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Unified Diff: cc/resources/resource_provider.cc

Issue 27973002: cc: Adding ETC1 support to UIResourceBitmap and ResourceProvider (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 2 months ago
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Index: cc/resources/resource_provider.cc
diff --git a/cc/resources/resource_provider.cc b/cc/resources/resource_provider.cc
index e7d8c130f1eb157de49a0cd3b74be87d929b2c94..bd9e07bdce664676f99985e7fd07004893b8885b 100644
--- a/cc/resources/resource_provider.cc
+++ b/cc/resources/resource_provider.cc
@@ -14,6 +14,7 @@
#include "cc/base/util.h"
#include "cc/output/gl_renderer.h" // For the GLC() macro.
#include "cc/resources/platform_color.h"
+#include "cc/resources/resource.h"
kaanb 2013/10/18 16:54:49 you shouldn't need this include, isn't it already
powei 2013/10/23 05:36:15 Done.
#include "cc/resources/returned_resource.h"
#include "cc/resources/transferable_resource.h"
#include "cc/scheduler/texture_uploader.h"
@@ -42,6 +43,7 @@ GLenum TextureToStorageFormat(ResourceFormat format) {
case BGRA_8888:
storage_format = GL_BGRA8_EXT;
break;
+ case ETC1:
case RGBA_4444:
case LUMINANCE_8:
case RGB_565:
@@ -57,6 +59,7 @@ bool IsFormatSupportedForStorage(ResourceFormat format) {
case RGBA_8888:
case BGRA_8888:
return true;
+ case ETC1:
case RGBA_4444:
case LUMINANCE_8:
case RGB_565:
@@ -1390,27 +1393,52 @@ void ResourceProvider::BeginSetPixels(ResourceId id) {
GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM,
resource->gl_upload_query_id);
if (allocate) {
- context3d->asyncTexImage2DCHROMIUM(
- GL_TEXTURE_2D,
- 0, /* level */
- GLInternalFormat(resource->format),
- resource->size.width(),
- resource->size.height(),
- 0, /* border */
- GLDataFormat(resource->format),
- GLDataType(resource->format),
- NULL);
+ if (resource->format == ETC1) {
+ context3d->compressedTexImage2D(
+ GL_TEXTURE_2D,
+ 0, /* level */
+ GLInternalFormat(resource->format),
+ resource->size.width(),
+ resource->size.height(),
+ 0, /* border */
+ cc::Resource::ETC1SizeInBytes(resource->size),
+ NULL);
+ } else {
+ context3d->asyncTexImage2DCHROMIUM(
+ GL_TEXTURE_2D,
+ 0, /* level */
+ GLInternalFormat(resource->format),
+ resource->size.width(),
+ resource->size.height(),
+ 0, /* border */
+ GLDataFormat(resource->format),
+ GLDataType(resource->format),
+ NULL);
+ }
} else {
- context3d->asyncTexSubImage2DCHROMIUM(
- GL_TEXTURE_2D,
- 0, /* level */
- 0, /* x */
- 0, /* y */
- resource->size.width(),
- resource->size.height(),
- GLDataFormat(resource->format),
- GLDataType(resource->format),
- NULL);
+ if (resource->format == ETC1) {
+ context3d->compressedTexSubImage2D(
+ GL_TEXTURE_2D,
+ 0, /* level */
+ 0, /* x */
+ 0, /* y */
+ resource->size.width(),
+ resource->size.height(),
+ GLDataFormat(resource->format),
+ cc::Resource::ETC1SizeInBytes(resource->size),
+ NULL);
+ } else {
+ context3d->asyncTexSubImage2DCHROMIUM(
+ GL_TEXTURE_2D,
+ 0, /* level */
+ 0, /* x */
+ 0, /* y */
+ resource->size.width(),
+ resource->size.height(),
+ GLDataFormat(resource->format),
+ GLDataType(resource->format),
+ NULL);
+ }
}
context3d->endQueryEXT(GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM);
context3d->bindBuffer(GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM, 0);
@@ -1540,21 +1568,33 @@ void ResourceProvider::LazyAllocate(Resource* resource) {
GLC(context3d, context3d->bindTexture(GL_TEXTURE_2D, resource->gl_id));
if (use_texture_storage_ext_ && IsFormatSupportedForStorage(format)) {
GLenum storage_format = TextureToStorageFormat(format);
- GLC(context3d, context3d->texStorage2DEXT(GL_TEXTURE_2D,
- 1,
- storage_format,
- size.width(),
- size.height()));
+ GLC(context3d,
+ context3d->texStorage2DEXT(
kaanb 2013/10/18 16:54:49 please revert this block, it just changes formatti
powei 2013/10/23 05:36:15 Done.
+ GL_TEXTURE_2D, 1, storage_format, size.width(), size.height()));
} else {
- GLC(context3d, context3d->texImage2D(GL_TEXTURE_2D,
- 0,
- GLInternalFormat(format),
- size.width(),
- size.height(),
- 0,
- GLDataFormat(format),
- GLDataType(format),
- NULL));
+ if (format == ETC1) {
+ GLC(context3d,
+ context3d->compressedTexImage2D(
+ GL_TEXTURE_2D,
+ 0,
+ GLInternalFormat(format),
+ size.width(),
+ size.height(),
+ 0,
+ cc::Resource::ETC1SizeInBytes(resource->size),
+ NULL));
+ } else {
+ GLC(context3d,
+ context3d->texImage2D(GL_TEXTURE_2D,
+ 0,
+ GLInternalFormat(format),
+ size.width(),
+ size.height(),
+ 0,
+ GLDataFormat(format),
+ GLDataType(format),
+ NULL));
+ }
}
}

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