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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #include "content/browser/gpu/gpu_process_host.h" | 5 #include "content/browser/gpu/gpu_process_host.h" | 
| 6 | 6 | 
| 7 #include <stddef.h> | 7 #include <stddef.h> | 
| 8 | 8 | 
| 9 #include <algorithm> | 9 #include <algorithm> | 
| 10 #include <list> | 10 #include <list> | 
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| 27 #include "base/trace_event/trace_event.h" | 27 #include "base/trace_event/trace_event.h" | 
| 28 #include "build/build_config.h" | 28 #include "build/build_config.h" | 
| 29 #include "components/tracing/common/tracing_switches.h" | 29 #include "components/tracing/common/tracing_switches.h" | 
| 30 #include "content/browser/browser_child_process_host_impl.h" | 30 #include "content/browser/browser_child_process_host_impl.h" | 
| 31 #include "content/browser/browser_main_loop.h" | 31 #include "content/browser/browser_main_loop.h" | 
| 32 #include "content/browser/gpu/compositor_util.h" | 32 #include "content/browser/gpu/compositor_util.h" | 
| 33 #include "content/browser/gpu/gpu_data_manager_impl.h" | 33 #include "content/browser/gpu/gpu_data_manager_impl.h" | 
| 34 #include "content/browser/gpu/gpu_main_thread_factory.h" | 34 #include "content/browser/gpu/gpu_main_thread_factory.h" | 
| 35 #include "content/browser/gpu/gpu_process_host_ui_shim.h" | 35 #include "content/browser/gpu/gpu_process_host_ui_shim.h" | 
| 36 #include "content/browser/gpu/shader_cache_factory.h" | 36 #include "content/browser/gpu/shader_cache_factory.h" | 
| 37 #include "content/browser/renderer_host/render_widget_host_impl.h" | |
| 38 #include "content/browser/renderer_host/render_widget_host_view_frame_subscriber .h" | |
| 39 #include "content/browser/service_manager/service_manager_context.h" | 37 #include "content/browser/service_manager/service_manager_context.h" | 
| 40 #include "content/common/child_process_host_impl.h" | 38 #include "content/common/child_process_host_impl.h" | 
| 41 #include "content/common/gpu_host_messages.h" | 39 #include "content/common/gpu_host_messages.h" | 
| 42 #include "content/common/in_process_child_thread_params.h" | 40 #include "content/common/in_process_child_thread_params.h" | 
| 43 #include "content/common/service_manager/child_connection.h" | 41 #include "content/common/service_manager/child_connection.h" | 
| 44 #include "content/common/view_messages.h" | 42 #include "content/common/view_messages.h" | 
| 45 #include "content/public/browser/browser_thread.h" | 43 #include "content/public/browser/browser_thread.h" | 
| 46 #include "content/public/browser/content_browser_client.h" | 44 #include "content/public/browser/content_browser_client.h" | 
| 47 #include "content/public/browser/gpu_utils.h" | 45 #include "content/public/browser/gpu_utils.h" | 
| 48 #include "content/public/browser/render_process_host.h" | |
| 49 #include "content/public/browser/render_widget_host_view.h" | |
| 50 #include "content/public/common/connection_filter.h" | 46 #include "content/public/common/connection_filter.h" | 
| 51 #include "content/public/common/content_client.h" | 47 #include "content/public/common/content_client.h" | 
| 52 #include "content/public/common/content_switches.h" | 48 #include "content/public/common/content_switches.h" | 
| 53 #include "content/public/common/mojo_channel_switches.h" | 49 #include "content/public/common/mojo_channel_switches.h" | 
| 54 #include "content/public/common/result_codes.h" | 50 #include "content/public/common/result_codes.h" | 
| 55 #include "content/public/common/sandbox_type.h" | 51 #include "content/public/common/sandbox_type.h" | 
| 56 #include "content/public/common/sandboxed_process_launcher_delegate.h" | 52 #include "content/public/common/sandboxed_process_launcher_delegate.h" | 
| 57 #include "content/public/common/service_manager_connection.h" | 53 #include "content/public/common/service_manager_connection.h" | 
| 58 #include "content/public/common/service_names.mojom.h" | 54 #include "content/public/common/service_names.mojom.h" | 
| 59 #include "gpu/command_buffer/service/gpu_preferences.h" | 55 #include "gpu/command_buffer/service/gpu_preferences.h" | 
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| 192 // only be accessed from the IO thread. | 188 // only be accessed from the IO thread. | 
| 193 GpuProcessHost* g_gpu_process_hosts[GpuProcessHost::GPU_PROCESS_KIND_COUNT]; | 189 GpuProcessHost* g_gpu_process_hosts[GpuProcessHost::GPU_PROCESS_KIND_COUNT]; | 
| 194 | 190 | 
| 195 void RunCallbackOnIO(GpuProcessHost::GpuProcessKind kind, | 191 void RunCallbackOnIO(GpuProcessHost::GpuProcessKind kind, | 
| 196 bool force_create, | 192 bool force_create, | 
| 197 const base::Callback<void(GpuProcessHost*)>& callback) { | 193 const base::Callback<void(GpuProcessHost*)>& callback) { | 
| 198 GpuProcessHost* host = GpuProcessHost::Get(kind, force_create); | 194 GpuProcessHost* host = GpuProcessHost::Get(kind, force_create); | 
| 199 callback.Run(host); | 195 callback.Run(host); | 
| 200 } | 196 } | 
| 201 | 197 | 
| 202 #if defined(USE_OZONE) | |
| 203 void SendGpuProcessMessageByHostId(int host_id, IPC::Message* message) { | |
| 204 GpuProcessHost* host = GpuProcessHost::FromID(host_id); | |
| 205 if (host) { | |
| 206 host->Send(message); | |
| 207 } else { | |
| 208 delete message; | |
| 209 } | |
| 210 } | |
| 211 #endif | |
| 212 | |
| 213 // NOTE: changes to this class need to be reviewed by the security team. | 198 // NOTE: changes to this class need to be reviewed by the security team. | 
| 214 class GpuSandboxedProcessLauncherDelegate | 199 class GpuSandboxedProcessLauncherDelegate | 
| 215 : public SandboxedProcessLauncherDelegate { | 200 : public SandboxedProcessLauncherDelegate { | 
| 216 public: | 201 public: | 
| 217 explicit GpuSandboxedProcessLauncherDelegate( | 202 explicit GpuSandboxedProcessLauncherDelegate( | 
| 218 const base::CommandLine& cmd_line) | 203 const base::CommandLine& cmd_line) | 
| 219 #if defined(OS_WIN) | 204 #if defined(OS_WIN) | 
| 220 : cmd_line_(cmd_line) | 205 : cmd_line_(cmd_line) | 
| 221 #endif | 206 #endif | 
| 222 { | 207 { | 
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| 306 SandboxType GetSandboxType() override { | 291 SandboxType GetSandboxType() override { | 
| 307 return SANDBOX_TYPE_GPU; | 292 return SANDBOX_TYPE_GPU; | 
| 308 } | 293 } | 
| 309 | 294 | 
| 310 private: | 295 private: | 
| 311 #if defined(OS_WIN) | 296 #if defined(OS_WIN) | 
| 312 base::CommandLine cmd_line_; | 297 base::CommandLine cmd_line_; | 
| 313 #endif // OS_WIN | 298 #endif // OS_WIN | 
| 314 }; | 299 }; | 
| 315 | 300 | 
| 316 void HostLoadedShader(int host_id, | |
| 317 const std::string& key, | |
| 318 const std::string& data) { | |
| 319 GpuProcessHost* host = GpuProcessHost::FromID(host_id); | |
| 320 if (host) | |
| 321 host->LoadedShader(key, data); | |
| 322 } | |
| 323 | |
| 324 } // anonymous namespace | 301 } // anonymous namespace | 
| 325 | 302 | 
| 326 class GpuProcessHost::ConnectionFilterImpl : public ConnectionFilter { | 303 class GpuProcessHost::ConnectionFilterImpl : public ConnectionFilter { | 
| 327 public: | 304 public: | 
| 328 ConnectionFilterImpl() { | 305 ConnectionFilterImpl() { | 
| 329 registry_.AddInterface( | 306 registry_.AddInterface( | 
| 330 base::Bind( | 307 base::Bind( | 
| 331 &memory_instrumentation::CoordinatorImpl::BindCoordinatorRequest, | 308 &memory_instrumentation::CoordinatorImpl::BindCoordinatorRequest, | 
| 332 base::Unretained( | 309 base::Unretained( | 
| 333 memory_instrumentation::CoordinatorImpl::GetInstance())), | 310 memory_instrumentation::CoordinatorImpl::GetInstance())), | 
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| 635 gpu_main_ptr_->CreateGpuService( | 612 gpu_main_ptr_->CreateGpuService( | 
| 636 std::move(request), gpu_host_binding_.CreateInterfacePtrAndBind(), | 613 std::move(request), gpu_host_binding_.CreateInterfacePtrAndBind(), | 
| 637 gpu_preferences, activity_flags_.CloneHandle()); | 614 gpu_preferences, activity_flags_.CloneHandle()); | 
| 638 | 615 | 
| 639 #if defined(USE_OZONE) | 616 #if defined(USE_OZONE) | 
| 640 // Ozone needs to send the primary DRM device to GPU process as early as | 617 // Ozone needs to send the primary DRM device to GPU process as early as | 
| 641 // possible to ensure the latter always has a valid device. crbug.com/608839 | 618 // possible to ensure the latter always has a valid device. crbug.com/608839 | 
| 642 ui::OzonePlatform::GetInstance() | 619 ui::OzonePlatform::GetInstance() | 
| 643 ->GetGpuPlatformSupportHost() | 620 ->GetGpuPlatformSupportHost() | 
| 644 ->OnGpuProcessLaunched( | 621 ->OnGpuProcessLaunched( | 
| 645 host_id_, BrowserThread::GetTaskRunnerForThread(BrowserThread::IO), | 622 host_id_, base::ThreadTaskRunnerHandle::Get(), | 
| 646 base::Bind(&SendGpuProcessMessageByHostId, host_id_)); | 623 base::Bind(base::IgnoreResult(&GpuProcessHost::Send), | 
| 
 
piman
2017/04/06 20:51:14
So, if the weak_ptr is null, the message will be l
 
sadrul
2017/04/07 02:16:12
Good catch! Done. (... although maybe IPC::Sender:
 
piman
2017/04/07 18:16:41
That would be ideal... but I think there's so many
 
 | |
| 624 weak_ptr_factory_.GetWeakPtr())); | |
| 647 #endif | 625 #endif | 
| 648 | 626 | 
| 649 return true; | 627 return true; | 
| 650 } | 628 } | 
| 651 | 629 | 
| 652 void GpuProcessHost::RouteOnUIThread(const IPC::Message& message) { | 630 void GpuProcessHost::RouteOnUIThread(const IPC::Message& message) { | 
| 653 BrowserThread::PostTask( | 631 BrowserThread::PostTask( | 
| 654 BrowserThread::UI, | 632 BrowserThread::UI, | 
| 655 FROM_HERE, | 633 FROM_HERE, | 
| 656 base::Bind(&RouteToGpuProcessHostUIShimTask, host_id_, message)); | 634 base::Bind(&RouteToGpuProcessHostUIShimTask, host_id_, message)); | 
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| 1208 } | 1186 } | 
| 1209 | 1187 | 
| 1210 void GpuProcessHost::CreateChannelCache(int32_t client_id) { | 1188 void GpuProcessHost::CreateChannelCache(int32_t client_id) { | 
| 1211 TRACE_EVENT0("gpu", "GpuProcessHost::CreateChannelCache"); | 1189 TRACE_EVENT0("gpu", "GpuProcessHost::CreateChannelCache"); | 
| 1212 | 1190 | 
| 1213 scoped_refptr<gpu::ShaderDiskCache> cache = | 1191 scoped_refptr<gpu::ShaderDiskCache> cache = | 
| 1214 GetShaderCacheFactorySingleton()->Get(client_id); | 1192 GetShaderCacheFactorySingleton()->Get(client_id); | 
| 1215 if (!cache.get()) | 1193 if (!cache.get()) | 
| 1216 return; | 1194 return; | 
| 1217 | 1195 | 
| 1218 cache->set_shader_loaded_callback(base::Bind(&HostLoadedShader, host_id_)); | 1196 cache->set_shader_loaded_callback(base::Bind(&GpuProcessHost::LoadedShader, | 
| 1197 weak_ptr_factory_.GetWeakPtr())); | |
| 1219 | 1198 | 
| 1220 client_id_to_shader_cache_[client_id] = cache; | 1199 client_id_to_shader_cache_[client_id] = cache; | 
| 1221 } | 1200 } | 
| 1222 | 1201 | 
| 1223 } // namespace content | 1202 } // namespace content | 
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