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Side by Side Diff: third_party/WebKit/Source/modules/webaudio/ConstantSourceNode.h

Issue 2801083003: Rewrite references to "wtf/" to "platform/wtf/" in modules. (Closed)
Patch Set: Rebase again^3. Will try landing directly. Created 3 years, 8 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ConstantSourceNode_h 5 #ifndef ConstantSourceNode_h
6 #define ConstantSourceNode_h 6 #define ConstantSourceNode_h
7 7
8 #include "modules/webaudio/AudioParam.h" 8 #include "modules/webaudio/AudioParam.h"
9 #include "modules/webaudio/AudioScheduledSourceNode.h" 9 #include "modules/webaudio/AudioScheduledSourceNode.h"
10 #include "platform/audio/AudioBus.h" 10 #include "platform/audio/AudioBus.h"
11 #include "wtf/PassRefPtr.h" 11 #include "platform/wtf/PassRefPtr.h"
12 #include "wtf/RefPtr.h" 12 #include "platform/wtf/RefPtr.h"
13 #include "wtf/Threading.h" 13 #include "platform/wtf/Threading.h"
14 14
15 namespace blink { 15 namespace blink {
16 16
17 class BaseAudioContext; 17 class BaseAudioContext;
18 class ConstantSourceOptions; 18 class ConstantSourceOptions;
19 class ExceptionState; 19 class ExceptionState;
20 20
21 // ConstantSourceNode is an audio generator for a constant source 21 // ConstantSourceNode is an audio generator for a constant source
22 22
23 class ConstantSourceHandler final : public AudioScheduledSourceHandler { 23 class ConstantSourceHandler final : public AudioScheduledSourceHandler {
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
57 private: 57 private:
58 ConstantSourceNode(BaseAudioContext&); 58 ConstantSourceNode(BaseAudioContext&);
59 ConstantSourceHandler& GetConstantSourceHandler() const; 59 ConstantSourceHandler& GetConstantSourceHandler() const;
60 60
61 Member<AudioParam> offset_; 61 Member<AudioParam> offset_;
62 }; 62 };
63 63
64 } // namespace blink 64 } // namespace blink
65 65
66 #endif // ConstantSourceNode_h 66 #endif // ConstantSourceNode_h
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