| Index: content/gpu/gpu_child_thread.h
|
| diff --git a/content/gpu/gpu_child_thread.h b/content/gpu/gpu_child_thread.h
|
| index f44ce993d887b70e68c6ba86c81e4be6a827fd00..db030ecf1a114cc70409b6ba177b766c63dba3d9 100644
|
| --- a/content/gpu/gpu_child_thread.h
|
| +++ b/content/gpu/gpu_child_thread.h
|
| @@ -46,6 +46,7 @@ class TargetServices;
|
|
|
| namespace content {
|
| class GpuServiceFactory;
|
| +struct EstablishChannelParams;
|
|
|
| // The main thread of the GPU child process. There will only ever be one of
|
| // these per process. It does process initialization and shutdown. It forwards
|
| @@ -122,6 +123,7 @@ class GpuChildThread : public ChildThreadImpl,
|
| #endif
|
| void OnGpuSwitched();
|
|
|
| + void OnEstablishChannel(const EstablishChannelParams& params);
|
| void OnCloseChannel(int32_t client_id);
|
| void OnLoadedShader(const std::string& shader);
|
| void OnDestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id,
|
|
|