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Issue 2799603002: Process TeamDrive change in change list. (Closed)
Patch Set: Add test for update. Created 3 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // Protocol buffer definitions for representing Drive files and directories, 5 // Protocol buffer definitions for representing Drive files and directories,
6 // and serializing them for the resource metadata database. 6 // and serializing them for the resource metadata database.
7 7
8 syntax = "proto2"; 8 syntax = "proto2";
9 9
10 option optimize_for = LITE_RUNTIME; 10 option optimize_for = LITE_RUNTIME;
(...skipping 140 matching lines...) Expand 10 before | Expand all | Expand 10 after
151 // incompatible change is made to the DB format. kDBVersion in 151 // incompatible change is made to the DB format. kDBVersion in
152 // drive_resource_metadata_storage.h defines the current version. 152 // drive_resource_metadata_storage.h defines the current version.
153 optional int32 version = 1; 153 optional int32 version = 1;
154 optional int64 largest_changestamp = 2; 154 optional int64 largest_changestamp = 2;
155 155
156 // True if resources already have been updated after 'starred' property added. 156 // True if resources already have been updated after 'starred' property added.
157 // Otherwise, we have to load them from server. 157 // Otherwise, we have to load them from server.
158 optional bool starred_property_initialized = 3; 158 optional bool starred_property_initialized = 3;
159 } 159 }
160 160
161 // Represents metadata of a Team Drive.
162 message TeamDriveChange {
hashimoto 2017/04/06 10:23:36 IIUC this object never gets serialized. So this do
yamaguchi 2017/04/07 03:57:44 Changed not to use this intermediate data structur
163 // Name of the Team Drive. Also used as the title of the entry.
164 // See the comment at |base_name| of ResourceEntry.
165 optional string name = 1;
166
167 // Resource ID of the entry. Guaranteed to be unique.
168 optional string id = 2;
169
170 // Local ID of the entry.
171 optional string local_id = 3;
172
173 // This field is used for processing the change list from the
174 // server. Deleted entries won't be stored in ResourceMetadata.
175 optional bool deleted = 4;
176
177 // The time of the last modification.
178 optional int64 modification_date = 5;
179 }
180
161 // Message to store information of an existing cache file. 181 // Message to store information of an existing cache file.
162 message FileCacheEntry { 182 message FileCacheEntry {
163 // MD5 of the cache file. 183 // MD5 of the cache file.
164 optional string md5 = 1; 184 optional string md5 = 1;
165 185
166 // True if the file is present locally. 186 // True if the file is present locally.
167 optional bool is_present = 2; 187 optional bool is_present = 2;
168 188
169 // True if the file is pinned (i.e. available offline). 189 // True if the file is pinned (i.e. available offline).
170 optional bool is_pinned = 3; 190 optional bool is_pinned = 3;
171 191
172 // True if the file is dirty (i.e. modified locally). 192 // True if the file is dirty (i.e. modified locally).
173 optional bool is_dirty = 4; 193 optional bool is_dirty = 4;
174 194
175 // When adding a new state, be sure to update TestFileCacheState and test 195 // When adding a new state, be sure to update TestFileCacheState and test
176 // functions defined in test_util.cc. 196 // functions defined in test_util.cc.
177 } 197 }
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