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Issue 2801043004: Scope scissor bug/MSAA/WebGL2 disabling to Adreno series. (Closed)
Patch Set: Created 3 years, 8 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Determines whether a certain driver bug exists in the current system. 5 // Determines whether a certain driver bug exists in the current system.
6 // The format of a valid gpu_driver_bug_list.json file is defined in 6 // The format of a valid gpu_driver_bug_list.json file is defined in
7 // <gpu/config/gpu_control_list_format.txt>. 7 // <gpu/config/gpu_control_list_format.txt>.
8 // The supported "features" can be found in 8 // The supported "features" can be found in
9 // <gpu/config/gpu_driver_bug_workaround_type.h>. 9 // <gpu/config/gpu_driver_bug_workaround_type.h>.
10 10
11 #include "gpu/config/gpu_control_list_jsons.h" 11 #include "gpu/config/gpu_control_list_jsons.h"
12 12
13 #define LONG_STRING_CONST(...) #__VA_ARGS__ 13 #define LONG_STRING_CONST(...) #__VA_ARGS__
14 14
15 namespace gpu { 15 namespace gpu {
16 16
17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( 17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST(
18 18
19 { 19 {
20 "name": "gpu driver bug list", 20 "name": "gpu driver bug list",
21 // Please update the version number whenever you change this file. 21 // Please update the version number whenever you change this file.
22 "version": "9.35", 22 "version": "9.36",
23 "entries": [ 23 "entries": [
24 { 24 {
25 "id": 1, 25 "id": 1,
26 "description": "Imagination driver doesn't like uploading lots of buffer d ata constantly", 26 "description": "Imagination driver doesn't like uploading lots of buffer d ata constantly",
27 "os": { 27 "os": {
28 "type": "android" 28 "type": "android"
29 }, 29 },
30 "gl_vendor": "Imagination.*", 30 "gl_vendor": "Imagination.*",
31 "features": [ 31 "features": [
32 "use_client_side_arrays_for_stream_buffers" 32 "use_client_side_arrays_for_stream_buffers"
(...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after
78 "type": "win" 78 "type": "win"
79 }, 79 },
80 "features": [ 80 "features": [
81 "exit_on_context_lost" 81 "exit_on_context_lost"
82 ] 82 ]
83 }, 83 },
84 { 84 {
85 "id": 19, 85 "id": 19,
86 "description": "Disable depth textures on Android with Qualcomm GPUs", 86 "description": "Disable depth textures on Android with Qualcomm GPUs",
87 "cr_bugs": [682075], 87 "cr_bugs": [682075],
88 "os": { 88 "gl_renderer": "Adreno \\(TM\\) [23].*",
89 "type": "android",
90 "version": {
91 "op": "<",
92 "value": "6.0"
93 }
94 },
95 "gl_vendor": "Qualcomm.*",
96 "features": [ 89 "features": [
97 "disable_depth_texture" 90 "disable_depth_texture"
98 ], 91 ],
99 "disabled_extensions": [ 92 "disabled_extensions": [
100 "GL_OES_depth_texture" 93 "GL_OES_depth_texture"
101 ] 94 ]
102 }, 95 },
103 { 96 {
104 "id": 20, 97 "id": 20,
105 "description": "Disable EXT_draw_buffers on GeForce GT 650M on Mac OS X du e to driver bugs", 98 "description": "Disable EXT_draw_buffers on GeForce GT 650M on Mac OS X du e to driver bugs",
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426 "id": 52, 419 "id": 52,
427 "cr_bugs": [449116, 471200, 612474, 682075], 420 "cr_bugs": [449116, 471200, 612474, 682075],
428 "description": "ES3 MSAA is broken on Qualcomm", 421 "description": "ES3 MSAA is broken on Qualcomm",
429 "os": { 422 "os": {
430 "type": "android", 423 "type": "android",
431 "version": { 424 "version": {
432 "op": "<", 425 "op": "<",
433 "value": "6.0" 426 "value": "6.0"
434 } 427 }
435 }, 428 },
436 "gl_vendor": "Qualcomm.*", 429 "gl_renderer": "Adreno \\(TM\\) 4.*",
437 "features": [ 430 "features": [
438 "disable_chromium_framebuffer_multisample" 431 "disable_chromium_framebuffer_multisample"
439 ] 432 ]
440 }, 433 },
441 { 434 {
442 "id": 54, 435 "id": 54,
443 "cr_bugs": [124764, 349137], 436 "cr_bugs": [124764, 349137],
444 "description": "Clear uniforms before first program use on all platforms", 437 "description": "Clear uniforms before first program use on all platforms",
445 "exceptions": [ 438 "exceptions": [
446 { 439 {
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2318 ] 2311 ]
2319 }, 2312 },
2320 ) // LONG_STRING_CONST macro 2313 ) // LONG_STRING_CONST macro
2321 // Avoid C2026 (string too big) error on VisualStudio. 2314 // Avoid C2026 (string too big) error on VisualStudio.
2322 LONG_STRING_CONST( 2315 LONG_STRING_CONST(
2323 { 2316 {
2324 // Corresponds to software rendering list #140. 2317 // Corresponds to software rendering list #140.
2325 "id": 214, 2318 "id": 214,
2326 "description": "Certain versions of Qualcomm driver don't setup scissor st ate correctly when FBO0 is bound.", 2319 "description": "Certain versions of Qualcomm driver don't setup scissor st ate correctly when FBO0 is bound.",
2327 "cr_bugs": [670607, 696627, 698197], 2320 "cr_bugs": [670607, 696627, 698197],
2328 "gl_vendor": "Qualcomm.*", 2321 "gl_renderer": "Adreno \\(TM\\) 3.*",
2329 "machine_model_name": ["Nexus 7", "KFTHWI", "KFSAWI", "KFAPWI", "KFTHWA", "KFSAWA", "KFAPWA"],
2330 "features": [ 2322 "features": [
2331 "force_update_scissor_state_when_binding_fbo0", 2323 "force_update_scissor_state_when_binding_fbo0",
2332 // Somehow the main workaround above won't work without the one below. 2324 // Somehow the main workaround above won't work without the one below.
2333 // See https://crbug.com/698197 for details. 2325 // See https://crbug.com/698197 for details.
2334 "disable_chromium_framebuffer_multisample" 2326 "disable_chromium_framebuffer_multisample"
2335 ] 2327 ]
2336 }, 2328 },
2337 { 2329 {
2338 "id": 215, 2330 "id": 215,
2339 "description": "Fake no-op GPU driver bug workaround for testing", 2331 "description": "Fake no-op GPU driver bug workaround for testing",
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2385 ] 2377 ]
2386 } 2378 }
2387 ] 2379 ]
2388 // Please update the version number at beginning of this file whenever you 2380 // Please update the version number at beginning of this file whenever you
2389 // change this file. 2381 // change this file.
2390 } 2382 }
2391 2383
2392 ); // LONG_STRING_CONST macro 2384 ); // LONG_STRING_CONST macro
2393 2385
2394 } // namespace gpu 2386 } // namespace gpu
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