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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/media/session/media_session_impl.h" | 5 #include "content/browser/media/session/media_session_impl.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include "content/browser/media/session/audio_focus_delegate.h" | 8 #include "content/browser/media/session/audio_focus_delegate.h" |
9 #include "content/browser/media/session/media_session_controller.h" | 9 #include "content/browser/media/session/media_session_controller.h" |
10 #include "content/browser/media/session/media_session_player_observer.h" | 10 #include "content/browser/media/session/media_session_player_observer.h" |
11 #include "content/browser/media/session/media_session_service_impl.h" | 11 #include "content/browser/media/session/media_session_service_impl.h" |
12 #include "content/browser/web_contents/web_contents_impl.h" | 12 #include "content/browser/web_contents/web_contents_impl.h" |
13 #include "content/public/browser/media_session.h" | 13 #include "content/public/browser/media_session.h" |
14 #include "content/public/browser/media_session_observer.h" | 14 #include "content/public/browser/media_session_observer.h" |
15 #include "content/public/browser/navigation_handle.h" | 15 #include "content/public/browser/navigation_handle.h" |
16 #include "content/public/browser/web_contents.h" | 16 #include "content/public/browser/web_contents.h" |
17 #include "media/base/media_content_type.h" | 17 #include "media/base/media_content_type.h" |
| 18 #include "third_party/WebKit/public/platform/modules/mediasession/media_session.
mojom.h" |
18 | 19 |
19 #if defined(OS_ANDROID) | 20 #if defined(OS_ANDROID) |
20 #include "content/browser/media/session/media_session_android.h" | 21 #include "content/browser/media/session/media_session_android.h" |
21 #endif // defined(OS_ANDROID) | 22 #endif // defined(OS_ANDROID) |
22 | 23 |
23 namespace content { | 24 namespace content { |
24 | 25 |
| 26 using MediaSessionUserAction = MediaSessionUmaHelper::MediaSessionUserAction; |
| 27 |
25 namespace { | 28 namespace { |
26 | 29 |
27 const double kDefaultVolumeMultiplier = 1.0; | 30 const double kDefaultVolumeMultiplier = 1.0; |
28 const double kDuckingVolumeMultiplier = 0.2; | 31 const double kDuckingVolumeMultiplier = 0.2; |
29 | 32 |
30 using MapRenderFrameHostToDepth = std::map<RenderFrameHost*, size_t>; | 33 using MapRenderFrameHostToDepth = std::map<RenderFrameHost*, size_t>; |
31 | 34 |
32 size_t ComputeFrameDepth(RenderFrameHost* rfh, | 35 size_t ComputeFrameDepth(RenderFrameHost* rfh, |
33 MapRenderFrameHostToDepth* map_rfh_to_depth) { | 36 MapRenderFrameHostToDepth* map_rfh_to_depth) { |
34 DCHECK(rfh); | 37 DCHECK(rfh); |
35 size_t depth = 0; | 38 size_t depth = 0; |
36 RenderFrameHost* current_frame = rfh; | 39 RenderFrameHost* current_frame = rfh; |
37 while (current_frame) { | 40 while (current_frame) { |
38 auto it = map_rfh_to_depth->find(current_frame); | 41 auto it = map_rfh_to_depth->find(current_frame); |
39 if (it != map_rfh_to_depth->end()) { | 42 if (it != map_rfh_to_depth->end()) { |
40 depth += it->second; | 43 depth += it->second; |
41 break; | 44 break; |
42 } | 45 } |
43 ++depth; | 46 ++depth; |
44 current_frame = current_frame->GetParent(); | 47 current_frame = current_frame->GetParent(); |
45 } | 48 } |
46 (*map_rfh_to_depth)[rfh] = depth; | 49 (*map_rfh_to_depth)[rfh] = depth; |
47 return depth; | 50 return depth; |
48 } | 51 } |
49 | 52 |
| 53 MediaSessionUserAction MediaSessionActionToUserAction( |
| 54 blink::mojom::MediaSessionAction action) { |
| 55 switch (action) { |
| 56 case blink::mojom::MediaSessionAction::PLAY: |
| 57 return MediaSessionUserAction::Play; |
| 58 case blink::mojom::MediaSessionAction::PAUSE: |
| 59 return MediaSessionUserAction::Pause; |
| 60 case blink::mojom::MediaSessionAction::PREVIOUS_TRACK: |
| 61 return MediaSessionUserAction::PreviousTrack; |
| 62 case blink::mojom::MediaSessionAction::NEXT_TRACK: |
| 63 return MediaSessionUserAction::NextTrack; |
| 64 case blink::mojom::MediaSessionAction::SEEK_BACKWARD: |
| 65 return MediaSessionUserAction::SeekBackward; |
| 66 case blink::mojom::MediaSessionAction::SEEK_FORWARD: |
| 67 return MediaSessionUserAction::SeekForward; |
| 68 } |
| 69 NOTREACHED(); |
| 70 return MediaSessionUserAction::Count; |
| 71 } |
| 72 |
50 } // anonymous namespace | 73 } // anonymous namespace |
51 | 74 |
52 using MediaSessionSuspendedSource = | 75 using MediaSessionSuspendedSource = |
53 MediaSessionUmaHelper::MediaSessionSuspendedSource; | 76 MediaSessionUmaHelper::MediaSessionSuspendedSource; |
54 | 77 |
55 DEFINE_WEB_CONTENTS_USER_DATA_KEY(MediaSessionImpl); | 78 DEFINE_WEB_CONTENTS_USER_DATA_KEY(MediaSessionImpl); |
56 | 79 |
57 MediaSessionImpl::PlayerIdentifier::PlayerIdentifier( | 80 MediaSessionImpl::PlayerIdentifier::PlayerIdentifier( |
58 MediaSessionPlayerObserver* observer, | 81 MediaSessionPlayerObserver* observer, |
59 int player_id) | 82 int player_id) |
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303 } | 326 } |
304 | 327 |
305 // Otherwise, suspend the session. | 328 // Otherwise, suspend the session. |
306 DCHECK(IsActive()); | 329 DCHECK(IsActive()); |
307 OnSuspendInternal(SuspendType::CONTENT, State::SUSPENDED); | 330 OnSuspendInternal(SuspendType::CONTENT, State::SUSPENDED); |
308 } | 331 } |
309 | 332 |
310 void MediaSessionImpl::Resume(SuspendType suspend_type) { | 333 void MediaSessionImpl::Resume(SuspendType suspend_type) { |
311 DCHECK(IsSuspended()); | 334 DCHECK(IsSuspended()); |
312 | 335 |
| 336 if (suspend_type == SuspendType::UI) { |
| 337 MediaSessionUmaHelper::RecordMediaSessionUserAction( |
| 338 MediaSessionUmaHelper::MediaSessionUserAction::PlayDefault); |
| 339 } |
| 340 |
313 // When the resume requests comes from another source than system, audio focus | 341 // When the resume requests comes from another source than system, audio focus |
314 // must be requested. | 342 // must be requested. |
315 if (suspend_type != SuspendType::SYSTEM) { | 343 if (suspend_type != SuspendType::SYSTEM) { |
316 // Request audio focus again in case we lost it because another app started | 344 // Request audio focus again in case we lost it because another app started |
317 // playing while the playback was paused. | 345 // playing while the playback was paused. |
318 State audio_focus_state = RequestSystemAudioFocus(audio_focus_type_) | 346 State audio_focus_state = RequestSystemAudioFocus(audio_focus_type_) |
319 ? State::ACTIVE | 347 ? State::ACTIVE |
320 : State::INACTIVE; | 348 : State::INACTIVE; |
321 SetAudioFocusState(audio_focus_state); | 349 SetAudioFocusState(audio_focus_state); |
322 | 350 |
323 if (audio_focus_state_ != State::ACTIVE) | 351 if (audio_focus_state_ != State::ACTIVE) |
324 return; | 352 return; |
325 } | 353 } |
326 | 354 |
327 OnResumeInternal(suspend_type); | 355 OnResumeInternal(suspend_type); |
328 } | 356 } |
329 | 357 |
330 void MediaSessionImpl::Suspend(SuspendType suspend_type) { | 358 void MediaSessionImpl::Suspend(SuspendType suspend_type) { |
331 if (!IsActive()) | 359 if (!IsActive()) |
332 return; | 360 return; |
333 | 361 |
| 362 if (suspend_type == SuspendType::UI) { |
| 363 MediaSessionUmaHelper::RecordMediaSessionUserAction( |
| 364 MediaSessionUserAction::PauseDefault); |
| 365 } |
| 366 |
334 OnSuspendInternal(suspend_type, State::SUSPENDED); | 367 OnSuspendInternal(suspend_type, State::SUSPENDED); |
335 } | 368 } |
336 | 369 |
337 void MediaSessionImpl::Stop(SuspendType suspend_type) { | 370 void MediaSessionImpl::Stop(SuspendType suspend_type) { |
338 DCHECK(audio_focus_state_ != State::INACTIVE); | 371 DCHECK(audio_focus_state_ != State::INACTIVE); |
339 DCHECK(suspend_type != SuspendType::CONTENT); | 372 DCHECK(suspend_type != SuspendType::CONTENT); |
340 DCHECK(!HasPepper()); | 373 DCHECK(!HasPepper()); |
341 | 374 |
| 375 if (suspend_type == SuspendType::UI) { |
| 376 MediaSessionUmaHelper::RecordMediaSessionUserAction( |
| 377 MediaSessionUmaHelper::MediaSessionUserAction::StopDefault); |
| 378 } |
| 379 |
342 // TODO(mlamouri): merge the logic between UI and SYSTEM. | 380 // TODO(mlamouri): merge the logic between UI and SYSTEM. |
343 if (suspend_type == SuspendType::SYSTEM) { | 381 if (suspend_type == SuspendType::SYSTEM) { |
344 OnSuspendInternal(suspend_type, State::INACTIVE); | 382 OnSuspendInternal(suspend_type, State::INACTIVE); |
345 return; | 383 return; |
346 } | 384 } |
347 | 385 |
348 if (audio_focus_state_ != State::SUSPENDED) | 386 if (audio_focus_state_ != State::SUSPENDED) |
349 OnSuspendInternal(suspend_type, State::SUSPENDED); | 387 OnSuspendInternal(suspend_type, State::SUSPENDED); |
350 | 388 |
351 DCHECK(audio_focus_state_ == State::SUSPENDED); | 389 DCHECK(audio_focus_state_ == State::SUSPENDED); |
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628 void MediaSessionImpl::OnMediaSessionActionsChanged( | 666 void MediaSessionImpl::OnMediaSessionActionsChanged( |
629 MediaSessionServiceImpl* service) { | 667 MediaSessionServiceImpl* service) { |
630 if (service != routed_service_) | 668 if (service != routed_service_) |
631 return; | 669 return; |
632 | 670 |
633 NotifyMediaSessionActionsChange(routed_service_->actions()); | 671 NotifyMediaSessionActionsChange(routed_service_->actions()); |
634 } | 672 } |
635 | 673 |
636 void MediaSessionImpl::DidReceiveAction( | 674 void MediaSessionImpl::DidReceiveAction( |
637 blink::mojom::MediaSessionAction action) { | 675 blink::mojom::MediaSessionAction action) { |
| 676 MediaSessionUmaHelper::RecordMediaSessionUserAction( |
| 677 MediaSessionActionToUserAction(action)); |
| 678 |
638 // Pause all players in non-routed frames if the action is PAUSE. | 679 // Pause all players in non-routed frames if the action is PAUSE. |
639 // | 680 // |
640 // This is the default PAUSE action handler per Media Session API spec. The | 681 // This is the default PAUSE action handler per Media Session API spec. The |
641 // reason for pausing all players in all other sessions is to avoid the | 682 // reason for pausing all players in all other sessions is to avoid the |
642 // players in other frames keep the session active so that the UI will always | 683 // players in other frames keep the session active so that the UI will always |
643 // show the pause button but it does not pause anything (as the routed frame | 684 // show the pause button but it does not pause anything (as the routed frame |
644 // already pauses when responding to the PAUSE action while other frames does | 685 // already pauses when responding to the PAUSE action while other frames does |
645 // not). | 686 // not). |
646 // | 687 // |
647 // TODO(zqzhang): Currently, this might not work well on desktop as Pepper and | 688 // TODO(zqzhang): Currently, this might not work well on desktop as Pepper and |
648 // OneShot players are not really suspended, so that the session is still | 689 // OneShot players are not really suspended, so that the session is still |
649 // active after this. See https://crbug.com/619084 and | 690 // active after this. See https://crbug.com/619084 and |
650 // https://crbug.com/596516. | 691 // https://crbug.com/596516. |
651 if (blink::mojom::MediaSessionAction::PAUSE == action) { | 692 if (blink::mojom::MediaSessionAction::PAUSE == action) { |
652 RenderFrameHost* rfh_of_routed_service = | 693 RenderFrameHost* rfh_of_routed_service = |
653 routed_service_ ? routed_service_->GetRenderFrameHost() : nullptr; | 694 routed_service_ ? routed_service_->GetRenderFrameHost() : nullptr; |
654 for (const auto& player : normal_players_) { | 695 for (const auto& player : normal_players_) { |
655 if (player.observer->GetRenderFrameHost() != rfh_of_routed_service) | 696 if (player.observer->render_frame_host() != rfh_of_routed_service) |
656 player.observer->OnSuspend(player.player_id); | 697 player.observer->OnSuspend(player.player_id); |
657 } | 698 } |
658 for (const auto& player : pepper_players_) { | 699 for (const auto& player : pepper_players_) { |
659 if (player.observer->GetRenderFrameHost() != rfh_of_routed_service) { | 700 if (player.observer->render_frame_host() != rfh_of_routed_service) { |
660 player.observer->OnSetVolumeMultiplier(player.player_id, | 701 player.observer->OnSetVolumeMultiplier(player.player_id, |
661 kDuckingVolumeMultiplier); | 702 kDuckingVolumeMultiplier); |
662 } | 703 } |
663 } | 704 } |
664 for (const auto& player : one_shot_players_) { | 705 for (const auto& player : one_shot_players_) { |
665 if (player.observer->GetRenderFrameHost() != rfh_of_routed_service) | 706 if (player.observer->render_frame_host() != rfh_of_routed_service) |
666 player.observer->OnSuspend(player.player_id); | 707 player.observer->OnSuspend(player.player_id); |
667 } | 708 } |
668 } | 709 } |
669 | 710 |
670 if (!routed_service_) | 711 if (!routed_service_) |
671 return; | 712 return; |
672 | 713 |
673 routed_service_->GetClient()->DidReceiveAction(action); | 714 routed_service_->GetClient()->DidReceiveAction(action); |
674 } | 715 } |
675 | 716 |
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689 } | 730 } |
690 } | 731 } |
691 | 732 |
692 MediaSessionServiceImpl* MediaSessionImpl::ComputeServiceForRouting() { | 733 MediaSessionServiceImpl* MediaSessionImpl::ComputeServiceForRouting() { |
693 // The service selection strategy is: select a frame that has a playing/paused | 734 // The service selection strategy is: select a frame that has a playing/paused |
694 // player and has a corresponding MediaSessionService and return the | 735 // player and has a corresponding MediaSessionService and return the |
695 // corresponding MediaSessionService. If multiple frames satisfy the criteria, | 736 // corresponding MediaSessionService. If multiple frames satisfy the criteria, |
696 // prefer the top-most frame. | 737 // prefer the top-most frame. |
697 std::set<RenderFrameHost*> frames; | 738 std::set<RenderFrameHost*> frames; |
698 for (const auto& player : normal_players_) { | 739 for (const auto& player : normal_players_) { |
699 RenderFrameHost* frame = player.observer->GetRenderFrameHost(); | 740 RenderFrameHost* frame = player.observer->render_frame_host(); |
700 if (frame) | 741 if (frame) |
701 frames.insert(frame); | 742 frames.insert(frame); |
702 } | 743 } |
703 | 744 |
704 for (const auto& player : one_shot_players_) { | 745 for (const auto& player : one_shot_players_) { |
705 RenderFrameHost* frame = player.observer->GetRenderFrameHost(); | 746 RenderFrameHost* frame = player.observer->render_frame_host(); |
706 if (frame) | 747 if (frame) |
707 frames.insert(frame); | 748 frames.insert(frame); |
708 } | 749 } |
709 | 750 |
710 for (const auto& player : pepper_players_) { | 751 for (const auto& player : pepper_players_) { |
711 RenderFrameHost* frame = player.observer->GetRenderFrameHost(); | 752 RenderFrameHost* frame = player.observer->render_frame_host(); |
712 if (frame) | 753 if (frame) |
713 frames.insert(frame); | 754 frames.insert(frame); |
714 } | 755 } |
715 | 756 |
716 RenderFrameHost* best_frame = nullptr; | 757 RenderFrameHost* best_frame = nullptr; |
717 size_t min_depth = std::numeric_limits<size_t>::max(); | 758 size_t min_depth = std::numeric_limits<size_t>::max(); |
718 std::map<RenderFrameHost*, size_t> map_rfh_to_depth; | 759 std::map<RenderFrameHost*, size_t> map_rfh_to_depth; |
719 | 760 |
720 for (RenderFrameHost* frame : frames) { | 761 for (RenderFrameHost* frame : frames) { |
721 size_t depth = ComputeFrameDepth(frame, &map_rfh_to_depth); | 762 size_t depth = ComputeFrameDepth(frame, &map_rfh_to_depth); |
722 if (depth >= min_depth) | 763 if (depth >= min_depth) |
723 continue; | 764 continue; |
724 if (!IsServiceActiveForRenderFrameHost(frame)) | 765 if (!IsServiceActiveForRenderFrameHost(frame)) |
725 continue; | 766 continue; |
726 best_frame = frame; | 767 best_frame = frame; |
727 min_depth = depth; | 768 min_depth = depth; |
728 } | 769 } |
729 | 770 |
730 return best_frame ? services_[best_frame] : nullptr; | 771 return best_frame ? services_[best_frame] : nullptr; |
731 } | 772 } |
732 | 773 |
733 } // namespace content | 774 } // namespace content |
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