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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "modules/csspaint/CSSPaintDefinition.h" | 5 #include "modules/csspaint/CSSPaintDefinition.h" |
| 6 | 6 |
| 7 #include "bindings/core/v8/ScriptState.h" | 7 #include "bindings/core/v8/ScriptState.h" |
| 8 #include "bindings/core/v8/V8Binding.h" | 8 #include "bindings/core/v8/V8Binding.h" |
| 9 #include "bindings/core/v8/V8BindingMacros.h" | 9 #include "bindings/core/v8/V8BindingMacros.h" |
| 10 #include "bindings/core/v8/V8ObjectConstructor.h" | 10 #include "bindings/core/v8/V8ObjectConstructor.h" |
| 11 #include "core/css/CSSComputedStyleDeclaration.h" | 11 #include "core/css/CSSComputedStyleDeclaration.h" |
| 12 #include "core/css/cssom/FilteredComputedStylePropertyMap.h" | 12 #include "core/css/cssom/FilteredComputedStylePropertyMap.h" |
| 13 #include "core/dom/ExecutionContext.h" | 13 #include "core/dom/ExecutionContext.h" |
| 14 #include "core/layout/LayoutObject.h" | 14 #include "core/layout/LayoutObject.h" |
| 15 #include "modules/csspaint/PaintRenderingContext2D.h" | 15 #include "modules/csspaint/PaintRenderingContext2D.h" |
| 16 #include "modules/csspaint/PaintSize.h" | 16 #include "modules/csspaint/PaintSize.h" |
| 17 #include "platform/graphics/ImageBuffer.h" | 17 #include "platform/graphics/ImageBuffer.h" |
| 18 #include "platform/graphics/PaintGeneratedImage.h" | 18 #include "platform/graphics/PaintGeneratedImage.h" |
| 19 #include "platform/graphics/RecordingImageBufferSurface.h" | 19 #include "platform/graphics/RecordingImageBufferSurface.h" |
| 20 #include "wtf/PtrUtil.h" | 20 #include "platform/wtf/PtrUtil.h" |
| 21 | 21 |
| 22 namespace blink { | 22 namespace blink { |
| 23 | 23 |
| 24 namespace { | 24 namespace { |
| 25 | 25 |
| 26 IntSize GetSpecifiedSize(const IntSize& size, float zoom) { | 26 IntSize GetSpecifiedSize(const IntSize& size, float zoom) { |
| 27 float un_zoom_factor = 1 / zoom; | 27 float un_zoom_factor = 1 / zoom; |
| 28 auto un_zoom_fn = [un_zoom_factor](int a) -> int { | 28 auto un_zoom_fn = [un_zoom_factor](int a) -> int { |
| 29 return round(a * un_zoom_factor); | 29 return round(a * un_zoom_factor); |
| 30 }; | 30 }; |
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| 138 v8::Local<v8::Object> paint_instance; | 138 v8::Local<v8::Object> paint_instance; |
| 139 if (V8ObjectConstructor::NewInstance(isolate, constructor) | 139 if (V8ObjectConstructor::NewInstance(isolate, constructor) |
| 140 .ToLocal(&paint_instance)) { | 140 .ToLocal(&paint_instance)) { |
| 141 instance_.Set(isolate, paint_instance); | 141 instance_.Set(isolate, paint_instance); |
| 142 } | 142 } |
| 143 | 143 |
| 144 did_call_constructor_ = true; | 144 did_call_constructor_ = true; |
| 145 } | 145 } |
| 146 | 146 |
| 147 } // namespace blink | 147 } // namespace blink |
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