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Side by Side Diff: third_party/WebKit/Source/modules/webaudio/AudioScheduledSourceNode.cpp

Issue 2801083003: Rewrite references to "wtf/" to "platform/wtf/" in modules. (Closed)
Patch Set: Rebase again^3. Will try landing directly. Created 3 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2012, Google Inc. All rights reserved. 2 * Copyright (C) 2012, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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26 #include "modules/webaudio/AudioScheduledSourceNode.h" 26 #include "modules/webaudio/AudioScheduledSourceNode.h"
27 27
28 #include <algorithm> 28 #include <algorithm>
29 #include "bindings/core/v8/ExceptionState.h" 29 #include "bindings/core/v8/ExceptionState.h"
30 #include "core/dom/ExceptionCode.h" 30 #include "core/dom/ExceptionCode.h"
31 #include "core/dom/TaskRunnerHelper.h" 31 #include "core/dom/TaskRunnerHelper.h"
32 #include "modules/EventModules.h" 32 #include "modules/EventModules.h"
33 #include "modules/webaudio/BaseAudioContext.h" 33 #include "modules/webaudio/BaseAudioContext.h"
34 #include "platform/CrossThreadFunctional.h" 34 #include "platform/CrossThreadFunctional.h"
35 #include "platform/audio/AudioUtilities.h" 35 #include "platform/audio/AudioUtilities.h"
36 #include "wtf/MathExtras.h" 36 #include "platform/wtf/MathExtras.h"
37 37
38 namespace blink { 38 namespace blink {
39 39
40 const double AudioScheduledSourceHandler::kUnknownTime = -1; 40 const double AudioScheduledSourceHandler::kUnknownTime = -1;
41 41
42 AudioScheduledSourceHandler::AudioScheduledSourceHandler(NodeType node_type, 42 AudioScheduledSourceHandler::AudioScheduledSourceHandler(NodeType node_type,
43 AudioNode& node, 43 AudioNode& node,
44 float sample_rate) 44 float sample_rate)
45 : AudioHandler(node_type, node, sample_rate), 45 : AudioHandler(node_type, node, sample_rate),
46 start_time_(0), 46 start_time_(0),
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283 // playback state if the context is closed. 283 // playback state if the context is closed.
284 if (context()->IsContextClosed()) 284 if (context()->IsContextClosed())
285 return false; 285 return false;
286 286
287 // If a node is scheduled or playing, do not collect the node prematurely 287 // If a node is scheduled or playing, do not collect the node prematurely
288 // even its reference is out of scope. Then fire onended event if assigned. 288 // even its reference is out of scope. Then fire onended event if assigned.
289 return GetAudioScheduledSourceHandler().IsPlayingOrScheduled(); 289 return GetAudioScheduledSourceHandler().IsPlayingOrScheduled();
290 } 290 }
291 291
292 } // namespace blink 292 } // namespace blink
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