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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2011 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 */ | 24 */ |
| 25 | 25 |
| 26 #ifndef AnimationUtilities_h | 26 #ifndef AnimationUtilities_h |
| 27 #define AnimationUtilities_h | 27 #define AnimationUtilities_h |
| 28 | 28 |
| 29 #include "platform/LayoutUnit.h" | 29 #include "platform/LayoutUnit.h" |
| 30 #include "platform/PlatformExport.h" | 30 #include "platform/PlatformExport.h" |
| 31 #include "platform/geometry/FloatPoint.h" | 31 #include "platform/geometry/FloatPoint.h" |
| 32 #include "platform/geometry/IntPoint.h" | 32 #include "platform/geometry/IntPoint.h" |
| 33 #include "platform/wtf/MathExtras.h" |
| 33 #include "ui/gfx/geometry/cubic_bezier.h" | 34 #include "ui/gfx/geometry/cubic_bezier.h" |
| 34 #include "wtf/MathExtras.h" | |
| 35 | 35 |
| 36 #include <algorithm> | 36 #include <algorithm> |
| 37 #include <type_traits> | 37 #include <type_traits> |
| 38 | 38 |
| 39 namespace blink { | 39 namespace blink { |
| 40 | 40 |
| 41 inline int blend(int from, int to, double progress) { | 41 inline int blend(int from, int to, double progress) { |
| 42 return lround(from + (to - from) * progress); | 42 return lround(from + (to - from) * progress); |
| 43 } | 43 } |
| 44 | 44 |
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| 80 // Calculates the accuracy for evaluating a timing function for an animation | 80 // Calculates the accuracy for evaluating a timing function for an animation |
| 81 // with the specified duration. | 81 // with the specified duration. |
| 82 inline double accuracyForDuration(double duration) { | 82 inline double accuracyForDuration(double duration) { |
| 83 return std::max(1.0 / (200.0 * duration), | 83 return std::max(1.0 / (200.0 * duration), |
| 84 gfx::CubicBezier::GetDefaultEpsilon()); | 84 gfx::CubicBezier::GetDefaultEpsilon()); |
| 85 } | 85 } |
| 86 | 86 |
| 87 } // namespace blink | 87 } // namespace blink |
| 88 | 88 |
| 89 #endif // AnimationUtilities_h | 89 #endif // AnimationUtilities_h |
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