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Side by Side Diff: ash/wm/lock_state_controller.h

Issue 2801333002: mash: Run pre-unlock animation via SessionController (Closed)
Patch Set: rebase Created 3 years, 8 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_WM_LOCK_STATE_CONTROLLER_H_ 5 #ifndef ASH_WM_LOCK_STATE_CONTROLLER_H_
6 #define ASH_WM_LOCK_STATE_CONTROLLER_H_ 6 #define ASH_WM_LOCK_STATE_CONTROLLER_H_
7 7
8 #include <memory> 8 #include <memory>
9 9
10 #include "ash/ash_export.h" 10 #include "ash/ash_export.h"
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105 // Called when Chrome gets a request to display the lock screen. 105 // Called when Chrome gets a request to display the lock screen.
106 void OnStartingLock(); 106 void OnStartingLock();
107 107
108 // Displays the shutdown animation and requests a system shutdown or system 108 // Displays the shutdown animation and requests a system shutdown or system
109 // restart depending on the the state of the |RebootOnShutdown| device policy. 109 // restart depending on the the state of the |RebootOnShutdown| device policy.
110 void RequestShutdown(); 110 void RequestShutdown();
111 111
112 // Called when ScreenLocker is ready to close, but not yet destroyed. 112 // Called when ScreenLocker is ready to close, but not yet destroyed.
113 // Can be used to display "hiding" animations on unlock. 113 // Can be used to display "hiding" animations on unlock.
114 // |callback| will be called when all animations are done. 114 // |callback| will be called when all animations are done.
115 void OnLockScreenHide(base::Closure& callback); 115 void OnLockScreenHide(base::Closure callback);
116 116
117 // Sets up the callback that should be called once lock animation is finished. 117 // Sets up the callback that should be called once lock animation is finished.
118 // Callback is guaranteed to be called once and then discarded. 118 // Callback is guaranteed to be called once and then discarded.
119 void SetLockScreenDisplayedCallback(const base::Closure& callback); 119 void SetLockScreenDisplayedCallback(const base::Closure& callback);
120 120
121 // aura::WindowTreeHostObserver override: 121 // aura::WindowTreeHostObserver override:
122 void OnHostCloseRequested(const aura::WindowTreeHost* host) override; 122 void OnHostCloseRequested(const aura::WindowTreeHost* host) override;
123 123
124 // ShellObserver overrides: 124 // ShellObserver overrides:
125 void OnAppTerminating() override; 125 void OnAppTerminating() override;
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243 base::Closure lock_screen_displayed_callback_; 243 base::Closure lock_screen_displayed_callback_;
244 244
245 base::WeakPtrFactory<LockStateController> weak_ptr_factory_; 245 base::WeakPtrFactory<LockStateController> weak_ptr_factory_;
246 246
247 DISALLOW_COPY_AND_ASSIGN(LockStateController); 247 DISALLOW_COPY_AND_ASSIGN(LockStateController);
248 }; 248 };
249 249
250 } // namespace ash 250 } // namespace ash
251 251
252 #endif // ASH_WM_LOCK_STATE_CONTROLLER_H_ 252 #endif // ASH_WM_LOCK_STATE_CONTROLLER_H_
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