| OLD | NEW |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GamepadButton_h | 5 #ifndef GamepadButton_h |
| 6 #define GamepadButton_h | 6 #define GamepadButton_h |
| 7 | 7 |
| 8 #include "bindings/core/v8/ScriptWrappable.h" | 8 #include "bindings/core/v8/ScriptWrappable.h" |
| 9 #include "platform/heap/Handle.h" | 9 #include "platform/heap/Handle.h" |
| 10 #include "wtf/Vector.h" | 10 #include "platform/wtf/Vector.h" |
| 11 | 11 |
| 12 namespace blink { | 12 namespace blink { |
| 13 | 13 |
| 14 class GamepadButton final : public GarbageCollected<GamepadButton>, | 14 class GamepadButton final : public GarbageCollected<GamepadButton>, |
| 15 public ScriptWrappable { | 15 public ScriptWrappable { |
| 16 DEFINE_WRAPPERTYPEINFO(); | 16 DEFINE_WRAPPERTYPEINFO(); |
| 17 | 17 |
| 18 public: | 18 public: |
| 19 static GamepadButton* Create(); | 19 static GamepadButton* Create(); |
| 20 | 20 |
| (...skipping 13 matching lines...) Expand all Loading... |
| 34 double value_; | 34 double value_; |
| 35 bool pressed_; | 35 bool pressed_; |
| 36 bool touched_; | 36 bool touched_; |
| 37 }; | 37 }; |
| 38 | 38 |
| 39 typedef HeapVector<Member<GamepadButton>> GamepadButtonVector; | 39 typedef HeapVector<Member<GamepadButton>> GamepadButtonVector; |
| 40 | 40 |
| 41 } // namespace blink | 41 } // namespace blink |
| 42 | 42 |
| 43 #endif // GamepadButton_h | 43 #endif // GamepadButton_h |
| OLD | NEW |