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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_COMMON_SESSION_SESSION_STATE_OBSERVER_H_ | 5 #ifndef ASH_COMMON_SESSION_SESSION_STATE_OBSERVER_H_ |
| 6 #define ASH_COMMON_SESSION_SESSION_STATE_OBSERVER_H_ | 6 #define ASH_COMMON_SESSION_SESSION_STATE_OBSERVER_H_ |
| 7 | 7 |
| 8 #include "ash/ash_export.h" | 8 #include "ash/ash_export.h" |
| 9 #include "base/macros.h" | 9 #include "base/macros.h" |
| 10 #include "components/session_manager/session_manager_types.h" | 10 #include "components/session_manager/session_manager_types.h" |
| (...skipping 14 matching lines...) Expand all Loading... | |
| 25 | 25 |
| 26 // Called when a user session is updated, such as avatar change. | 26 // Called when a user session is updated, such as avatar change. |
| 27 virtual void UserSessionUpdated(const AccountId& account_id) {} | 27 virtual void UserSessionUpdated(const AccountId& account_id) {} |
| 28 | 28 |
| 29 // Called when the session state is changed. | 29 // Called when the session state is changed. |
| 30 virtual void SessionStateChanged(session_manager::SessionState state) {} | 30 virtual void SessionStateChanged(session_manager::SessionState state) {} |
| 31 | 31 |
| 32 // Called when the login status is changed. |login_status| is the new status. | 32 // Called when the login status is changed. |login_status| is the new status. |
| 33 virtual void LoginStatusChanged(LoginStatus login_status) {} | 33 virtual void LoginStatusChanged(LoginStatus login_status) {} |
| 34 | 34 |
| 35 // Called when the lock state is changed. |locked| is the current lock stated. | |
| 36 virtual void OnLockStateChanged(bool locked) {} | |
|
James Cook
2017/04/07 20:26:55
nit: Can this be LockStateChanged() to match the o
xiyuan
2017/04/07 21:50:01
Changed to LockStateChanged().
I will do the rena
| |
| 37 | |
| 35 protected: | 38 protected: |
| 36 virtual ~SessionStateObserver() {} | 39 virtual ~SessionStateObserver() {} |
| 37 }; | 40 }; |
| 38 | 41 |
| 39 // A class to attach / detach an object as a session state observer. | 42 // A class to attach / detach an object as a session state observer. |
| 40 class ASH_EXPORT ScopedSessionStateObserver { | 43 class ASH_EXPORT ScopedSessionStateObserver { |
| 41 public: | 44 public: |
| 42 explicit ScopedSessionStateObserver(SessionStateObserver* observer); | 45 explicit ScopedSessionStateObserver(SessionStateObserver* observer); |
| 43 virtual ~ScopedSessionStateObserver(); | 46 virtual ~ScopedSessionStateObserver(); |
| 44 | 47 |
| 45 private: | 48 private: |
| 46 ash::SessionStateObserver* observer_; | 49 ash::SessionStateObserver* observer_; |
| 47 | 50 |
| 48 DISALLOW_COPY_AND_ASSIGN(ScopedSessionStateObserver); | 51 DISALLOW_COPY_AND_ASSIGN(ScopedSessionStateObserver); |
| 49 }; | 52 }; |
| 50 | 53 |
| 51 } // namespace ash | 54 } // namespace ash |
| 52 | 55 |
| 53 #endif // ASH_COMMON_SESSION_SESSION_STATE_OBSERVER_H_ | 56 #endif // ASH_COMMON_SESSION_SESSION_STATE_OBSERVER_H_ |
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