Index: ui/android/resources/crushed_sprite_resource.h |
diff --git a/ui/android/resources/crushed_sprite_resource.h b/ui/android/resources/crushed_sprite_resource.h |
deleted file mode 100644 |
index 605f22f3dc8d899318132fc0298f267703a50d01..0000000000000000000000000000000000000000 |
--- a/ui/android/resources/crushed_sprite_resource.h |
+++ /dev/null |
@@ -1,82 +0,0 @@ |
-// Copyright 2015 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef UI_ANDROID_RESOURCES_CRUSHED_SPRITE_RESOURCE_H_ |
-#define UI_ANDROID_RESOURCES_CRUSHED_SPRITE_RESOURCE_H_ |
- |
-#include <memory> |
-#include <utility> |
-#include <vector> |
- |
-#include "base/macros.h" |
-#include "third_party/skia/include/core/SkBitmap.h" |
-#include "ui/android/ui_android_export.h" |
-#include "ui/gfx/geometry/rect.h" |
- |
-namespace cc { |
-typedef int UIResourceId; |
-} |
- |
-namespace ui { |
- |
-// A resource that provides an unscaled bitmap and corresponding metadata for a |
-// crushed sprite. A crushed sprite animation is run by drawing rectangles from |
-// a bitmap to a canvas. Each frame in the animation draws its rectangles on top |
-// of the previous frame. |
-class UI_ANDROID_EXPORT CrushedSpriteResource { |
- public: |
- typedef std::vector<std::pair<gfx::Rect, gfx::Rect>> FrameSrcDstRects; |
- typedef std::vector<FrameSrcDstRects> SrcDstRects; |
- |
- // Creates a new CrushedSpriteResource. |bitmap_res_id| is the id for the |
- // for the source bitmap, |java_bitmap| is the source bitmap for the crushed |
- // sprite, |src_dst_rects| is a list of rectangles to draw for each frame, and |
- // |unscaled_sprite_size| is the size of an individual sprite unscaled. The |
- // sprite should be drawn at its unscaled size then scaled to |
- // |scaled_sprite_size|. |
- CrushedSpriteResource(const SkBitmap& bitmap, |
- const SrcDstRects& src_dst_rects, |
- gfx::Size unscaled_sprite_size, |
- gfx::Size scaled_sprite_size); |
- ~CrushedSpriteResource(); |
- |
- // Sets the source bitmap. |
- void SetBitmap(const SkBitmap& bitmap); |
- |
- // Returns the source bitmap. |
- const SkBitmap& GetBitmap(); |
- |
- // Evicts bitmap_ from memory. |
- void EvictBitmapFromMemory(); |
- |
- // Returns true if the source bitmap has been evicted from memory. |
- bool BitmapHasBeenEvictedFromMemory(); |
- |
- // Returns a list of rectangles to be drawn for |frame|. |
- FrameSrcDstRects GetRectanglesForFrame(int frame); |
- |
- // Returns the unscaled size of an individual sprite. |
- gfx::Size GetUnscaledSpriteSize(); |
- |
- // Returns the scaled size of an individual sprite. |
- gfx::Size GetScaledSpriteSize(); |
- |
- // Returns the total number of frames in the sprite animation. |
- int GetFrameCount(); |
- |
- // Returns the memory usage of the bitmap. |
- size_t EstimateMemoryUsage() const; |
- |
- private: |
- SkBitmap bitmap_; |
- SrcDstRects src_dst_rects_; |
- gfx::Size unscaled_sprite_size_; |
- gfx::Size scaled_sprite_size_; |
- |
- DISALLOW_COPY_AND_ASSIGN(CrushedSpriteResource); |
-}; |
- |
-} // namespace ui |
- |
-#endif // UI_ANDROID_RESOURCES_CRUSHED_SPRITE_RESOURCE_H_ |