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Side by Side Diff: cc/resources/resource_provider.h

Issue 27973002: cc: Adding ETC1 support to UIResourceBitmap and ResourceProvider (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 2 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_
6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <set> 9 #include <set>
10 #include <string> 10 #include <string>
(...skipping 470 matching lines...) Expand 10 before | Expand all | Expand 10 after
481 481
482 scoped_refptr<Fence> current_read_lock_fence_; 482 scoped_refptr<Fence> current_read_lock_fence_;
483 bool use_rgba_4444_texture_format_; 483 bool use_rgba_4444_texture_format_;
484 484
485 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); 485 DISALLOW_COPY_AND_ASSIGN(ResourceProvider);
486 }; 486 };
487 487
488 488
489 // TODO(epenner): Move these format conversions to resource_format.h 489 // TODO(epenner): Move these format conversions to resource_format.h
490 // once that builds on mac (npapi.h currently #includes OpenGL.h). 490 // once that builds on mac (npapi.h currently #includes OpenGL.h).
491 inline unsigned BytesPerPixel(ResourceFormat format) { 491 inline unsigned BytesPerPixel(ResourceFormat format) {
aelias_OOO_until_Jul13 2013/10/18 01:59:24 Please rename this method to BitsPerPixel and mult
powei 2013/10/23 05:36:15 Done.
492 DCHECK_LE(format, RESOURCE_FORMAT_MAX); 492 DCHECK_LE(format, RESOURCE_FORMAT_MAX);
493 static const unsigned format_bytes_per_pixel[RESOURCE_FORMAT_MAX + 1] = { 493 static const unsigned format_bytes_per_pixel[RESOURCE_FORMAT_MAX + 1] = {
494 0, // ETC1
494 4, // RGBA_8888 495 4, // RGBA_8888
495 2, // RGBA_4444 496 2, // RGBA_4444
496 4, // BGRA_8888 497 4, // BGRA_8888
497 1, // LUMINANCE_8 498 1, // LUMINANCE_8
498 2 // RGB_565 499 2 // RGB_565
499 }; 500 };
500 return format_bytes_per_pixel[format]; 501 return format_bytes_per_pixel[format];
501 } 502 }
502 503
503 inline GLenum GLDataType(ResourceFormat format) { 504 inline GLenum GLDataType(ResourceFormat format) {
504 DCHECK_LE(format, RESOURCE_FORMAT_MAX); 505 DCHECK_LE(format, RESOURCE_FORMAT_MAX);
505 static const unsigned format_gl_data_type[RESOURCE_FORMAT_MAX + 1] = { 506 static const unsigned format_gl_data_type[RESOURCE_FORMAT_MAX + 1] = {
507 GL_UNSIGNED_BYTE, // ETC1
506 GL_UNSIGNED_BYTE, // RGBA_8888 508 GL_UNSIGNED_BYTE, // RGBA_8888
507 GL_UNSIGNED_SHORT_4_4_4_4, // RGBA_4444 509 GL_UNSIGNED_SHORT_4_4_4_4, // RGBA_4444
508 GL_UNSIGNED_BYTE, // BGRA_8888 510 GL_UNSIGNED_BYTE, // BGRA_8888
509 GL_UNSIGNED_BYTE, // LUMINANCE_8 511 GL_UNSIGNED_BYTE, // LUMINANCE_8
510 GL_UNSIGNED_SHORT_5_6_5 // RGB_565 512 GL_UNSIGNED_SHORT_5_6_5 // RGB_565
511 }; 513 };
512 return format_gl_data_type[format]; 514 return format_gl_data_type[format];
513 } 515 }
514 516
515 inline GLenum GLDataFormat(ResourceFormat format) { 517 inline GLenum GLDataFormat(ResourceFormat format) {
516 DCHECK_LE(format, RESOURCE_FORMAT_MAX); 518 DCHECK_LE(format, RESOURCE_FORMAT_MAX);
517 static const unsigned format_gl_data_format[RESOURCE_FORMAT_MAX + 1] = { 519 static const unsigned format_gl_data_format[RESOURCE_FORMAT_MAX + 1] = {
518 GL_RGBA, // RGBA_8888 520 GL_ETC1_RGB8_OES, // ETC1
kaanb 2013/10/18 16:54:49 Is this a GL data format or a GL internal format?
powei 2013/10/23 05:36:15 If I'm reading the spec correctly. We're suppose
519 GL_RGBA, // RGBA_4444 521 GL_RGBA, // RGBA_8888
520 GL_BGRA_EXT, // BGRA_8888 522 GL_RGBA, // RGBA_4444
521 GL_LUMINANCE, // LUMINANCE_8 523 GL_BGRA_EXT, // BGRA_8888
522 GL_RGB // RGB_565 524 GL_LUMINANCE, // LUMINANCE_8
525 GL_RGB // RGB_565
523 }; 526 };
524 return format_gl_data_format[format]; 527 return format_gl_data_format[format];
525 } 528 }
526 529
527 inline GLenum GLInternalFormat(ResourceFormat format) { 530 inline GLenum GLInternalFormat(ResourceFormat format) {
528 return GLDataFormat(format); 531 return GLDataFormat(format);
529 } 532 }
530 533
531 } // namespace cc 534 } // namespace cc
532 535
533 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ 536 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_
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