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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CHROME_BROWSER_ANDROID_VR_SHELL_VR_SHELL_GL_H_ | 5 #ifndef CHROME_BROWSER_ANDROID_VR_SHELL_VR_SHELL_GL_H_ |
6 #define CHROME_BROWSER_ANDROID_VR_SHELL_VR_SHELL_GL_H_ | 6 #define CHROME_BROWSER_ANDROID_VR_SHELL_VR_SHELL_GL_H_ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 #include <queue> | 9 #include <queue> |
10 #include <utility> | 10 #include <utility> |
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123 const std::vector<const UiElement*>& elements); | 123 const std::vector<const UiElement*>& elements); |
124 std::vector<const UiElement*> GetElementsInDrawOrder( | 124 std::vector<const UiElement*> GetElementsInDrawOrder( |
125 const vr::Mat4f& view_matrix, | 125 const vr::Mat4f& view_matrix, |
126 const std::vector<const UiElement*>& elements); | 126 const std::vector<const UiElement*>& elements); |
127 void DrawCursor(const vr::Mat4f& render_matrix); | 127 void DrawCursor(const vr::Mat4f& render_matrix); |
128 void DrawController(const vr::Mat4f& view_proj_matrix); | 128 void DrawController(const vr::Mat4f& view_proj_matrix); |
129 bool ShouldDrawWebVr(); | 129 bool ShouldDrawWebVr(); |
130 void DrawWebVr(); | 130 void DrawWebVr(); |
131 bool WebVrPoseByteIsValid(int pose_index_byte); | 131 bool WebVrPoseByteIsValid(int pose_index_byte); |
132 | 132 |
133 void UpdateController(); | 133 void UpdateController(const gfx::Vector3dF& head_direction); |
134 void HandleControllerInput(const gfx::Vector3dF& forward_vector); | 134 void HandleControllerInput(const gfx::Vector3dF& head_direction); |
135 void HandleControllerAppButtonActivity( | 135 void HandleControllerAppButtonActivity( |
136 const gfx::Vector3dF& controller_direction); | 136 const gfx::Vector3dF& controller_direction); |
137 void SendEventsToTarget(InputTarget input_target, int pixel_x, int pixel_y); | 137 void SendEventsToTarget(InputTarget input_target, int pixel_x, int pixel_y); |
138 void SendGesture(InputTarget input_target, | 138 void SendGesture(InputTarget input_target, |
139 std::unique_ptr<blink::WebInputEvent> event); | 139 std::unique_ptr<blink::WebInputEvent> event); |
140 void CreateUiSurface(); | 140 void CreateUiSurface(); |
141 void OnUIFrameAvailable(); | 141 void OnUIFrameAvailable(); |
142 void OnContentFrameAvailable(); | 142 void OnContentFrameAvailable(); |
143 void OnWebVRFrameAvailable(); | 143 void OnWebVRFrameAvailable(); |
144 bool GetPixelEncodedFrameIndex(uint16_t* frame_index); | 144 bool GetPixelEncodedFrameIndex(uint16_t* frame_index); |
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226 | 226 |
227 uint8_t frame_index_ = 0; | 227 uint8_t frame_index_ = 0; |
228 // Larger than frame_index_ so it can be initialized out-of-band. | 228 // Larger than frame_index_ so it can be initialized out-of-band. |
229 uint16_t last_frame_index_ = -1; | 229 uint16_t last_frame_index_ = -1; |
230 | 230 |
231 // Attributes for gesture detection while holding app button. | 231 // Attributes for gesture detection while holding app button. |
232 gfx::Vector3dF controller_start_direction_; | 232 gfx::Vector3dF controller_start_direction_; |
233 | 233 |
234 std::unique_ptr<FPSMeter> fps_meter_; | 234 std::unique_ptr<FPSMeter> fps_meter_; |
235 | 235 |
| 236 gfx::Point3F pointer_start_; |
| 237 |
236 base::WeakPtrFactory<VrShellGl> weak_ptr_factory_; | 238 base::WeakPtrFactory<VrShellGl> weak_ptr_factory_; |
237 | 239 |
238 DISALLOW_COPY_AND_ASSIGN(VrShellGl); | 240 DISALLOW_COPY_AND_ASSIGN(VrShellGl); |
239 }; | 241 }; |
240 | 242 |
241 } // namespace vr_shell | 243 } // namespace vr_shell |
242 | 244 |
243 #endif // CHROME_BROWSER_ANDROID_VR_SHELL_VR_SHELL_GL_H_ | 245 #endif // CHROME_BROWSER_ANDROID_VR_SHELL_VR_SHELL_GL_H_ |
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