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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 module ui.mojom; | 5 module ui.mojom; |
| 6 | 6 |
| 7 import "gpu/ipc/common/gpu_info.mojom"; | 7 import "gpu/ipc/common/gpu_info.mojom"; |
| 8 import "gpu/ipc/common/memory_stats.mojom"; | 8 import "gpu/ipc/common/memory_stats.mojom"; |
| 9 import "gpu/ipc/common/surface_handle.mojom"; | 9 import "gpu/ipc/common/surface_handle.mojom"; |
| 10 import "gpu/ipc/common/sync_token.mojom"; | 10 import "gpu/ipc/common/sync_token.mojom"; |
| (...skipping 17 matching lines...) Expand all Loading... |
| 28 gfx.mojom.Size size, | 28 gfx.mojom.Size size, |
| 29 gfx.mojom.BufferFormat format, | 29 gfx.mojom.BufferFormat format, |
| 30 gfx.mojom.BufferUsage usage, | 30 gfx.mojom.BufferUsage usage, |
| 31 int32 client_id, | 31 int32 client_id, |
| 32 gpu.mojom.SurfaceHandle surface_handle) | 32 gpu.mojom.SurfaceHandle surface_handle) |
| 33 => (gfx.mojom.GpuMemoryBufferHandle buffer_handle); | 33 => (gfx.mojom.GpuMemoryBufferHandle buffer_handle); |
| 34 | 34 |
| 35 DestroyGpuMemoryBuffer(gfx.mojom.GpuMemoryBufferId id, | 35 DestroyGpuMemoryBuffer(gfx.mojom.GpuMemoryBufferId id, |
| 36 int32 client_id, | 36 int32 client_id, |
| 37 gpu.mojom.SyncToken sync_token); | 37 gpu.mojom.SyncToken sync_token); |
| 38 GetGpuMemoryBufferAttribs() |
| 39 => (array<gfx.mojom.GpuMemoryBufferAttrib> supported_attribs); |
| 38 | 40 |
| 39 GetVideoMemoryUsageStats() => (gpu.mojom.VideoMemoryUsageStats stats); | 41 GetVideoMemoryUsageStats() => (gpu.mojom.VideoMemoryUsageStats stats); |
| 40 | 42 |
| 41 RequestCompleteGpuInfo() => (gpu.mojom.GpuInfo gpu_info); | 43 RequestCompleteGpuInfo() => (gpu.mojom.GpuInfo gpu_info); |
| 42 | 44 |
| 43 // Notify GPU that a shader was loaded from disk. | 45 // Notify GPU that a shader was loaded from disk. |
| 44 LoadedShader(string data); | 46 LoadedShader(string data); |
| 45 | 47 |
| 46 // Tells GPU to release the surface because it's being destroyed. | 48 // Tells GPU to release the surface because it's being destroyed. |
| 47 DestroyingVideoSurface(int32 surface_id) => (); | 49 DestroyingVideoSurface(int32 surface_id) => (); |
| 48 | 50 |
| 49 // Tells GPU to wake up the GPU because we're about to draw. | 51 // Tells GPU to wake up the GPU because we're about to draw. |
| 50 WakeUpGpu(); | 52 WakeUpGpu(); |
| 51 | 53 |
| 52 // Tells GPU that host has seen a GPU switch. This can happen when the display | 54 // Tells GPU that host has seen a GPU switch. This can happen when the display |
| 53 // is reconfigured, for example. | 55 // is reconfigured, for example. |
| 54 GpuSwitched(); | 56 GpuSwitched(); |
| 55 | 57 |
| 56 DestroyAllChannels(); | 58 DestroyAllChannels(); |
| 57 | 59 |
| 58 Crash(); | 60 Crash(); |
| 59 Hang(); | 61 Hang(); |
| 60 ThrowJavaException(); | 62 ThrowJavaException(); |
| 61 Stop() => (); | 63 Stop() => (); |
| 62 }; | 64 }; |
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