| Index: ui/base/cursor/ozone/cursor_data_factory_ozone.h
|
| diff --git a/ui/base/cursor/ozone/cursor_data_factory_ozone.h b/ui/base/cursor/ozone/cursor_data_factory_ozone.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..5db5d1e10c49f93b4615981f4fff081addc4094c
|
| --- /dev/null
|
| +++ b/ui/base/cursor/ozone/cursor_data_factory_ozone.h
|
| @@ -0,0 +1,91 @@
|
| +// Copyright 2017 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_BASE_CURSOR_OZONE_CURSORD_DATA_FACTORY_OZONE_H_
|
| +#define UI_BASE_CURSOR_OZONE_CURSORD_DATA_FACTORY_OZONE_H_
|
| +
|
| +#include <map>
|
| +
|
| +#include "base/macros.h"
|
| +#include "base/memory/ref_counted.h"
|
| +#include "third_party/skia/include/core/SkBitmap.h"
|
| +#include "ui/base/cursor/cursor_data.h"
|
| +#include "ui/base/ui_base_export.h"
|
| +#include "ui/gfx/geometry/point.h"
|
| +#include "ui/ozone/public/cursor_factory_ozone.h"
|
| +
|
| +namespace ui {
|
| +
|
| +// A refcounted wrapper around a ui::CursorData to obey CursorFactoryOzone's
|
| +// refcounting interface while building ui::CursorData objects for transport
|
| +// over mojo pipes.
|
| +//
|
| +// TODO(erg): In the long term, this should go away. When //content/ switches
|
| +// from webcursor.h to use ui::CursorData directly, we should be able to get
|
| +// rid of this class which is an adaptor for the existing ozone code.
|
| +class UI_BASE_EXPORT CursorDataOzone
|
| + : public base::RefCounted<CursorDataOzone> {
|
| + public:
|
| + explicit CursorDataOzone(const ui::CursorData& data);
|
| +
|
| + const ui::CursorData& data() const { return data_; }
|
| +
|
| + // Instances of CursorDataOzone are passed around as void* because of the low
|
| + // level CursorFactoryOzone interface. Even worse, there can be multiple
|
| + // subclasses that map to this void* type. This asserts that a magic cookie
|
| + // that we put at the start of valid CursorDataOzone objects is correct.
|
| + void AssertIsACusrorDataOzone();
|
| +
|
| + private:
|
| + friend class base::RefCounted<CursorDataOzone>;
|
| + ~CursorDataOzone();
|
| +
|
| + // This is always a magic constant value. This is set in the constructor and
|
| + // unset in the destructor.
|
| + uint32_t magic_cookie_;
|
| +
|
| + ui::CursorData data_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(CursorDataOzone);
|
| +};
|
| +
|
| +// CursorFactoryOzone implementation for processes which use ui::CursorDatas.
|
| +//
|
| +// Inside some sandboxed processes, we need to save all source data so it can
|
| +// be processed in a remote process. This plugs into the current ozone cursor
|
| +// creating code, and builds the cross platform mojo data structure.
|
| +class UI_BASE_EXPORT CursorDataFactoryOzone : public CursorFactoryOzone {
|
| + public:
|
| + CursorDataFactoryOzone();
|
| + ~CursorDataFactoryOzone() override;
|
| +
|
| + // Converts a PlatformCursor back to a ui::CursorData.
|
| + static const ui::CursorData& GetCursorData(PlatformCursor platform_cursor);
|
| +
|
| + // CursorFactoryOzone:
|
| + PlatformCursor GetDefaultCursor(int type) override;
|
| + PlatformCursor CreateImageCursor(const SkBitmap& bitmap,
|
| + const gfx::Point& hotspot,
|
| + float bitmap_dpi) override;
|
| + PlatformCursor CreateAnimatedCursor(const std::vector<SkBitmap>& bitmaps,
|
| + const gfx::Point& hotspot,
|
| + int frame_delay_ms,
|
| + float bitmap_dpi) override;
|
| + void RefImageCursor(PlatformCursor cursor) override;
|
| + void UnrefImageCursor(PlatformCursor cursor) override;
|
| +
|
| + private:
|
| + // Get cached BitmapCursorOzone for a default cursor.
|
| + scoped_refptr<CursorDataOzone> GetDefaultCursorInternal(int type);
|
| +
|
| + // Default cursors are cached & owned by the factory.
|
| + typedef std::map<int, scoped_refptr<CursorDataOzone>> DefaultCursorMap;
|
| + DefaultCursorMap default_cursors_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(CursorDataFactoryOzone);
|
| +};
|
| +
|
| +} // namespace ui
|
| +
|
| +#endif // UI_BASE_CURSOR_OZONE_CURSORD_DATA_FACTORY_OZONE_H_
|
|
|