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Side by Side Diff: chrome/browser/android/vr_shell/vr_shell_gl.h

Issue 2795793002: Implementation of elbow model for the controller position and rotation. (Closed)
Patch Set: nit Created 3 years, 7 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CHROME_BROWSER_ANDROID_VR_SHELL_VR_SHELL_GL_H_ 5 #ifndef CHROME_BROWSER_ANDROID_VR_SHELL_VR_SHELL_GL_H_
6 #define CHROME_BROWSER_ANDROID_VR_SHELL_VR_SHELL_GL_H_ 6 #define CHROME_BROWSER_ANDROID_VR_SHELL_VR_SHELL_GL_H_
7 7
8 #include <memory> 8 #include <memory>
9 #include <queue> 9 #include <queue>
10 #include <utility> 10 #include <utility>
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123 const std::vector<const UiElement*>& elements); 123 const std::vector<const UiElement*>& elements);
124 std::vector<const UiElement*> GetElementsInDrawOrder( 124 std::vector<const UiElement*> GetElementsInDrawOrder(
125 const vr::Mat4f& view_matrix, 125 const vr::Mat4f& view_matrix,
126 const std::vector<const UiElement*>& elements); 126 const std::vector<const UiElement*>& elements);
127 void DrawCursor(const vr::Mat4f& render_matrix); 127 void DrawCursor(const vr::Mat4f& render_matrix);
128 void DrawController(const vr::Mat4f& view_proj_matrix); 128 void DrawController(const vr::Mat4f& view_proj_matrix);
129 bool ShouldDrawWebVr(); 129 bool ShouldDrawWebVr();
130 void DrawWebVr(); 130 void DrawWebVr();
131 bool WebVrPoseByteIsValid(int pose_index_byte); 131 bool WebVrPoseByteIsValid(int pose_index_byte);
132 132
133 void UpdateController(); 133 void UpdateController(const gfx::Vector3dF& head_direction);
134 void HandleControllerInput(const gfx::Vector3dF& forward_vector); 134 void HandleControllerInput(const gfx::Vector3dF& head_direction);
135 void HandleControllerAppButtonActivity( 135 void HandleControllerAppButtonActivity(
136 const gfx::Vector3dF& controller_direction); 136 const gfx::Vector3dF& controller_direction);
137 void SendEventsToTarget(InputTarget input_target, int pixel_x, int pixel_y); 137 void SendEventsToTarget(InputTarget input_target, int pixel_x, int pixel_y);
138 void SendGesture(InputTarget input_target, 138 void SendGesture(InputTarget input_target,
139 std::unique_ptr<blink::WebInputEvent> event); 139 std::unique_ptr<blink::WebInputEvent> event);
140 void CreateUiSurface(); 140 void CreateUiSurface();
141 void OnContentFrameAvailable(); 141 void OnContentFrameAvailable();
142 void OnWebVRFrameAvailable(); 142 void OnWebVRFrameAvailable();
143 bool GetPixelEncodedFrameIndex(uint16_t* frame_index); 143 bool GetPixelEncodedFrameIndex(uint16_t* frame_index);
144 144
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225 225
226 uint8_t frame_index_ = 0; 226 uint8_t frame_index_ = 0;
227 // Larger than frame_index_ so it can be initialized out-of-band. 227 // Larger than frame_index_ so it can be initialized out-of-band.
228 uint16_t last_frame_index_ = -1; 228 uint16_t last_frame_index_ = -1;
229 229
230 // Attributes for gesture detection while holding app button. 230 // Attributes for gesture detection while holding app button.
231 gfx::Vector3dF controller_start_direction_; 231 gfx::Vector3dF controller_start_direction_;
232 232
233 std::unique_ptr<FPSMeter> fps_meter_; 233 std::unique_ptr<FPSMeter> fps_meter_;
234 234
235 gfx::Point3F pointer_start_;
236
235 base::WeakPtrFactory<VrShellGl> weak_ptr_factory_; 237 base::WeakPtrFactory<VrShellGl> weak_ptr_factory_;
236 238
237 DISALLOW_COPY_AND_ASSIGN(VrShellGl); 239 DISALLOW_COPY_AND_ASSIGN(VrShellGl);
238 }; 240 };
239 241
240 } // namespace vr_shell 242 } // namespace vr_shell
241 243
242 #endif // CHROME_BROWSER_ANDROID_VR_SHELL_VR_SHELL_GL_H_ 244 #endif // CHROME_BROWSER_ANDROID_VR_SHELL_VR_SHELL_GL_H_
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