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Unified Diff: src/d8-debug.h

Issue 279423004: Remove DebuggerAgent. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: remove some more includes. Created 6 years, 7 months ago
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Index: src/d8-debug.h
diff --git a/src/d8-debug.h b/src/d8-debug.h
index c211be7590feca67ff9547ebca99843a80a2b6c4..ab274e9069642f6445ba6fd201646232f16ec263 100644
--- a/src/d8-debug.h
+++ b/src/d8-debug.h
@@ -8,125 +8,12 @@
#include "d8.h"
#include "debug.h"
-#include "platform/socket.h"
namespace v8 {
-
void HandleDebugEvent(const Debug::EventDetails& event_details);
-// Start the remove debugger connecting to a V8 debugger agent on the specified
-// port.
-void RunRemoteDebugger(Isolate* isolate, int port);
-
-// Forward declerations.
-class RemoteDebuggerEvent;
-class ReceiverThread;
-
-
-// Remote debugging class.
-class RemoteDebugger {
- public:
- explicit RemoteDebugger(Isolate* isolate, int port)
- : isolate_(isolate),
- port_(port),
- event_available_(0),
- head_(NULL), tail_(NULL) {}
- void Run();
-
- // Handle events from the subordinate threads.
- void MessageReceived(i::SmartArrayPointer<char> message);
- void KeyboardCommand(i::SmartArrayPointer<char> command);
- void ConnectionClosed();
-
- private:
- // Add new debugger event to the list.
- void AddEvent(RemoteDebuggerEvent* event);
- // Read next debugger event from the list.
- RemoteDebuggerEvent* GetEvent();
-
- // Handle a message from the debugged V8.
- void HandleMessageReceived(char* message);
- // Handle a keyboard command.
- void HandleKeyboardCommand(char* command);
-
- // Get connection to agent in debugged V8.
- i::Socket* conn() { return conn_; }
-
- Isolate* isolate_;
- int port_; // Port used to connect to debugger V8.
- i::Socket* conn_; // Connection to debugger agent in debugged V8.
-
- // Linked list of events from debugged V8 and from keyboard input. Access to
- // the list is guarded by a mutex and a semaphore signals new items in the
- // list.
- i::Mutex event_access_;
- i::Semaphore event_available_;
- RemoteDebuggerEvent* head_;
- RemoteDebuggerEvent* tail_;
-
- friend class ReceiverThread;
-};
-
-
-// Thread reading from debugged V8 instance.
-class ReceiverThread: public i::Thread {
- public:
- explicit ReceiverThread(RemoteDebugger* remote_debugger)
- : Thread("d8:ReceiverThrd"),
- remote_debugger_(remote_debugger) {}
- ~ReceiverThread() {}
-
- void Run();
-
- private:
- RemoteDebugger* remote_debugger_;
-};
-
-
-// Thread reading keyboard input.
-class KeyboardThread: public i::Thread {
- public:
- explicit KeyboardThread(RemoteDebugger* remote_debugger)
- : Thread("d8:KeyboardThrd"),
- remote_debugger_(remote_debugger) {}
- ~KeyboardThread() {}
-
- void Run();
-
- private:
- RemoteDebugger* remote_debugger_;
-};
-
-
-// Events processed by the main deubgger thread.
-class RemoteDebuggerEvent {
- public:
- RemoteDebuggerEvent(int type, i::SmartArrayPointer<char> data)
- : type_(type), data_(data), next_(NULL) {
- ASSERT(type == kMessage || type == kKeyboard || type == kDisconnect);
- }
-
- static const int kMessage = 1;
- static const int kKeyboard = 2;
- static const int kDisconnect = 3;
-
- int type() { return type_; }
- char* data() { return data_.get(); }
-
- private:
- void set_next(RemoteDebuggerEvent* event) { next_ = event; }
- RemoteDebuggerEvent* next() { return next_; }
-
- int type_;
- i::SmartArrayPointer<char> data_;
- RemoteDebuggerEvent* next_;
-
- friend class RemoteDebugger;
-};
-
-
} // namespace v8
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