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Side by Side Diff: third_party/WebKit/Source/platform/graphics/paint/PropertyTreeState.h

Issue 2798823002: Rewrite references to "wtf/" to "platform/wtf/" in platform/graphics. (Closed)
Patch Set: Created 3 years, 8 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef PropertyTreeState_h 5 #ifndef PropertyTreeState_h
6 #define PropertyTreeState_h 6 #define PropertyTreeState_h
7 7
8 #include "platform/graphics/paint/ClipPaintPropertyNode.h" 8 #include "platform/graphics/paint/ClipPaintPropertyNode.h"
9 #include "platform/graphics/paint/EffectPaintPropertyNode.h" 9 #include "platform/graphics/paint/EffectPaintPropertyNode.h"
10 #include "platform/graphics/paint/TransformPaintPropertyNode.h" 10 #include "platform/graphics/paint/TransformPaintPropertyNode.h"
11 #include "wtf/HashFunctions.h" 11 #include "platform/wtf/HashFunctions.h"
12 #include "wtf/HashTraits.h" 12 #include "platform/wtf/HashTraits.h"
13 #include "wtf/text/StringBuilder.h" 13 #include "platform/wtf/text/StringBuilder.h"
14 14
15 namespace blink { 15 namespace blink {
16 16
17 // A complete set of paint properties including those that are inherited from 17 // A complete set of paint properties including those that are inherited from
18 // other objects. RefPtrs are used to guard against use-after-free bugs and 18 // other objects. RefPtrs are used to guard against use-after-free bugs and
19 // DCHECKs ensure PropertyTreeState never retains the last reference to a 19 // DCHECKs ensure PropertyTreeState never retains the last reference to a
20 // property tree node. 20 // property tree node.
21 class PLATFORM_EXPORT PropertyTreeState { 21 class PLATFORM_EXPORT PropertyTreeState {
22 USING_FAST_MALLOC(PropertyTreeState); 22 USING_FAST_MALLOC(PropertyTreeState);
23 23
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180 } 180 }
181 181
182 HashMap<const PropertyTreeNode*, String> m_nodeToDebugString; 182 HashMap<const PropertyTreeNode*, String> m_nodeToDebugString;
183 }; 183 };
184 184
185 #endif 185 #endif
186 186
187 } // namespace blink 187 } // namespace blink
188 188
189 #endif // PropertyTreeState_h 189 #endif // PropertyTreeState_h
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