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1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "core/layout/ng/ng_block_child_iterator.h" | 5 #include "core/layout/ng/ng_block_child_iterator.h" |
6 | 6 |
7 #include "core/layout/LayoutTestHelper.h" | 7 #include "core/layout/LayoutTestHelper.h" |
8 #include "core/layout/ng/ng_block_break_token.h" | 8 #include "core/layout/ng/ng_block_break_token.h" |
9 #include "core/layout/ng/ng_block_node.h" | 9 #include "core/layout/ng/ng_block_node.h" |
10 #include "testing/gtest/include/gtest/gtest.h" | 10 #include "testing/gtest/include/gtest/gtest.h" |
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48 <div id='child3'></div> | 48 <div id='child3'></div> |
49 </div> | 49 </div> |
50 )HTML"); | 50 )HTML"); |
51 NGBlockNode* container = new NGBlockNode( | 51 NGBlockNode* container = new NGBlockNode( |
52 toLayoutBlockFlow(getLayoutObjectByElementId("container"))); | 52 toLayoutBlockFlow(getLayoutObjectByElementId("container"))); |
53 NGLayoutInputNode* node1 = container->FirstChild(); | 53 NGLayoutInputNode* node1 = container->FirstChild(); |
54 NGLayoutInputNode* node2 = node1->NextSibling(); | 54 NGLayoutInputNode* node2 = node1->NextSibling(); |
55 NGLayoutInputNode* node3 = node2->NextSibling(); | 55 NGLayoutInputNode* node3 = node2->NextSibling(); |
56 | 56 |
57 Vector<RefPtr<NGBreakToken>> child_break_tokens; | 57 Vector<RefPtr<NGBreakToken>> child_break_tokens; |
58 child_break_tokens.push_back(NGBlockBreakToken::create(toNGBlockNode(node1))); | 58 child_break_tokens.push_back(NGBlockBreakToken::create(node1)); |
59 RefPtr<NGBlockBreakToken> parent_token = | 59 RefPtr<NGBlockBreakToken> parent_token = |
60 NGBlockBreakToken::create(container, LayoutUnit(50), child_break_tokens); | 60 NGBlockBreakToken::create(container, LayoutUnit(50), child_break_tokens); |
61 | 61 |
62 // The iterator should loop through two children. | 62 // The iterator should loop through two children. |
63 NGBlockChildIterator iterator(node1, parent_token.get()); | 63 NGBlockChildIterator iterator(node1, parent_token.get()); |
64 ASSERT_EQ(NGBlockChildIterator::Entry(node2, nullptr), iterator.NextChild()); | 64 ASSERT_EQ(NGBlockChildIterator::Entry(node2, nullptr), iterator.NextChild()); |
65 ASSERT_EQ(NGBlockChildIterator::Entry(node3, nullptr), iterator.NextChild()); | 65 ASSERT_EQ(NGBlockChildIterator::Entry(node3, nullptr), iterator.NextChild()); |
66 ASSERT_EQ(NGBlockChildIterator::Entry(nullptr, nullptr), | 66 ASSERT_EQ(NGBlockChildIterator::Entry(nullptr, nullptr), |
67 iterator.NextChild()); | 67 iterator.NextChild()); |
68 | 68 |
69 child_break_tokens.push_back(NGBlockBreakToken::create(toNGBlockNode(node2))); | 69 child_break_tokens.push_back(NGBlockBreakToken::create(node2)); |
70 parent_token = | 70 parent_token = |
71 NGBlockBreakToken::create(container, LayoutUnit(50), child_break_tokens); | 71 NGBlockBreakToken::create(container, LayoutUnit(50), child_break_tokens); |
72 | 72 |
73 // The iterator should loop through two children. | 73 // The iterator should loop through two children. |
74 NGBlockChildIterator iterator2(node1, parent_token.get()); | 74 NGBlockChildIterator iterator2(node1, parent_token.get()); |
75 ASSERT_EQ(NGBlockChildIterator::Entry(node1, nullptr), iterator2.NextChild()); | 75 ASSERT_EQ(NGBlockChildIterator::Entry(node1, nullptr), iterator2.NextChild()); |
76 ASSERT_EQ(NGBlockChildIterator::Entry(node3, nullptr), iterator2.NextChild()); | 76 ASSERT_EQ(NGBlockChildIterator::Entry(node3, nullptr), iterator2.NextChild()); |
77 ASSERT_EQ(NGBlockChildIterator::Entry(nullptr, nullptr), | 77 ASSERT_EQ(NGBlockChildIterator::Entry(nullptr, nullptr), |
78 iterator2.NextChild()); | 78 iterator2.NextChild()); |
79 } | 79 } |
80 | 80 |
81 TEST_F(NGBlockChildIteratorTest, BreakTokenWithUnFinishedChild) { | 81 TEST_F(NGBlockChildIteratorTest, BreakTokenWithUnFinishedChild) { |
82 setBodyInnerHTML(R"HTML( | 82 setBodyInnerHTML(R"HTML( |
83 <div id='container'> | 83 <div id='container'> |
84 <div id='child1'></div> | 84 <div id='child1'></div> |
85 <div id='child2'></div> | 85 <div id='child2'></div> |
86 <div id='child3'></div> | 86 <div id='child3'></div> |
87 </div> | 87 </div> |
88 )HTML"); | 88 )HTML"); |
89 NGBlockNode* container = new NGBlockNode( | 89 NGBlockNode* container = new NGBlockNode( |
90 toLayoutBlockFlow(getLayoutObjectByElementId("container"))); | 90 toLayoutBlockFlow(getLayoutObjectByElementId("container"))); |
91 NGLayoutInputNode* node1 = container->FirstChild(); | 91 NGLayoutInputNode* node1 = container->FirstChild(); |
92 NGLayoutInputNode* node2 = node1->NextSibling(); | 92 NGLayoutInputNode* node2 = node1->NextSibling(); |
93 NGLayoutInputNode* node3 = node2->NextSibling(); | 93 NGLayoutInputNode* node3 = node2->NextSibling(); |
94 | 94 |
95 Vector<RefPtr<NGBreakToken>> child_break_tokens; | 95 Vector<RefPtr<NGBreakToken>> child_break_tokens; |
96 RefPtr<NGBreakToken> child_token = NGBlockBreakToken::create( | 96 RefPtr<NGBreakToken> child_token = |
97 toNGBlockNode(node1), LayoutUnit(), child_break_tokens); | 97 NGBlockBreakToken::create(node1, LayoutUnit(), child_break_tokens); |
98 child_break_tokens.push_back(child_token); | 98 child_break_tokens.push_back(child_token); |
99 RefPtr<NGBlockBreakToken> parent_token = | 99 RefPtr<NGBlockBreakToken> parent_token = |
100 NGBlockBreakToken::create(container, LayoutUnit(50), child_break_tokens); | 100 NGBlockBreakToken::create(container, LayoutUnit(50), child_break_tokens); |
101 | 101 |
102 // The iterator should loop through three children, one with a break token. | 102 // The iterator should loop through three children, one with a break token. |
103 NGBlockChildIterator iterator(node1, parent_token.get()); | 103 NGBlockChildIterator iterator(node1, parent_token.get()); |
104 ASSERT_EQ(NGBlockChildIterator::Entry(node1, child_token.get()), | 104 ASSERT_EQ(NGBlockChildIterator::Entry(node1, child_token.get()), |
105 iterator.NextChild()); | 105 iterator.NextChild()); |
106 ASSERT_EQ(NGBlockChildIterator::Entry(node2, nullptr), iterator.NextChild()); | 106 ASSERT_EQ(NGBlockChildIterator::Entry(node2, nullptr), iterator.NextChild()); |
107 ASSERT_EQ(NGBlockChildIterator::Entry(node3, nullptr), iterator.NextChild()); | 107 ASSERT_EQ(NGBlockChildIterator::Entry(node3, nullptr), iterator.NextChild()); |
108 ASSERT_EQ(NGBlockChildIterator::Entry(nullptr, nullptr), | 108 ASSERT_EQ(NGBlockChildIterator::Entry(nullptr, nullptr), |
109 iterator.NextChild()); | 109 iterator.NextChild()); |
110 | 110 |
111 child_token = NGBlockBreakToken::create(toNGBlockNode(node2), LayoutUnit(), | 111 child_token = |
112 child_break_tokens); | 112 NGBlockBreakToken::create(node2, LayoutUnit(), child_break_tokens); |
113 child_break_tokens.push_back(child_token); | 113 child_break_tokens.push_back(child_token); |
114 parent_token = | 114 parent_token = |
115 NGBlockBreakToken::create(container, LayoutUnit(50), child_break_tokens); | 115 NGBlockBreakToken::create(container, LayoutUnit(50), child_break_tokens); |
116 | 116 |
117 // The iterator should loop through three children, one with a break token. | 117 // The iterator should loop through three children, one with a break token. |
118 NGBlockChildIterator iterator2(node1, parent_token.get()); | 118 NGBlockChildIterator iterator2(node1, parent_token.get()); |
119 ASSERT_EQ(NGBlockChildIterator::Entry(node1, nullptr), iterator2.NextChild()); | 119 ASSERT_EQ(NGBlockChildIterator::Entry(node1, nullptr), iterator2.NextChild()); |
120 ASSERT_EQ(NGBlockChildIterator::Entry(node2, child_token.get()), | 120 ASSERT_EQ(NGBlockChildIterator::Entry(node2, child_token.get()), |
121 iterator2.NextChild()); | 121 iterator2.NextChild()); |
122 ASSERT_EQ(NGBlockChildIterator::Entry(node3, nullptr), iterator2.NextChild()); | 122 ASSERT_EQ(NGBlockChildIterator::Entry(node3, nullptr), iterator2.NextChild()); |
123 ASSERT_EQ(NGBlockChildIterator::Entry(nullptr, nullptr), | 123 ASSERT_EQ(NGBlockChildIterator::Entry(nullptr, nullptr), |
124 iterator2.NextChild()); | 124 iterator2.NextChild()); |
125 } | 125 } |
126 | 126 |
127 } // namespace | 127 } // namespace |
128 } // namespace blink | 128 } // namespace blink |
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