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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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224 | 224 |
225 // Whether the given RL needs to paint into its own separate backing (and he
nce would need its own CompositedLayerMapping). | 225 // Whether the given RL needs to paint into its own separate backing (and he
nce would need its own CompositedLayerMapping). |
226 bool needsOwnBacking(const RenderLayer*) const; | 226 bool needsOwnBacking(const RenderLayer*) const; |
227 | 227 |
228 void updateIfNeeded(); | 228 void updateIfNeeded(); |
229 | 229 |
230 void recursiveRepaintLayer(RenderLayer*); | 230 void recursiveRepaintLayer(RenderLayer*); |
231 | 231 |
232 void computeCompositingRequirements(RenderLayer* ancestorLayer, RenderLayer*
, OverlapMap&, struct CompositingRecursionData&, bool& descendantHas3DTransform,
Vector<RenderLayer*>& unclippedDescendants, IntRect& absoluteDecendantBoundingB
ox); | 232 void computeCompositingRequirements(RenderLayer* ancestorLayer, RenderLayer*
, OverlapMap&, struct CompositingRecursionData&, bool& descendantHas3DTransform,
Vector<RenderLayer*>& unclippedDescendants, IntRect& absoluteDecendantBoundingB
ox); |
233 | 233 |
234 // Hook compositing layers together | |
235 void setCompositingParent(RenderLayer* childLayer, RenderLayer* parentLayer)
; | |
236 | |
237 bool hasAnyAdditionalCompositedLayers(const RenderLayer* rootLayer) const; | 234 bool hasAnyAdditionalCompositedLayers(const RenderLayer* rootLayer) const; |
238 | 235 |
239 void ensureRootLayer(); | 236 void ensureRootLayer(); |
240 void destroyRootLayer(); | 237 void destroyRootLayer(); |
241 | 238 |
242 void attachRootLayer(RootLayerAttachment); | 239 void attachRootLayer(RootLayerAttachment); |
243 void detachRootLayer(); | 240 void detachRootLayer(); |
244 | 241 |
245 void updateOverflowControlsLayers(); | 242 void updateOverflowControlsLayers(); |
246 | 243 |
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309 OwnPtr<GraphicsLayer> m_layerForVerticalScrollbar; | 306 OwnPtr<GraphicsLayer> m_layerForVerticalScrollbar; |
310 OwnPtr<GraphicsLayer> m_layerForScrollCorner; | 307 OwnPtr<GraphicsLayer> m_layerForScrollCorner; |
311 #if USE(RUBBER_BANDING) | 308 #if USE(RUBBER_BANDING) |
312 OwnPtr<GraphicsLayer> m_layerForOverhangShadow; | 309 OwnPtr<GraphicsLayer> m_layerForOverhangShadow; |
313 #endif | 310 #endif |
314 }; | 311 }; |
315 | 312 |
316 } // namespace WebCore | 313 } // namespace WebCore |
317 | 314 |
318 #endif // RenderLayerCompositor_h | 315 #endif // RenderLayerCompositor_h |
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