Chromium Code Reviews| Index: cc/trees/layer_tree_host_unittest_animation.cc |
| diff --git a/cc/trees/layer_tree_host_unittest_animation.cc b/cc/trees/layer_tree_host_unittest_animation.cc |
| index 679295927fbf8b1d2e73c198b6f63b247e2d12ed..0952e90fbacba15dd6e14397dd926863d8dedb14 100644 |
| --- a/cc/trees/layer_tree_host_unittest_animation.cc |
| +++ b/cc/trees/layer_tree_host_unittest_animation.cc |
| @@ -5,6 +5,7 @@ |
| #include "cc/trees/layer_tree_host.h" |
| #include <stdint.h> |
| +#include <climits> |
| #include "cc/animation/animation_curve.h" |
| #include "cc/animation/animation_host.h" |
| @@ -1403,7 +1404,11 @@ class LayerTreeHostAnimationTestRemoveAnimation |
| player_child_->AttachElement(layer_->element_id()); |
| } |
| - void BeginTest() override { PostSetNeedsCommitToMainThread(); } |
| + void BeginTest() override { |
| + animation_stopped_ = false; |
| + last_frame_number_ = INT_MAX; |
| + PostSetNeedsCommitToMainThread(); |
| + } |
| void DidCommit() override { |
| switch (layer_tree_host()->SourceFrameNumber()) { |
| @@ -1433,6 +1438,7 @@ class LayerTreeHostAnimationTestRemoveAnimation |
| } |
| void DrawLayersOnThread(LayerTreeHostImpl* host_impl) override { |
| + GetImplTimelineAndPlayerByID(*host_impl); |
| LayerImpl* child = host_impl->active_tree()->LayerById(layer_->id()); |
| switch (host_impl->active_tree()->source_frame_number()) { |
| case 0: |
| @@ -1443,18 +1449,37 @@ class LayerTreeHostAnimationTestRemoveAnimation |
| EXPECT_TRUE(child->screen_space_transform_is_animating()); |
| break; |
| case 2: { |
| - // The animation is removed, the transform that was set afterward is |
| + // The animation is stopped, the transform that was set afterward is |
| // applied. |
| gfx::Transform expected_transform; |
| expected_transform.Translate(10.f, 10.f); |
| EXPECT_TRANSFORMATION_MATRIX_EQ(expected_transform, |
| child->DrawTransform()); |
| EXPECT_FALSE(child->screen_space_transform_is_animating()); |
| - EndTest(); |
| + animation_stopped_ = true; |
| + PostSetNeedsCommitToMainThread(); |
| break; |
| } |
| - default: |
| - NOTREACHED(); |
| + } |
| + } |
| + |
| + void CommitCompleteOnThread(LayerTreeHostImpl* host_impl) override { |
| + if (host_impl->sync_tree()->source_frame_number() >= last_frame_number_) { |
| + // Check that eventurally the animation is removed. |
|
ajuma
2017/04/11 23:32:02
'eventually'
|
| + EXPECT_FALSE(player_child_impl_->has_any_animation()); |
| + EndTest(); |
| + } |
| + } |
| + |
| + void UpdateAnimationState(LayerTreeHostImpl* host_impl, |
| + bool has_unfinished_animation) override { |
| + // Non impl only animations are removed during commit. After the animation |
| + // is fully stopped on compositor thread, make sure another commit happens. |
| + if (animation_stopped_ && !has_unfinished_animation) { |
| + last_frame_number_ = |
| + std::min(last_frame_number_, |
| + host_impl->active_tree()->source_frame_number() + 1); |
| + PostSetNeedsCommitToMainThread(); |
| } |
| } |
| @@ -1463,6 +1488,9 @@ class LayerTreeHostAnimationTestRemoveAnimation |
| private: |
| scoped_refptr<Layer> layer_; |
| FakeContentLayerClient client_; |
| + |
| + int last_frame_number_; |
| + bool animation_stopped_; |
| }; |
| SINGLE_AND_MULTI_THREAD_TEST_F(LayerTreeHostAnimationTestRemoveAnimation); |