Chromium Code Reviews| Index: chrome/browser/android/vr_shell/vr_controller.h |
| diff --git a/chrome/browser/android/vr_shell/vr_controller.h b/chrome/browser/android/vr_shell/vr_controller.h |
| index 3b9ff1ca8e757d0383896d55e687d75ad7686d29..debbf9f6bdf23d86f60ff33cc6acd3b7c5c4abe4 100644 |
| --- a/chrome/browser/android/vr_shell/vr_controller.h |
| +++ b/chrome/browser/android/vr_shell/vr_controller.h |
| @@ -9,6 +9,7 @@ |
| #include <vector> |
| #include "base/macros.h" |
| +#include "chrome/browser/android/vr_shell/elbow_model.h" |
| #include "chrome/browser/android/vr_shell/vr_controller_model.h" |
| #include "device/vr/android/gvr/gvr_gamepad_data_provider.h" |
| #include "third_party/WebKit/public/platform/WebGestureEvent.h" |
| @@ -24,6 +25,9 @@ class ControllerState; |
| namespace vr_shell { |
| +// Angle (radians) the beam down from the controller axis, for wrist comfort. |
| +static constexpr float kErgoAngleOffset = 0.26f; |
|
asimjour1
2017/04/19 18:58:12
Why does it need to be static and outside of contr
acondor_
2017/04/21 21:04:32
Removed the static, but it's also used in VrShellG
|
| + |
| class VrController { |
| public: |
| // Controller API entry point. |
| @@ -42,7 +46,7 @@ class VrController { |
| device::GvrGamepadData GetGamepadData(); |
| // Must be called when the GL renderer gets OnDrawFrame(). |
| - void UpdateState(); |
| + void UpdateState(const gvr::Vec3f& head_direction); |
| std::vector<std::unique_ptr<WebGestureEvent>> DetectGestures(); |
| @@ -53,8 +57,9 @@ class VrController { |
| float TouchPosY(); |
| gvr::Quatf Orientation() const; |
| - |
| gvr::Mat4f GetTransform() const; |
| + float GetOpacity() const; |
| + gvr::Vec3f GetPointerStart() const; |
| VrControllerModel::State GetModelState() const; |
| @@ -169,6 +174,8 @@ class VrController { |
| // Number of consecutively extrapolated touch points |
| int extrapolated_touch_ = 0; |
| + std::unique_ptr<ElbowModel> elbow_model_; |
| + |
| DISALLOW_COPY_AND_ASSIGN(VrController); |
| }; |