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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_SNAPSHOT_DESERIALIZER_H_ | 5 #ifndef V8_SNAPSHOT_DESERIALIZER_H_ |
6 #define V8_SNAPSHOT_DESERIALIZER_H_ | 6 #define V8_SNAPSHOT_DESERIALIZER_H_ |
7 | 7 |
8 #include "src/heap/heap.h" | 8 #include "src/heap/heap.h" |
9 #include "src/objects.h" | 9 #include "src/objects.h" |
10 #include "src/snapshot/serializer-common.h" | 10 #include "src/snapshot/serializer-common.h" |
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56 // Deserialize an object graph. Fail gracefully. | 56 // Deserialize an object graph. Fail gracefully. |
57 MaybeHandle<HeapObject> DeserializeObject(Isolate* isolate); | 57 MaybeHandle<HeapObject> DeserializeObject(Isolate* isolate); |
58 | 58 |
59 // Add an object to back an attached reference. The order to add objects must | 59 // Add an object to back an attached reference. The order to add objects must |
60 // mirror the order they are added in the serializer. | 60 // mirror the order they are added in the serializer. |
61 void AddAttachedObject(Handle<HeapObject> attached_object) { | 61 void AddAttachedObject(Handle<HeapObject> attached_object) { |
62 attached_objects_.Add(attached_object); | 62 attached_objects_.Add(attached_object); |
63 } | 63 } |
64 | 64 |
65 private: | 65 private: |
66 void VisitPointers(Object** start, Object** end) override; | 66 void VisitRootPointers(Root root, Object** start, Object** end) override; |
67 | 67 |
68 void Synchronize(VisitorSynchronization::SyncTag tag) override; | 68 void Synchronize(VisitorSynchronization::SyncTag tag) override; |
69 | 69 |
70 void VisitRuntimeEntry(RelocInfo* rinfo) override { UNREACHABLE(); } | |
71 | |
72 void Initialize(Isolate* isolate); | 70 void Initialize(Isolate* isolate); |
73 | 71 |
74 bool deserializing_user_code() { return deserializing_user_code_; } | 72 bool deserializing_user_code() { return deserializing_user_code_; } |
75 | 73 |
76 void DecodeReservation(Vector<const SerializedData::Reservation> res); | 74 void DecodeReservation(Vector<const SerializedData::Reservation> res); |
77 | 75 |
78 bool ReserveSpace(); | 76 bool ReserveSpace(); |
79 | 77 |
80 void UnalignedCopy(Object** dest, Object** src) { | 78 void UnalignedCopy(Object** dest, Object** src) { |
81 memcpy(dest, src, sizeof(*src)); | 79 memcpy(dest, src, sizeof(*src)); |
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149 | 147 |
150 AllocationAlignment next_alignment_; | 148 AllocationAlignment next_alignment_; |
151 | 149 |
152 DISALLOW_COPY_AND_ASSIGN(Deserializer); | 150 DISALLOW_COPY_AND_ASSIGN(Deserializer); |
153 }; | 151 }; |
154 | 152 |
155 } // namespace internal | 153 } // namespace internal |
156 } // namespace v8 | 154 } // namespace v8 |
157 | 155 |
158 #endif // V8_SNAPSHOT_DESERIALIZER_H_ | 156 #endif // V8_SNAPSHOT_DESERIALIZER_H_ |
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