resolved. 148 // Called when all of the surface's dependencies have been resolved.
146 void ActivateFrame(FrameData frame_data); 149 void ActivateFrame(FrameData frame_data);
147 void UpdateBlockingSurfaces(bool has_previous_pending_frame, 150 void UpdateBlockingSurfaces(bool has_previous_pending_frame,
148 const CompositorFrame& current_frame); 151 const CompositorFrame& current_frame);
149 152
150 void UnrefFrameResourcesAndRunDrawCallback( 153 void UnrefFrameResourcesAndRunDrawCallback(
151 base::Optional<FrameData> frame_data); 154 base::Optional<FrameData> frame_data);
152 void ClearCopyRequests(); 155 void ClearCopyRequests();
153 156
154 void TakeLatencyInfoFromPendingFrame( 157 void TakeLatencyInfoFromPendingFrame(
155 std::vector<ui::LatencyInfo>* latency_info); 158 std::vector<ui::LatencyInfo>* latency_info);
156 static void TakeLatencyInfoFromFrame( 159 static void TakeLatencyInfoFromFrame(
157 CompositorFrame* frame, 160 CompositorFrame* frame,
158 std::vector<ui::LatencyInfo>* latency_info); 161 std::vector<ui::LatencyInfo>* latency_info);
159 162
160 const SurfaceId surface_id_; 163 const SurfaceId surface_id_;
161 SurfaceId previous_frame_surface_id_; 164 SurfaceId previous_frame_surface_id_;
162 base::WeakPtr<SurfaceFactory> factory_; 165 base::WeakPtr<CompositorFrameSinkSupport> compositor_frame_sink_support_;
163 166
164 base::Optional<FrameData> pending_frame_data_; 167 base::Optional<FrameData> pending_frame_data_;
165 base::Optional<FrameData> active_frame_data_; 168 base::Optional<FrameData> active_frame_data_;
166 int frame_index_; 169 int frame_index_;
167 bool closed_ = false; 170 bool closed_ = false;
168 bool destroyed_; 171 bool destroyed_;
169 std::vector<SurfaceSequence> destruction_dependencies_; 172 std::vector<SurfaceSequence> destruction_dependencies_;
170 173
171 base::flat_set<SurfaceId> blocking_surfaces_; 174 base::flat_set<SurfaceId> blocking_surfaces_;
172 base::ObserverList<PendingFrameObserver, true> observers_; 175 base::ObserverList<PendingFrameObserver, true> observers_;
173 176
174 DISALLOW_COPY_AND_ASSIGN(Surface); 177 DISALLOW_COPY_AND_ASSIGN(Surface);
175 }; 178 };
176 179
177 } // namespace cc 180 } // namespace cc
178 181
179 #endif // CC_SURFACES_SURFACE_H_ 182 #endif // CC_SURFACES_SURFACE_H_
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