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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef SelfKeepAlive_h | 5 #ifndef SelfKeepAlive_h |
| 6 #define SelfKeepAlive_h | 6 #define SelfKeepAlive_h |
| 7 | 7 |
| 8 #include "platform/heap/Persistent.h" | 8 #include "platform/heap/Persistent.h" |
| 9 #include "wtf/Allocator.h" | 9 #include "platform/wtf/Allocator.h" |
| 10 #include "wtf/Assertions.h" | 10 #include "platform/wtf/Assertions.h" |
| 11 | 11 |
| 12 namespace blink { | 12 namespace blink { |
| 13 | 13 |
| 14 // SelfKeepAlive<Object> is the idiom to use for objects that have to keep | 14 // SelfKeepAlive<Object> is the idiom to use for objects that have to keep |
| 15 // themselves temporarily alive and cannot rely on there being some | 15 // themselves temporarily alive and cannot rely on there being some |
| 16 // external reference in that interval: | 16 // external reference in that interval: |
| 17 // | 17 // |
| 18 // class Opener { | 18 // class Opener { |
| 19 // public: | 19 // public: |
| 20 // ... | 20 // ... |
| (...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 65 m_keepAlive = self; | 65 m_keepAlive = self; |
| 66 } | 66 } |
| 67 | 67 |
| 68 GC_PLUGIN_IGNORE("420515") | 68 GC_PLUGIN_IGNORE("420515") |
| 69 Persistent<Self> m_keepAlive; | 69 Persistent<Self> m_keepAlive; |
| 70 }; | 70 }; |
| 71 | 71 |
| 72 } // namespace blink | 72 } // namespace blink |
| 73 | 73 |
| 74 #endif // SelfKeepAlive_h | 74 #endif // SelfKeepAlive_h |
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