Index: include/v8-debug.h |
diff --git a/include/v8-debug.h b/include/v8-debug.h |
index 48b96573a10b99aea0af0c4a78ef3f7381611d23..0cd925d1f9e133d73770d0dbaeca0f0b86872efb 100644 |
--- a/include/v8-debug.h |
+++ b/include/v8-debug.h |
@@ -184,20 +184,6 @@ class V8_EXPORT Debug { |
const uint16_t* command, int length, |
ClientData* client_data = NULL); |
- /** |
- * Register a callback function to be called when a debug message has been |
- * received and is ready to be processed. For the debug messages to be |
- * processed V8 needs to be entered, and in certain embedding scenarios this |
- * callback can be used to make sure V8 is entered for the debug message to |
- * be processed. Note that debug messages will only be processed if there is |
- * a V8 break. This can happen automatically by using the option |
- * --debugger-auto-break. |
- * \param provide_locker requires that V8 acquires v8::Locker for you before |
- * calling handler |
- */ |
- static void SetDebugMessageDispatchHandler( |
- DebugMessageDispatchHandler handler, bool provide_locker = false); |
- |
/** |
* Run a JavaScript function in the debugger. |
* \param fun the function to call |
@@ -224,22 +210,6 @@ class V8_EXPORT Debug { |
*/ |
static Local<Value> GetMirror(v8::Handle<v8::Value> obj); |
- /** |
- * Enable the V8 builtin debug agent. The debugger agent will listen on the |
- * supplied TCP/IP port for remote debugger connection. |
- * \param name the name of the embedding application |
- * \param port the TCP/IP port to listen on |
- * \param wait_for_connection whether V8 should pause on a first statement |
- * allowing remote debugger to connect before anything interesting happened |
- */ |
- static bool EnableAgent(const char* name, int port, |
- bool wait_for_connection = false); |
- |
- /** |
- * Disable the V8 builtin debug agent. The TCP/IP connection will be closed. |
- */ |
- static void DisableAgent(); |
- |
/** |
* Makes V8 process all pending debug messages. |
* |
@@ -258,10 +228,6 @@ class V8_EXPORT Debug { |
* until V8 gets control again; however, embedding application may improve |
* this by manually calling this method. |
* |
- * It makes sense to call this method whenever a new debug message arrived and |
- * V8 is not already running. Method v8::Debug::SetDebugMessageDispatchHandler |
- * should help with the former condition. |
- * |
* Technically this method in many senses is equivalent to executing empty |
* script: |
* 1. It does nothing except for processing all pending debug messages. |