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| 1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_SNAPSHOT_DESERIALIZER_H_ | 5 #ifndef V8_SNAPSHOT_DESERIALIZER_H_ |
| 6 #define V8_SNAPSHOT_DESERIALIZER_H_ | 6 #define V8_SNAPSHOT_DESERIALIZER_H_ |
| 7 | 7 |
| 8 #include "src/heap/heap.h" | 8 #include "src/heap/heap.h" |
| 9 #include "src/objects.h" | 9 #include "src/objects.h" |
| 10 #include "src/snapshot/serializer-common.h" | 10 #include "src/snapshot/serializer-common.h" |
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| 56 // Deserialize an object graph. Fail gracefully. | 56 // Deserialize an object graph. Fail gracefully. |
| 57 MaybeHandle<HeapObject> DeserializeObject(Isolate* isolate); | 57 MaybeHandle<HeapObject> DeserializeObject(Isolate* isolate); |
| 58 | 58 |
| 59 // Add an object to back an attached reference. The order to add objects must | 59 // Add an object to back an attached reference. The order to add objects must |
| 60 // mirror the order they are added in the serializer. | 60 // mirror the order they are added in the serializer. |
| 61 void AddAttachedObject(Handle<HeapObject> attached_object) { | 61 void AddAttachedObject(Handle<HeapObject> attached_object) { |
| 62 attached_objects_.Add(attached_object); | 62 attached_objects_.Add(attached_object); |
| 63 } | 63 } |
| 64 | 64 |
| 65 private: | 65 private: |
| 66 void VisitPointers(Object** start, Object** end) override; | 66 void VisitRootPointers(Root root, Object** start, Object** end) override; |
| 67 | 67 |
| 68 void Synchronize(VisitorSynchronization::SyncTag tag) override; | 68 void Synchronize(VisitorSynchronization::SyncTag tag) override; |
| 69 | 69 |
| 70 void VisitRuntimeEntry(RelocInfo* rinfo) override { UNREACHABLE(); } | |
| 71 | |
| 72 void Initialize(Isolate* isolate); | 70 void Initialize(Isolate* isolate); |
| 73 | 71 |
| 74 bool deserializing_user_code() { return deserializing_user_code_; } | 72 bool deserializing_user_code() { return deserializing_user_code_; } |
| 75 | 73 |
| 76 void DecodeReservation(Vector<const SerializedData::Reservation> res); | 74 void DecodeReservation(Vector<const SerializedData::Reservation> res); |
| 77 | 75 |
| 78 bool ReserveSpace(); | 76 bool ReserveSpace(); |
| 79 | 77 |
| 80 void UnalignedCopy(Object** dest, Object** src) { | 78 void UnalignedCopy(Object** dest, Object** src) { |
| 81 memcpy(dest, src, sizeof(*src)); | 79 memcpy(dest, src, sizeof(*src)); |
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| 149 | 147 |
| 150 AllocationAlignment next_alignment_; | 148 AllocationAlignment next_alignment_; |
| 151 | 149 |
| 152 DISALLOW_COPY_AND_ASSIGN(Deserializer); | 150 DISALLOW_COPY_AND_ASSIGN(Deserializer); |
| 153 }; | 151 }; |
| 154 | 152 |
| 155 } // namespace internal | 153 } // namespace internal |
| 156 } // namespace v8 | 154 } // namespace v8 |
| 157 | 155 |
| 158 #endif // V8_SNAPSHOT_DESERIALIZER_H_ | 156 #endif // V8_SNAPSHOT_DESERIALIZER_H_ |
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