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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Intel Inc. All rights reserved. | 2 * Copyright (C) 2012 Intel Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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| 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 */ | 27 */ |
| 28 | 28 |
| 29 #include "platform/audio/DirectConvolver.h" | 29 #include "platform/audio/DirectConvolver.h" |
| 30 | 30 |
| 31 #if OS(MACOSX) | 31 #if OS(MACOSX) |
| 32 #include <Accelerate/Accelerate.h> | 32 #include <Accelerate/Accelerate.h> |
| 33 #endif | 33 #endif |
| 34 | 34 |
| 35 #include "platform/audio/VectorMath.h" | 35 #include "platform/audio/VectorMath.h" |
| 36 #include "wtf/CPU.h" | 36 #include "platform/wtf/CPU.h" |
| 37 | 37 |
| 38 #if (CPU(X86) || CPU(X86_64)) && !OS(MACOSX) | 38 #if (CPU(X86) || CPU(X86_64)) && !OS(MACOSX) |
| 39 #include <emmintrin.h> | 39 #include <emmintrin.h> |
| 40 #endif | 40 #endif |
| 41 | 41 |
| 42 namespace blink { | 42 namespace blink { |
| 43 | 43 |
| 44 using namespace VectorMath; | 44 using namespace VectorMath; |
| 45 | 45 |
| 46 DirectConvolver::DirectConvolver(size_t inputBlockSize) | 46 DirectConvolver::DirectConvolver(size_t inputBlockSize) |
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| 404 | 404 |
| 405 // Copy 2nd half of input buffer to 1st half. | 405 // Copy 2nd half of input buffer to 1st half. |
| 406 memcpy(m_buffer.data(), inputP, sizeof(float) * framesToProcess); | 406 memcpy(m_buffer.data(), inputP, sizeof(float) * framesToProcess); |
| 407 } | 407 } |
| 408 | 408 |
| 409 void DirectConvolver::reset() { | 409 void DirectConvolver::reset() { |
| 410 m_buffer.zero(); | 410 m_buffer.zero(); |
| 411 } | 411 } |
| 412 | 412 |
| 413 } // namespace blink | 413 } // namespace blink |
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