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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012, Google Inc. All rights reserved. | 2 * Copyright (C) 2012, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 21 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY | 21 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY |
| 22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH | 22 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH |
| 23 * DAMAGE. | 23 * DAMAGE. |
| 24 */ | 24 */ |
| 25 | 25 |
| 26 #ifndef AudioSummingJunction_h | 26 #ifndef AudioSummingJunction_h |
| 27 #define AudioSummingJunction_h | 27 #define AudioSummingJunction_h |
| 28 | 28 |
| 29 #include "platform/audio/AudioBus.h" | 29 #include "platform/audio/AudioBus.h" |
| 30 #include "platform/heap/Handle.h" | 30 #include "platform/heap/Handle.h" |
| 31 #include "wtf/HashSet.h" | 31 #include "platform/wtf/HashSet.h" |
| 32 #include "wtf/Vector.h" | 32 #include "platform/wtf/Vector.h" |
| 33 | 33 |
| 34 namespace blink { | 34 namespace blink { |
| 35 | 35 |
| 36 class AudioNodeOutput; | 36 class AudioNodeOutput; |
| 37 class DeferredTaskHandler; | 37 class DeferredTaskHandler; |
| 38 | 38 |
| 39 // An AudioSummingJunction represents a point where zero, one, or more | 39 // An AudioSummingJunction represents a point where zero, one, or more |
| 40 // AudioNodeOutputs connect. | 40 // AudioNodeOutputs connect. |
| 41 | 41 |
| 42 class AudioSummingJunction { | 42 class AudioSummingJunction { |
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| 88 // strong references to owners of these AudioNodeOutput. | 88 // strong references to owners of these AudioNodeOutput. |
| 89 Vector<AudioNodeOutput*> rendering_outputs_; | 89 Vector<AudioNodeOutput*> rendering_outputs_; |
| 90 | 90 |
| 91 // m_renderingStateNeedUpdating keeps track if m_outputs is modified. | 91 // m_renderingStateNeedUpdating keeps track if m_outputs is modified. |
| 92 bool rendering_state_need_updating_; | 92 bool rendering_state_need_updating_; |
| 93 }; | 93 }; |
| 94 | 94 |
| 95 } // namespace blink | 95 } // namespace blink |
| 96 | 96 |
| 97 #endif // AudioSummingJunction_h | 97 #endif // AudioSummingJunction_h |
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