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Side by Side Diff: chrome/browser/android/vr_shell/vr_controller.h

Issue 2795793002: Implementation of elbow model for the controller position and rotation. (Closed)
Patch Set: nit Created 3 years, 7 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CHROME_BROWSER_ANDROID_VR_SHELL_VR_CONTROLLER_H_ 5 #ifndef CHROME_BROWSER_ANDROID_VR_SHELL_VR_CONTROLLER_H_
6 #define CHROME_BROWSER_ANDROID_VR_SHELL_VR_CONTROLLER_H_ 6 #define CHROME_BROWSER_ANDROID_VR_SHELL_VR_CONTROLLER_H_
7 7
8 #include <memory> 8 #include <memory>
9 #include <vector> 9 #include <vector>
10 10
11 #include "base/macros.h" 11 #include "base/macros.h"
12 #include "chrome/browser/android/vr_shell/vr_controller_model.h" 12 #include "chrome/browser/android/vr_shell/vr_controller_model.h"
13 #include "device/vr/android/gvr/gvr_gamepad_data_provider.h" 13 #include "device/vr/android/gvr/gvr_gamepad_data_provider.h"
14 #include "device/vr/vr_types.h" 14 #include "device/vr/vr_types.h"
15 #include "third_party/WebKit/public/platform/WebGestureEvent.h" 15 #include "third_party/WebKit/public/platform/WebGestureEvent.h"
16 #include "third_party/WebKit/public/platform/WebInputEvent.h" 16 #include "third_party/WebKit/public/platform/WebInputEvent.h"
17 #include "third_party/gvr-android-sdk/src/libraries/headers/vr/gvr/capi/include/ gvr_types.h" 17 #include "third_party/gvr-android-sdk/src/libraries/headers/vr/gvr/capi/include/ gvr_types.h"
18 18
19 using blink::WebGestureEvent; 19 using blink::WebGestureEvent;
20 using blink::WebInputEvent; 20 using blink::WebInputEvent;
21 21
22 namespace gvr { 22 namespace gvr {
23 class ControllerState; 23 class ControllerState;
24 } 24 }
25 25
26 namespace vr_shell { 26 namespace vr_shell {
27 27
28 class ElbowModel;
29
30 // Angle (radians) the beam down from the controller axis, for wrist comfort.
31 constexpr float kErgoAngleOffset = 0.26f;
32
28 class VrController { 33 class VrController {
29 public: 34 public:
30 // Controller API entry point. 35 // Controller API entry point.
31 explicit VrController(gvr_context* gvr_context); 36 explicit VrController(gvr_context* gvr_context);
32 ~VrController(); 37 ~VrController();
33 38
34 // Must be called when the Activity gets OnResume(). 39 // Must be called when the Activity gets OnResume().
35 void OnResume(); 40 void OnResume();
36 41
37 // Must be called when the Activity gets OnPause(). 42 // Must be called when the Activity gets OnPause().
38 void OnPause(); 43 void OnPause();
39 44
40 // Must be called when the GL renderer gets OnSurfaceCreated(). 45 // Must be called when the GL renderer gets OnSurfaceCreated().
41 void Initialize(gvr_context* gvr_context); 46 void Initialize(gvr_context* gvr_context);
42 47
43 device::GvrGamepadData GetGamepadData(); 48 device::GvrGamepadData GetGamepadData();
44 49
45 // Must be called when the GL renderer gets OnDrawFrame(). 50 // Must be called when the GL renderer gets OnDrawFrame().
46 void UpdateState(); 51 void UpdateState(const gfx::Vector3dF& head_direction);
47 52
48 std::vector<std::unique_ptr<WebGestureEvent>> DetectGestures(); 53 std::vector<std::unique_ptr<WebGestureEvent>> DetectGestures();
49 54
50 bool IsTouching(); 55 bool IsTouching();
51 56
52 float TouchPosX(); 57 float TouchPosX();
53 58
54 float TouchPosY(); 59 float TouchPosY();
55 60
56 vr::Quatf Orientation() const; 61 vr::Quatf Orientation() const;
57
58 void GetTransform(vr::Mat4f* out) const; 62 void GetTransform(vr::Mat4f* out) const;
63 float GetOpacity() const;
64 gfx::Point3F GetPointerStart() const;
59 65
60 VrControllerModel::State GetModelState() const; 66 VrControllerModel::State GetModelState() const;
61 67
62 bool TouchDownHappened(); 68 bool TouchDownHappened();
63 69
64 bool TouchUpHappened(); 70 bool TouchUpHappened();
65 71
66 bool ButtonUpHappened(gvr::ControllerButton button); 72 bool ButtonUpHappened(gvr::ControllerButton button);
67 bool ButtonDownHappened(gvr::ControllerButton button); 73 bool ButtonDownHappened(gvr::ControllerButton button);
68 bool ButtonState(gvr::ControllerButton button) const; 74 bool ButtonState(gvr::ControllerButton button) const;
(...skipping 94 matching lines...) Expand 10 before | Expand all | Expand 10 after
163 169
164 // Displacement of the touch point from the previews to the current touch 170 // Displacement of the touch point from the previews to the current touch
165 gfx::Vector2dF displacement_; 171 gfx::Vector2dF displacement_;
166 172
167 int64_t last_touch_timestamp_ = 0; 173 int64_t last_touch_timestamp_ = 0;
168 int64_t last_timestamp_nanos_ = 0; 174 int64_t last_timestamp_nanos_ = 0;
169 175
170 // Number of consecutively extrapolated touch points 176 // Number of consecutively extrapolated touch points
171 int extrapolated_touch_ = 0; 177 int extrapolated_touch_ = 0;
172 178
179 std::unique_ptr<ElbowModel> elbow_model_;
180
173 DISALLOW_COPY_AND_ASSIGN(VrController); 181 DISALLOW_COPY_AND_ASSIGN(VrController);
174 }; 182 };
175 183
176 } // namespace vr_shell 184 } // namespace vr_shell
177 185
178 #endif // CHROME_BROWSER_ANDROID_VR_SHELL_VR_CONTROLLER_H_ 186 #endif // CHROME_BROWSER_ANDROID_VR_SHELL_VR_CONTROLLER_H_
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