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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 14 matching lines...) Expand all Loading... |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #ifndef AudioProcessor_h | 31 #ifndef AudioProcessor_h |
| 32 #define AudioProcessor_h | 32 #define AudioProcessor_h |
| 33 | 33 |
| 34 #include "platform/PlatformExport.h" | 34 #include "platform/PlatformExport.h" |
| 35 #include "wtf/Allocator.h" | 35 #include "platform/wtf/Allocator.h" |
| 36 | 36 |
| 37 namespace blink { | 37 namespace blink { |
| 38 | 38 |
| 39 class AudioBus; | 39 class AudioBus; |
| 40 | 40 |
| 41 // AudioProcessor is an abstract base class representing an audio signal | 41 // AudioProcessor is an abstract base class representing an audio signal |
| 42 // processing object with a single input and a single output, where the number | 42 // processing object with a single input and a single output, where the number |
| 43 // of input channels equals the number of output channels. It can be used as | 43 // of input channels equals the number of output channels. It can be used as |
| 44 // one part of a complex DSP algorithm, or as the processor for a basic (one | 44 // one part of a complex DSP algorithm, or as the processor for a basic (one |
| 45 // input - one output) AudioNode. | 45 // input - one output) AudioNode. |
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| 85 | 85 |
| 86 protected: | 86 protected: |
| 87 bool m_initialized; | 87 bool m_initialized; |
| 88 unsigned m_numberOfChannels; | 88 unsigned m_numberOfChannels; |
| 89 float m_sampleRate; | 89 float m_sampleRate; |
| 90 }; | 90 }; |
| 91 | 91 |
| 92 } // namespace blink | 92 } // namespace blink |
| 93 | 93 |
| 94 #endif // AudioProcessor_h | 94 #endif // AudioProcessor_h |
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