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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkPictureShader.h" | 8 #include "SkPictureShader.h" |
| 9 | 9 |
| 10 #include "SkBitmap.h" | 10 #include "SkBitmap.h" |
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| 49 | 49 |
| 50 buffer.write32(fTmx); | 50 buffer.write32(fTmx); |
| 51 buffer.write32(fTmy); | 51 buffer.write32(fTmy); |
| 52 fPicture->flatten(buffer); | 52 fPicture->flatten(buffer); |
| 53 } | 53 } |
| 54 | 54 |
| 55 SkShader* SkPictureShader::refBitmapShader(const SkMatrix& matrix, const SkMatri
x* localM) const { | 55 SkShader* SkPictureShader::refBitmapShader(const SkMatrix& matrix, const SkMatri
x* localM) const { |
| 56 SkASSERT(fPicture && fPicture->width() > 0 && fPicture->height() > 0); | 56 SkASSERT(fPicture && fPicture->width() > 0 && fPicture->height() > 0); |
| 57 | 57 |
| 58 SkMatrix m; | 58 SkMatrix m; |
| 59 if (this->hasLocalMatrix()) { | 59 m.setConcat(matrix, this->getLocalMatrix()); |
| 60 m.setConcat(matrix, this->getLocalMatrix()); | |
| 61 } else { | |
| 62 m = matrix; | |
| 63 } | |
| 64 if (localM) { | 60 if (localM) { |
| 65 m.preConcat(*localM); | 61 m.preConcat(*localM); |
| 66 } | 62 } |
| 67 | 63 |
| 68 // Use a rotation-invariant scale | 64 // Use a rotation-invariant scale |
| 69 SkPoint scale; | 65 SkPoint scale; |
| 70 if (!SkDecomposeUpper2x2(m, NULL, &scale, NULL)) { | 66 if (!SkDecomposeUpper2x2(m, NULL, &scale, NULL)) { |
| 71 // Decomposition failed, use an approximation. | 67 // Decomposition failed, use an approximation. |
| 72 scale.set(SkScalarSqrt(m.getScaleX() * m.getScaleX() + m.getSkewX() * m.
getSkewX()), | 68 scale.set(SkScalarSqrt(m.getScaleX() * m.getScaleX() + m.getSkewX() * m.
getSkewX()), |
| 73 SkScalarSqrt(m.getScaleY() * m.getScaleY() + m.getSkewY() * m.
getSkewY())); | 69 SkScalarSqrt(m.getScaleY() * m.getScaleY() + m.getSkewY() * m.
getSkewY())); |
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| 194 #if SK_SUPPORT_GPU | 190 #if SK_SUPPORT_GPU |
| 195 GrEffectRef* SkPictureShader::asNewEffect(GrContext* context, const SkPaint& pai
nt, | 191 GrEffectRef* SkPictureShader::asNewEffect(GrContext* context, const SkPaint& pai
nt, |
| 196 const SkMatrix* localMatrix) const { | 192 const SkMatrix* localMatrix) const { |
| 197 SkAutoTUnref<SkShader> bitmapShader(this->refBitmapShader(context->getMatrix
(), localMatrix)); | 193 SkAutoTUnref<SkShader> bitmapShader(this->refBitmapShader(context->getMatrix
(), localMatrix)); |
| 198 if (!bitmapShader) { | 194 if (!bitmapShader) { |
| 199 return NULL; | 195 return NULL; |
| 200 } | 196 } |
| 201 return bitmapShader->asNewEffect(context, paint, NULL); | 197 return bitmapShader->asNewEffect(context, paint, NULL); |
| 202 } | 198 } |
| 203 #endif | 199 #endif |
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